After i've played on the server with more than 20 players, with Happy Hour on till 21:00 tonight, after Happy Hour went OFF the others players couldn't select weapons from vip menu, wich is normal, and also me to.
I couldn't select weapons with players on the server, but when i was alone on the server, everything back to normal and i did selected weapons and everything, a bit strange.
With players and Happy Hours OFF i couldn't select weapons
Without players and Happy Hours OFF i did selected weapons
Can someone help me please?
Код за потвърждение: Избери целия код
#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define CC_COLORS_TYPE CC_COLORS_SHORT
#include <cromchat>
#define VIP_FLAG ADMIN_LEVEL_A
#define TASK_MESSAGE 420317
static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
#if defined DAMAGE_RECIEVED
new g_MsgSync2
#endif
new g_iObject,
g_pStart,
g_pEnd,
g_iStart,
g_iEnd,
g_szName[33][32],
bool:g_blActive
public plugin_init()
{
register_plugin("VIP Eng Version", "3.0", "Dunno")
mpd = register_cvar("money_per_damage","3")
mkb = register_cvar("money_kill_bonus","200")
mhb = register_cvar("money_hs_bonus","500")
health_add = register_cvar("amx_vip_hp", "15")
health_hs_add = register_cvar("amx_vip_hp_hs", "30")
health_max = register_cvar("amx_vip_max_hp", "100")
g_awp_active = register_cvar("awp_active", "1")
g_menu_active = register_cvar("menu_active", "1")
register_event("Damage","Damage","b")
register_event("DeathMsg","death_msg","a")
register_logevent("OnRoundStart", 2, "0=World triggered", "1=Round_Start")
register_clcmd("awp","HandleCmd")
register_clcmd("sg550","HandleCmd")
register_clcmd("g3sg1","HandleCmd")
register_clcmd("say /vipmenu","cmdVM")
register_clcmd("say /wantvip","ShowMotd")
maxplayers = get_maxplayers()
gmsgSayText = get_user_msgid("SayText")
register_clcmd("say", "handle_say")
register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" );
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
register_event("DeathMsg", "hook_death", "a", "1>0")
register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
g_MsgSync2 = CreateHudSyncObj()
#endif
g_pStart = register_cvar("happyhour_start", "13")
g_pEnd = register_cvar("happyhour_end", "17")
g_iObject = CreateHudSyncObj()
OnRoundStart()
}
public on_damage(id)
{
new attacker = get_user_attacker(id)
#if defined DAMAGE_RECIEVED
// id should be connected if this message is sent, but lets check anyway
if ( is_user_connected(id) && is_user_connected(attacker) )
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
new damage = read_data(2)
set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
{
new damage = read_data(2)
#endif
set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
}
}
public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
new money = read_data(2) * get_pcvar_num(mpd)
if(hitpoint==1) money += get_pcvar_num(mhb)
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
}
}
public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
if(!g_blActive)
return
new iAttacker = read_data(1),
iVictim = read_data(2)
if(!is_user_connected(iAttacker) || !is_user_connected(iVictim) || iAttacker == iVictim)
return
set_user_frags(iAttacker, get_user_frags(iAttacker) + 1)
}
GetCvars()
{
g_iStart = get_pcvar_num(g_pStart)
g_iEnd = get_pcvar_num(g_pEnd)
}
public LogEvent_RoundStart()
{
CurrentRound++;
new players[32], player, pnum;
get_players(players, pnum, "a");
for(new i = 0; i < pnum; i++)
{
player = players[i];
if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
{
give_item(player, "weapon_hegrenade")
give_item(player, "weapon_flashbang")
give_item(player, "weapon_flashbang")
give_item(player, "weapon_smokegrenade")
give_item(player, "item_assaultsuit")
give_item(player, "item_thighpack")
if (!get_pcvar_num(g_menu_active))
return PLUGIN_CONTINUE
if(CurrentRound >= 3)
{
cmdVM(player);
}
}
if(!g_blActive)
{
return PLUGIN_HANDLED
}
else
{
give_item(player, "weapon_hegrenade")
give_item(player, "weapon_flashbang")
give_item(player, "weapon_flashbang")
give_item(player, "weapon_smokegrenade")
give_item(player, "item_assaultsuit")
give_item(player, "item_thighpack")
if (!get_pcvar_num(g_menu_active))
return PLUGIN_CONTINUE
if(CurrentRound >= 3)
{
cmdVM(player);
}
}
}
return PLUGIN_HANDLED
}
public Event_RoundRestart()
{
CurrentRound=0;
}
public cmdVM(id)
{
new g_iFlag = get_user_flags(id)
if(g_iFlag & VIP_FLAG)
{
Vip_Menu(id)
}
if(!g_blActive)
{
if(g_iFlag & VIP_FLAG)
return
CromChat(id, "!rThis menu is available only for !gVIPs!");
CromChat(id, "!rAlso its free for all when its happy hour!");
}
else
{
Vip_Menu(id)
}
}
public Vip_Menu(id)
{
new menu = menu_create("\rVIP Menu", "Vip_MenuHandler")
menu_additem(menu, "\wAK47 + \rDeagle", "1", 0)
menu_additem(menu, "\wM4A1 + \rDeagle", "2", 0)
menu_additem(menu, "\wAWP + \rDeagle", "3", 0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, menu, 0)
}
public Vip_MenuHandler(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new acces, callback
menu_item_getinfo(menu, item, acces, data,5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:
{
give_item(id, "weapon_ak47")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_AK47, 90)
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
}
case 2:
{
give_item(id, "weapon_deagle")
give_item(id, "weapon_m4a1")
cs_set_user_bpammo(id, CSW_M4A1, 90)
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
}
case 3:
{
give_item(id, "weapon_deagle")
give_item(id, "weapon_awp")
cs_set_user_bpammo(id, CSW_AWP, 30)
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public hook_death()
{
// Killer id
nKiller = read_data(1)
if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
nHp_add = get_pcvar_num (health_hs_add)
}
else
nHp_add = get_pcvar_num (health_add)
nHp_max = get_pcvar_num (health_max)
// Updating Killer HP
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
return;
nKiller_hp = get_user_health(nKiller)
nKiller_hp += nHp_add
// Maximum HP check
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
set_user_health(nKiller, nKiller_hp)
// Hud message "Healed +15/+30 hp"
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
// Screen fading
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(0)
write_byte(200)
write_byte(75)
message_end()
}
public HandleCmd(id){
if (!get_pcvar_num(g_awp_active))
return PLUGIN_CONTINUE
if(get_user_flags(id) & ADMIN_LEVEL_H)
return PLUGIN_CONTINUE
CromChat(id, "!tSniper's Only For VIP's")
return PLUGIN_HANDLED
}
public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public client_putinserver(id)
{
set_task(30.0, "PrintText" ,id)
set_task(5.0, "VipAnnounce", id)
get_user_name(id, g_szName[id], charsmax(g_szName[]))
set_task(1.0, "displayMessage", id + TASK_MESSAGE, .flags = "b")
}
public displayMessage(id)
{
id -= TASK_MESSAGE
set_hudmessage(random(256), random(256), random(256), 0.02, 0.2, 0, 0.1, 1.0, 0.1, 0.1, -1)
ShowSyncHudMsg(id, g_iObject, "Good luck and have fun! %s^nNow is Happy Hour (%s)^nHappy Hour (Start in %i:00 | End in %i:00)", g_szName[id], g_blActive ? "On" : "Off", g_iStart, g_iEnd)
}
public client_infochanged(id)
{
new szNewName[32], szOldName[32]
get_user_info(id, "name", szNewName, charsmax(szNewName))
get_user_name(id, szOldName, charsmax(szOldName))
if(!equal(szNewName, szOldName))
copy(g_szName[id], charsmax(g_szName[]), szNewName)
}
public OnRoundStart()
{
GetCvars()
g_blActive = is_current_time(g_iStart, g_iEnd)
}
public PrintText(id)
{
CromChat(id, "!g[VIP] !nwrite !g/wantvip !nand u will see how get !gVIP !nand !gVIP privilegies.")
}
public VipAnnounce(id)
{
if(get_user_flags(id) & VIP_FLAG)
{
new szName[32]
get_user_name(id, szName, charsmax(szName))
CromChat(0, "!gV.I.P Player !t%s !gconnected", szName)
}
}
public handle_say(id) {
new said[192]
read_args(said,192)
if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
set_task(0.1,"print_adminlist",id)
return PLUGIN_CONTINUE
}
public print_adminlist(user)
{
new adminnames[33][32]
new message[256]
new contactinfo[256], contact[112]
new id, count, x, len
for(id = 1 ; id <= maxplayers ; id++)
if(is_user_connected(id))
if(get_user_flags(id) & ADMIN_LEVEL_H)
get_user_name(id, adminnames[count++], 31)
len = format(message, 255, "%s VIP ONLINE: ",COLOR)
if(count > 0) {
for(x = 0 ; x < count ; x++) {
len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
if(len > 96 ) {
print_message(user, message)
len = format(message, 255, "%s ",COLOR)
}
}
print_message(user, message)
}
else {
len += format(message[len], 255-len, "No VIP online.")
print_message(user, message)
}
get_cvar_string("amx_contactinfo", contact, 63)
if(contact[0]) {
format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
print_message(user, contactinfo)
}
}
print_message(id, msg[]) {
message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}
bool:is_current_time(const iStart, const iEnd)
{
static iHour; time(iHour)
return bool:(iStart < iEnd ? (iStart <= iHour < iEnd) : (iStart <= iHour || iHour <= iEnd))
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par }
*/