Днес сложих един Knife Model плъгин и като го сложих си бачка всичко, но забелязах едно нещо.. В плъгина никъде не виждам да има проверка примерно при админи с определен флаг да не им се изисква левел за да си вземат скина на ножа. Та проблема е следния -> админите с флаг "A" могат да си вземат който поискат нож, а по принцип не виждам да има проверка в плъгина. Кода ще ви го дам по-долу, ако може да ми помогнете да разбера от къде идва този флаг "а", защото така всеки админ с флаг а ще има достъп до всички Knife-ове а аз искам да сменя флага.
Ето ви .sma:
Код за потвърждение: Избери целия код
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <vault>
#include <hamsandwich>
#include <fvault>
#pragma tabsize 0
#define is_valid_player(%1) (1 <= %1 <= 32)
new knife_model[33];
new const g_VAULTNAME[] = "Knife-Skins";
new const VERSION[] = "2.2"
new const AUTHOR[] = "Asafmazon."
new iLevel[33];
new iXp[33];
new knife_on;
new MaxLevel;
new StartedLevel;
new cvar_KillXp;
new cvar_HsXp;
new cvar_KnifeXp;
new Forward_spawn;
new Forward_levelup;
new ForwardReturn;
new const g_KnifeNames[][32] =
{
"Default Knife",
"Skull Knife",
"ARROW Knife",
"Dragon Knife",
"Adidas Knife",
"Adidas Knife(2)",
"Electric Knife",
"Karambit Knife",
"Monster Knife",
"Neutral Knife",
"RETEXTURE Knife",
"Turkish Knife",
"Bulgarian Knife",
"Black & White Karambit"
};
new const g_KnifevModels[][256] =
{
"models/v_knife.mdl",
"models/DangerKnifes/v_knife_skull.mdl",
"models/DangerKnifes/v_knife_arrow.mdl",
"models/DangerKnifes/v_knife_dragon.mdl",
"models/DangerKnifes/v_knife_adidas.mdl",
"models/DangerKnifes/v_knife_adidas2.mdl",
"models/DangerKnifes/v_knife_electric.mdl",
"models/DangerKnifes/v_knife_karambit.mdl",
"models/DangerKnifes/v_knife_monster.mdl",
"models/DangerKnifes/v_knife_neutral.mdl",
"models/DangerKnifes/v_knife_retexture.mdl",
"models/DangerKnifes/v_knife_turkish.mdl",
"models/DangerKnifes/v_knife_bgflag.mdl",
"models/DangerKnifes/v_knife_karambit_white_black.mdl"
}
native register_maxlevels( maxlevel = 99, started_xp_level = 100 );
native get_user_level( index );
native get_user_xp( index );
public plugin_init() {
register_plugin(g_VAULTNAME, VERSION, AUTHOR);
register_cvar("knife_skins", VERSION, FCVAR_SERVER); // Find Servers on Game-Monitor
set_cvar_string("knife_skins", VERSION); // Find Servers on Game-Monitor
// register max levels 13 is the top level, 100 is the started level xp.
register_maxlevels( 13, 100 );
//Admin commands
register_concmd("knife_givexp" ,"givexp",ADMIN_RCON,"Add xp to a player")
register_concmd("knife_takexp", "takexp",ADMIN_RCON,"Remove xp from a player")
//Clcmd's
knife_on = register_cvar( "knife_skins", "1" );
register_clcmd("say","HandleSay");
register_clcmd("say_team","HandleSay")
register_clcmd("say /knife", "KnifeSkinsMenu");
register_clcmd("say /level2", "PlayerLevelsMenu");
//Event's
register_event("CurWeapon","CurWeapon","be","1=1");
register_event( "DeathMsg", "EventDeathMsg", "a" );
//Cvar's
cvar_KillXp = register_cvar( "kill_xp", "3" );
cvar_HsXp = register_cvar( "hs_xp", "5" );
cvar_KnifeXp = register_cvar( "knife_xp", "3" );
//Ham's
RegisterHam( Ham_Spawn, "player", "FwdPlayerSpawn", 1 );
RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")
//Forward's
Forward_levelup = CreateMultiForward( "forward_client_levelup", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL );
Forward_spawn = CreateMultiForward( "forward_client_spawn", ET_IGNORE, FP_CELL , FP_CELL, FP_CELL );
set_task(35.0, "Levelmessage", 0, _, _, "b")
}
public plugin_precache() {
precache_model("models/DangerKnifes/v_knife_skull.mdl")
precache_model("models/DangerKnifes/v_knife_arrow.mdl")
precache_model("models/DangerKnifes/v_knife_dragon.mdl")
precache_model("models/DangerKnifes/v_knife_adidas.mdl")
precache_model("models/DangerKnifes/v_knife_adidas2.mdl")
precache_model("models/DangerKnifes/v_knife_electric.mdl")
precache_model("models/DangerKnifes/v_knife_karambit.mdl")
precache_model("models/DangerKnifes/v_knife_monster.mdl")
precache_model("models/DangerKnifes/v_knife_neutral.mdl")
precache_model("models/DangerKnifes/v_knife_retexture.mdl")
precache_model("models/DangerKnifes/v_knife_turkish.mdl")
precache_model("models/DangerKnifes/v_knife_bgflag.mdl")
precache_model("models/DangerKnifes/v_knife_karambit_white_black.mdl")
}
public plugin_natives( )
{
//Native's
register_library( "Knife-Skins" );
register_native( "register_maxlevels", "_register_maxlevels" );
register_native( "get_user_level", "_get_user_level" );
register_native( "set_user_level", "_set_user_level" );
register_native( "get_user_xp", "_get_user_xp" );
register_native( "set_user_xp", "_set_user_xp" );
}
public _register_maxlevels( plugin, params )
{
if( MaxLevel != 0 && StartedLevel != 0 )
{
return;
}
else
{
MaxLevel = get_param( 1 );
StartedLevel = get_param( 2 );
}
}
public _get_user_level( plugin, params )
{
return iLevel[ get_param( 1 ) ];
}
public _set_user_level( plugin, params )
{
iLevel[ get_param( 1 ) ] = max( get_param( 2 ), MaxLevel );
FlsahLevelUp( get_param( 1 ) );
SaveData( get_param( 1 ) );
LoadData( get_param( 1 ) );
}
public _get_user_xp( plugin, params )
{
return iXp[ get_param( 1 ) ];
}
public _set_user_xp( plugin, params )
{
iXp[ get_param( 1 ) ] = get_param( 2 );
CheckLevel( get_param( 1 ) );
SaveData( get_param( 1 ) );
LoadData( get_param( 1 ) );
}
public CheckLevel( id )
{
if( iLevel[id] == MaxLevel )
{
return;
}
else
{
new level = iLevel[id] > 0 ? iLevel[id] : 1;
new xp = level * StartedLevel;
if( iLevel[id] > 0 )
{
xp += ( xp * 4 / 2 );
}
while( iXp[id] >= xp )
{
iLevel[id]++;
ColorChat(id,"^4Congratulations!^1 You'r have level up! You'r new^4 LEVEL^1 is: ^3%i^1.", iLevel[id]);
ColorChat(0,"^3%s^1 has level up to^4 LEVEL^3 %i^1!",get_player_name(id), iLevel[id]);
FlsahLevelUp(id);
ExecuteForward( Forward_levelup, ForwardReturn, id, iLevel[id], iXp[id] );
SaveData( id );
CheckLevel( id );
break;
}
}
}
public FlsahLevelUp( id )
{
message_begin( MSG_ONE, get_user_msgid( "ScreenFade" ), { 0, 0, 0}, id );
write_short( 1 << 10 );
write_short( 1 << 10 );
write_short( 0 );
write_byte( 0 );
write_byte( 255 );
write_byte( 215 );
write_byte( 100 );
message_end( );
}
public HandleSay(id){
if (get_pcvar_num(knife_on) == 0)
{
ColorChat(id, "The mod has been disabale.");
return PLUGIN_HANDLED;
}
new iMsg[200], iArgs[4][60];
new level = iLevel[id] > 0 ? iLevel[id] : 1;
new xp = level * StartedLevel;
if( iLevel[id] > 0 )
{
xp += ( xp * 4 / 2 );
}
read_argv(1,iMsg ,sizeof iMsg - 1);
parse(iMsg,iArgs[0],charsmax(iArgs[]),iArgs[1],charsmax(iArgs[]),iArgs[2],charsmax(iArgs[]),iArgs[3],charsmax(iArgs[]));
if (equali(iArgs[0],"/level2") || equali(iArgs[0],"/lvl2") || equali(iArgs[0],"/xp2"))
{
new player = cmd_target(id,iArgs[1],CMDTARGET_NO_BOTS);
if (!player)
{
ColorChat( id, "Your^4 LEVEL^1 is:^3 %i^4 |^1 Your^4 XP^1 is:^3 %i^1/^3%i^1.", iLevel[id], iXp[id], xp );
}
}
return 0;
}
public EventDeathMsg(id)
{
if (get_pcvar_num(knife_on) == 0)
return PLUGIN_HANDLED;
new killer = read_data( 1 );
new victim = read_data( 2 );
if( killer == victim || ! is_user_connected( killer ) || ! is_user_connected( victim ) )
{
return PLUGIN_HANDLED;
//return;
}
new XpAmount = get_pcvar_num( cvar_KillXp );
if( read_data( 3 ) )
{
XpAmount += get_pcvar_num( cvar_HsXp );
}
static sWeapon[ 26 ];
read_data( 4, sWeapon, sizeof( sWeapon ) - 1 );
if( equal( sWeapon, "knife" ) )
{
XpAmount += get_pcvar_num( cvar_KnifeXp );
}
iXp[ killer ] += XpAmount;
CheckLevel( killer );
SaveData( killer );
ColorChat( killer, "You have gained^3 %i^1 XP.", XpAmount );
return PLUGIN_HANDLED;
}
public FwdPlayerSpawn( id )
{
ExecuteForward( Forward_spawn, ForwardReturn, id, iLevel[id], iXp[id] );
}
public fw_TakeDamage(victim, inflictor, attacker, Float:damage)
{
if( get_pcvar_num( knife_on ) == 0 )
return HAM_IGNORED;
if( is_valid_player( attacker ) && get_user_weapon(attacker) == CSW_KNIFE )
{
SetHamParamFloat(4, damage + knife_model[attacker]);
return HAM_HANDLED;
}
return HAM_IGNORED;
}
public KnifeSkinsMenu(id) {
if (get_pcvar_num(knife_on) == 0)
{
ColorChat(id, "The mod has been disabale.");
return PLUGIN_HANDLED;
}
new szItem[256], szSkull[50], szARROW[50], szDragon[50], szAdidas[50], szAdidas2[50], szElectric[50], szKarambit[50], szMonster[50], szNeutral[50], szRetexture[50],
szTurkish[50], szBulgarian[50], szKarambit2[50];
new level = iLevel[id] > 0 ? iLevel[id] : 1;
new xp = level * StartedLevel;
if( iLevel[id] > 0 )
{
xp += ( xp * 4 / 2 );
}
formatex(szItem, charsmax(szItem), "\w[ \r%s \w] \yKnife Skins Menu \rv%s^n\yYour Level: \r%d \w- \yYour XP: \r%d\w/\r%d\w.^n\yPage:\r", g_VAULTNAME, VERSION,iLevel[id],iXp[id], xp);
formatex(szSkull, charsmax(szSkull),"%s", iLevel[id] >= 1 ? "\wSkull Knife [\yUNLOCKED\w]" : "\dSkull Knife [\rLEVEL 1 REQUIRE\d]");
formatex(szARROW, charsmax(szARROW),"%s", iLevel[id] >= 2 ? "\wARROW Knife [\yUNLOCKED\w]" : "\dARROW Knife [\rLEVEL 2 REQUIRE\d]");
formatex(szDragon, charsmax(szDragon),"%s", iLevel[id] >= 3 ? "\wDragon Knife [\yUNLOCKED\w]" : "\dDragon Knife [\rLEVEL 3 REQUIRE\d]");
formatex(szAdidas, charsmax(szAdidas),"%s", iLevel[id] >= 4 ? "\wAdidas Knife [\yUNLOCKED\w]" : "\dAdidas Knife [\rLEVEL 4 REQUIRE\d]");
formatex(szAdidas2, charsmax(szAdidas2),"%s", iLevel[id] >= 5 ? "\wAdidas Knife(2) [\yUNLOCKED\w]" : "\dAdidas Knife(2) [\rLEVEL 5 REQUIRE\d]");
formatex(szElectric, charsmax(szElectric),"%s", iLevel[id] >= 6 ? "\wElectric Knife [\yUNLOCKED\w]" : "\dElectric Knife [\rLEVEL 6 REQUIRE\d]");
formatex(szKarambit, charsmax(szKarambit),"%s", iLevel[id] >= 7 ? "\wKarambit Knife [\yUNLOCKED\w]" : "\dKarambit Knife [\rLEVEL 7 REQUIRE\d]");
formatex(szMonster, charsmax(szMonster),"%s", iLevel[id] >= 8 ? "\wMonster Knife [\yUNLOCKED\w]" : "\dMonster Knife [\rLEVEL 8 REQUIRE\d]");
formatex(szNeutral, charsmax(szNeutral),"%s", iLevel[id] >= 9 ? "\wNeutral Knife [\yUNLOCKED\w]" : "\dNeutral Knife [\rLEVEL 9 REQUIRE\d]");
formatex(szRetexture, charsmax(szRetexture),"%s", iLevel[id] >= 10 ? "\wRETEXTURE Knife [\yUNLOCKED\w]" : "\dRETEXTURE Knife [\rLEVEL 10 REQUIRE\d]");
formatex(szTurkish, charsmax(szTurkish),"%s", iLevel[id] >= 11 ? "\wTurkish Knife [\yUNLOCKED\w]" : "\dTurkish Knife [\rLEVEL 11 REQUIRE\d]");
formatex(szBulgarian, charsmax(szBulgarian),"%s", iLevel[id] >= 12 ? "\wBulgarian Knife [\yUNLOCKED\w]" : "\dBulgarian Knife [\rLEVEL 12 REQUIRE\d]");
formatex(szKarambit2, charsmax(szKarambit2),"%s", iLevel[id] >= 13 ? "\wBlack & White Karambit [\yUNLOCKED\w]" : "\dBlack & White Karambit [\rLEVEL 13 REQUIRE\d]");
new menu = menu_create( szItem, "KnifeSkinsMenu_Handler" );
menu_additem(menu, "\wDefault Knife [\yUNLOCKED\w]", "", 0 );
menu_additem(menu, szSkull, "", iLevel[id] >= 1 ? 0 : 1);
menu_additem(menu, szARROW, "", iLevel[id] >= 2 ? 0 : 1);
menu_additem(menu, szDragon, "", iLevel[id] >= 3 ? 0 : 1);
menu_additem(menu, szAdidas, "", iLevel[id] >= 4 ? 0 : 1);
menu_additem(menu, szAdidas2, "", iLevel[id] >= 5 ? 0 : 1);
menu_additem(menu, szElectric, "", iLevel[id] >= 6 ? 0 : 1);
menu_additem(menu, szKarambit, "", iLevel[id] >= 7 ? 0 : 1);
menu_additem(menu, szMonster, "", iLevel[id] >= 8 ? 0 : 1);
menu_additem(menu, szNeutral, "", iLevel[id] >= 9 ? 0 : 1);
menu_additem(menu, szRetexture, "", iLevel[id] >= 10 ? 0 : 1);
menu_additem(menu, szTurkish, "", iLevel[id] >= 11 ? 0 : 1);
menu_additem(menu, szBulgarian, "", iLevel[id] >= 12 ? 0 : 1);
menu_additem(menu, szKarambit2, "", iLevel[id] >= 13 ? 0 : 1);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL );
menu_display(id, menu, 0 );
return PLUGIN_HANDLED;
}
public KnifeSkinsMenu_Handler(id, menu, item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
SetKnife(id, item);
ColorChat(id, "The knife you chose is: ^4%s^1.", g_KnifeNames[item]);
SaveData(id);
return PLUGIN_HANDLED;
}
public SetKnife(id, item) {
knife_model[id] = item
new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo)
if ( Weapon != CSW_KNIFE )
return PLUGIN_HANDLED
new vModel[56],pModel[56]
if (get_pcvar_num(knife_on) == 0)
{
format(vModel,55,"models/v_knife.mdl")
return PLUGIN_HANDLED;
}
format(vModel,55, g_KnifevModels[item])
format(pModel,55,"models/p_knife.mdl")
entity_set_string(id, EV_SZ_viewmodel, vModel)
entity_set_string(id, EV_SZ_weaponmodel, pModel)
return PLUGIN_HANDLED;
}
public PlayerLevelsMenu(id)
{
if (get_pcvar_num(knife_on) == 0)
{
ColorChat(id, "The mod has been disabale.");
return PLUGIN_HANDLED;
}
new some[256], menu;
static players[32],szTemp[10],pnum;
get_players(players,pnum,"ch");
formatex(some,255,"\w[ \r%s \w] \yPlayer's Level:\r", g_VAULTNAME);
menu = menu_create(some,"PlayerLevelsMenu_Handler");
for (new i; i < pnum; i++)
{
new level = iLevel[players[i]] > 0 ? iLevel[players[i]] : 1;
new xp = level * StartedLevel;
if( iLevel[players[i]] > 0 )
{
xp += ( xp * 4 / 2 );
}
formatex(some,256,"%s \y(Level: \r%i\y) \w- \y(XP: \r%i\w/\r%i\y)",get_player_name(players[i]), iLevel[players[i]], iXp[players[i]], xp);
num_to_str(players[i],szTemp,charsmax(szTemp));
menu_additem(menu, some, szTemp);
}
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL );
menu_display(id, menu);
return PLUGIN_HANDLED;
}
public PlayerLevelsMenu_Handler(id,menu, item){
if (item == MENU_EXIT)
{
menu_destroy(menu);
return;
}
new data[6] ,szName[64],access,callback;
menu_item_getinfo(menu, item, access, data, charsmax(data), szName, charsmax(szName), callback);
new player = str_to_num(data);
new level = iLevel[player] > 0 ? iLevel[player] : 1;
new xp = level * StartedLevel;
if( iLevel[player] > 0 )
{
xp += ( xp * 4 / 2 );
}
ColorChat(id,"^3%s's ^4LEVEL ^1is: ^3%i ^1with ^3%i^1/^3%i ^4XP^1.",get_player_name(player), iLevel[player], iXp[player], xp);
PlayerLevelsMenu(id);
}
public CurWeapon(id)
{
// Set Knife Model
SetKnife(id, knife_model[id])
}
public givexp(id) {
if (get_pcvar_num(knife_on) == 0)
{
ColorChat(id, "The mod has been disabale.");
return PLUGIN_HANDLED;
}
if( get_user_flags( id ) & ADMIN_RCON ) {
new PlayerToGive[32], XP[32]
read_argv(1,PlayerToGive,31)
read_argv(2,XP, 31)
new Player = cmd_target(id,PlayerToGive,9)
if(!Player) {
return PLUGIN_HANDLED
}
new XPtoGive = str_to_num(XP)
new name[32],owner[32]
get_user_name(id,owner,31)
get_user_name(Player,name,31)
ColorChat(0,"^4ADMIN^3 %s^1 give to^4 %s^3 %s^1 XP.", owner,name,XP );
iXp[Player]+= XPtoGive
CheckLevel(Player);
SaveData(id)
}
else {
client_print(id,print_console,"You have no acces to that command")
return PLUGIN_HANDLED
}
return PLUGIN_HANDLED;
}
public takexp(id) {
if (get_pcvar_num(knife_on) == 0)
{
ColorChat(id, "The mod has been disabale.");
return PLUGIN_HANDLED;
}
if(get_user_flags(id) & ADMIN_RCON ) {
new PlayerToTake[32], XP[32]
read_argv(1,PlayerToTake,31 )
read_argv(2,XP,31 )
new Player = cmd_target(id,PlayerToTake,9)
if(!Player) {
return PLUGIN_HANDLED
}
new XPtoTake = str_to_num(XP)
new name[32],owner[32]
get_user_name(id,owner,31)
get_user_name(Player,name,31)
ColorChat(0,"^4ADMIN^3 %s^1 take to^4 %s^3 %s^1 XP.", owner,name,XP );
iXp[ Player ]-=XPtoTake
CheckLevel(Player);
SaveData(id)
}
else {
client_print(id,print_console,"You have no acces to that command.")
return PLUGIN_HANDLED
}
return PLUGIN_HANDLED;
}
public client_disconnect(id) {
if(task_exists(id)){
remove_task(id)
}
SaveData(id);
}
public Levelmessage(id) {
if (get_pcvar_num(knife_on) == 0)
return PLUGIN_HANDLED;
ColorChat(0,"To see other ^4Players Level ^1type ^3/level2 ^1in chat.");
return PLUGIN_HANDLED;
}
public client_putinserver(id) LoadData(id);
public SaveData(id){
new authid[32]
get_user_authid(id, authid, 31)
new vaultkey[64]
new vaultdata[64]
format(vaultkey, 63, "KNIFEMOD_%s", authid)
format(vaultdata, 63, "%d", knife_model[id])
set_vaultdata(vaultkey, vaultdata)
new data[ 16 ];
get_user_authid( id, authid, sizeof( authid ) - 1 );
formatex( data, sizeof( data ) - 1, "%d %d", iLevel[id], iXp[id] );
fvault_set_data(g_VAULTNAME, authid, data );
return;
}
public LoadData(id){
new authid[32]
get_user_authid(id,authid,31)
new vaultkey[64], vaultdata[64]
format(vaultkey, 63, "KNIFEMOD_%s", authid)
get_vaultdata(vaultkey, vaultdata, 63)
knife_model[id] = str_to_num(vaultdata)
new data[ 16 ], szLevel[ 8 ], szXp[ 8 ];
get_user_authid( id, authid, sizeof( authid ) - 1 );
if( fvault_get_data(g_VAULTNAME, authid, data, sizeof( data ) - 1 ) )
{
strbreak( data, szLevel, sizeof( szLevel ) - 1, szXp, sizeof( szXp ) - 1 );
iLevel[id] = str_to_num( szLevel );
iXp[id] = str_to_num( szXp );
return;
}
else
{
iLevel[id] = 0;
iXp[id] = 0;
return;
}
}
stock get_player_name(id){
static szName[32];
get_user_name(id,szName,31);
return szName;
}
stock ColorChat( const id, const string[ ], { Float, Sql, Resul, _ } : ... )
{
new msg[ 191 ], players[ 32 ], count = 1;
static len;
len = formatex( msg, charsmax( msg ), "^x04[Knife-Skins]^x01 " );
vformat( msg[ len ], charsmax( msg ) - len, string, 3 );
if( id )
players[ 0 ] = id;
else
get_players( players,count,"ch" );
for( new i = 0; i < count; i++ )
{
if( is_user_connected( players[i] ) )
{
message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _ , players[ i ] );
write_byte( players[ i ] );
write_string( msg );
message_end( );
}
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ fbidis\\ ansi\\ ansicpg1252\\ deff0{\\ fonttbl{\\ f0\\ fnil\\ fcharset0 Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ ltrpar\\ lang1033\\ f0\\ fs16 \n\\ par }
*/