GAS MASK SMA:
Код за потвърждение: Избери целия код
#include < amxmodx >
#include < hamsandwich >
#include < engine >
#include < zp50_core >
#include < zp50_items >
#define _MarkPlayerHasMask(%0) _bitPlayerHasMask |= (1 << (%0 & 31))
#define _ClearPlayerWithMask(%0) _bitPlayerHasMask &= ~(1 << (%0 & 31))
#define _PlayerHasMask(%0) _bitPlayerHasMask & (1 << (%0 & 31))
#define _PLUGIN "[ZP50] Extra item: Gas Mask"
#define _VERSION "3.0"
#define _AUTHOR "H.RED.ZONE"
#define EV_INT_nadetype EV_INT_flTimeStepSound
#define NADETYPE_INFECTION 1111
new _ItemID
new _bitPlayerHasMask
new _gMaxPlayers, _gIcon, _gMsgSayText
public plugin_init() {
register_plugin( _PLUGIN, _VERSION, _AUTHOR )
RegisterHam( Ham_Spawn, "player", "_FW_PlayerSpawn", 1 )
RegisterHam( Ham_Killed, "player", "_FW_PlayerKilled" )
_ItemID = zp_items_register( "Gas Mask", 30 )
_gMaxPlayers = get_maxplayers( )
_gIcon = get_user_msgid( "StatusIcon" )
_gMsgSayText = get_user_msgid( "SayText" )
}
public plugin_precache() {
RegisterHam( Ham_Think, "grenade", "_FW_ThinkGrenade", 1 )
}
public zp_fw_items_select_post( plr, itemid, ignorecost ) {
if( itemid == _ItemID ) {
_MarkPlayerHasMask( plr )
Icon_On( plr )
ProtoChat(plr, "You now have Gas Mask.")
}
}
public zp_fw_items_select_pre( plr, itemid ) {
if( itemid == _ItemID ) {
if( zp_core_is_zombie(plr) ) return ZP_ITEM_DONT_SHOW
return ZP_ITEM_AVAILABLE
}
return ZP_ITEM_AVAILABLE;
}
public _FW_ThinkGrenade( iEnt ) {
if( is_valid_ent(iEnt) ) {
if( entity_get_int(iEnt, EV_INT_nadetype) == NADETYPE_INFECTION ) {
for( new plr = 1; plr <= _gMaxPlayers; plr++ ) {
if( is_user_alive(plr)
&& _PlayerHasMask(plr) ) {
if( get_entity_distance(iEnt, plr) <= 240 ) {
_ClearPlayerWithMask( plr )
remove_entity( iEnt )
Icon_Off( plr )
ProtoChat( plr, "Infect nade is removed, you don't have mask anymore." )
}
}
}
}
}
}
public zp_fw_core_infect( plr ) {
_ClearPlayerWithMask( plr )
Icon_Off( plr )
}
public _FW_PlayerSpawn( plr ) {
_ClearPlayerWithMask( plr )
Icon_Off( plr )
}
public _FW_PlayerKilled( plr ) {
_ClearPlayerWithMask( plr )
Icon_Off( plr )
}
public client_disconnect( plr ) {
Icon_Off( plr )
}
public Icon_On( plr ) {
message_begin( MSG_ONE_UNRELIABLE, _gIcon, { 0, 0, 0 }, plr );
write_byte( 1 )
write_string( "dmg_gas" )
write_byte( 0 )
write_byte( 255 )
write_byte( 0 )
message_end( )
}
public Icon_Off( plr ) {
message_begin( MSG_ONE_UNRELIABLE, _gIcon, { 0, 0, 0 }, plr )
write_byte( 0 )
write_string( "dmg_gas" )
write_byte( 0 )
write_byte( 255 )
write_byte( 0 )
message_end( )
}
ProtoChat( plr, const sFormat[], any:... ) {
static i; i = plr ? plr : get_player( )
if ( !i ) {
return PLUGIN_HANDLED;
}
new sMessage[ 256 ]
new len = formatex( sMessage, 255, "^x01[^x04ZP^x01] ")
vformat( sMessage[len], 255-len, sFormat, 3 )
sMessage[ 192 ] = '^0'
Make_SayText( plr, i, sMessage )
return PLUGIN_CONTINUE
}
get_player( ) {
for ( new plr; plr <= _gMaxPlayers; plr++ ) {
if ( is_user_connected(plr) ) {
return plr
}
}
return PLUGIN_HANDLED
}
Make_SayText( Receiver, Sender, sMessage[] ) {
if ( !Sender ) {
return PLUGIN_HANDLED;
}
message_begin( Receiver ? MSG_ONE_UNRELIABLE : MSG_ALL, _gMsgSayText, {0,0,0}, Receiver )
write_byte( Sender )
write_string( sMessage )
message_end( )
return PLUGIN_CONTINUE;
}
TOXIC BOMB SMA:
Код за потвърждение: Избери целия код
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <hamsandwich>
#include <fakemeta_util>
#define PLUGIN "[ZP] Toxic Bomb"
#define VERSION "0.1"
#define AUTHOR "Chrescoe1"
//#define public_test
#if !defined public_test
#include <zombieplague>
#endif
#define weapon "weapon_smokegrenade"
#define standart_wmodel "models/w_smokegrenade.mdl"
new bool:g_has_bomb[33]
const Float:next_think=0.65
const Float:damage_radius=220.0
const Float:gas_damage=8.8
const think_to_delete = 20
const SmokeCount = 15
new const v_grenade_model[]="models/v_zombibomb_bd-s.mdl"
new const p_grenade_model[]="models/p_zombibomb_bd.mdl"
new const w_grenade_model[]="models/w_zombibomb_bd.mdl"
new const bomb_classname[]="zp_toxic_bomb"
new const gas_classname[]="Toxic_Gas"
new gSmoke,Gibs_Model
public plugin_precache()
{
precache_model(v_grenade_model)
precache_model(p_grenade_model)
precache_model(w_grenade_model)
gSmoke= precache_model("sprites/gas_puff_01g.spr")
Gibs_Model=precache_model("models/woodgibs.mdl")
}
#if !defined public_test
new zp_new_item
#endif
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_forward(FM_SetModel, "fw_SetModel")
register_forward(FM_Touch, "fw_Touch")
RegisterHam(Ham_Think, "info_target", "Ham_Gas_Think")
RegisterHam(Ham_Item_Deploy, weapon, "fw_Item_Deploy_Post", 1)
#if !defined public_test
zp_new_item= zp_register_extra_item("Toxic Bomb", 5, ZP_TEAM_ZOMBIE)
#else
register_clcmd("say /tb","get_toxicbnomb")
#endif
}
public fw_Item_Deploy_Post(ent)
{
static id; id = fm_cs_get_weapon_ent_owner(ent)
if (pev_valid(id))
if(g_has_bomb[id])
{
set_pev(id, pev_viewmodel2, v_grenade_model)
set_pev(id, pev_weaponmodel2, p_grenade_model)
}
}
#if !defined public_test
public zp_extra_item_selected(id,itemid)
{
if(itemid == zp_new_item)
{
if(g_has_bomb[id])
{
client_print(id,print_chat,"Error! You have this item!")
return ZP_PLUGIN_HANDLED
}
else get_toxicbnomb(id)
}
return PLUGIN_HANDLED
}
#endif
public get_toxicbnomb(id)g_has_bomb[id]=true,fm_give_item(id, weapon)
public client_connect(id)g_has_bomb[id]=false
public zp_user_humanized_post(id,survivor)g_has_bomb[id]=false
public fw_SetModel(ent, const Model[])
{
if(!pev_valid(ent))return FMRES_IGNORED
if(equal(Model, standart_wmodel))
{
static id; id = pev(ent, pev_owner)
if(g_has_bomb[id])
#if !defined public_test
if(zp_get_user_zombie(id))
#endif
{
set_pev(ent, pev_classname, bomb_classname)
set_pev(ent, pev_dmgtime, 9999999.0)
engfunc(EngFunc_SetModel, ent, w_grenade_model)
g_has_bomb[id]=false
return FMRES_SUPERCEDE
}
}
return FMRES_IGNORED
}
public fw_Touch(ent, touch)
{
if(!pev_valid(ent))return HAM_IGNORED
static Classname[32]; pev(ent, pev_classname, Classname, sizeof(Classname))
if(equal(Classname, bomb_classname))
{
static Float:Origin[3]
pev(ent, pev_origin, Origin)
set_pev(ent,pev_iuser1,1)
static Entity_Gas
Entity_Gas = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))
engfunc(EngFunc_SetOrigin, Entity_Gas, Origin)
set_pev(Entity_Gas, pev_classname, gas_classname)
set_pev(Entity_Gas, pev_solid, SOLID_NOT)
set_pev(Entity_Gas, pev_movetype, MOVETYPE_NONE)
set_pev(Entity_Gas, pev_takedamage, 0.0)
set_pev(Entity_Gas, pev_deadflag, DEAD_NO)
set_pev(Entity_Gas, pev_nextthink, get_gametime() + 0.01)
set_pev(Entity_Gas,pev_owner,pev(ent,pev_owner))
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(TE_BREAKMODEL); // TE_
engfunc(EngFunc_WriteCoord, Origin[0])
engfunc(EngFunc_WriteCoord, Origin[1])
engfunc(EngFunc_WriteCoord, Origin[2]+24.0)
write_coord(14); // size X
write_coord(14); // size Y
write_coord(14); // size Z
write_coord(random_num(-50,50)); // velocity X
write_coord(random_num(-50,50)); // velocity Y
write_coord(25); // velocity Z
write_byte(10); // random velocity
write_short(Gibs_Model); // sprite
write_byte(20); // count
write_byte(15); // life
write_byte(0x08); // flags
message_end();
engfunc(EngFunc_RemoveEntity, ent)
return HAM_SUPERCEDE
}
return HAM_IGNORED
}
public Ham_Gas_Think(ent)
{
if(!pev_valid(ent))return
static Classname[32];pev(ent, pev_classname, Classname, sizeof(Classname))
if(equal(Classname, gas_classname))
{
static owner,Float:origin[3],victim
owner = pev(ent,pev_owner)
pev(ent,pev_origin,origin)
victim=-1
while((victim = engfunc(EngFunc_FindEntityInSphere, victim, origin, damage_radius)) != 0)
{
if(is_user_connected(victim))
if (is_user_alive(victim))
#if !defined public_test
if (!zp_get_user_zombie(victim))
#endif
{
#if !defined public_test
if(pev(victim,pev_health)>gas_damage)ExecuteHamB(Ham_TakeDamage, victim,ent, 0, gas_damage, DMG_NERVEGAS);
else
#endif
ExecuteHamB(Ham_TakeDamage, victim, ent, owner, gas_damage, DMG_NERVEGAS)
ScreenFade(victim,1,0,125,0,125)
}
}
engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, origin, 0)
write_byte(TE_FIREFIELD);
engfunc(EngFunc_WriteCoord,origin[0])
engfunc(EngFunc_WriteCoord,origin[1])
engfunc(EngFunc_WriteCoord,origin[2]+50)
write_short(floatround(damage_radius/2))//radius
write_short(gSmoke )
write_byte(SmokeCount) //Count
write_byte(TEFIRE_FLAG_ALPHA | TEFIRE_FLAG_SOMEFLOAT | TEFIRE_FLAG_LOOP );
write_byte(25) //duration in sec
message_end()
set_pev(ent,pev_iuser2,pev(ent,pev_iuser2)+1)
if(pev(ent,pev_iuser2)>think_to_delete)engfunc(EngFunc_RemoveEntity, ent)
else set_pev(ent,pev_nextthink,get_gametime()+next_think)
}
}
//Stocks
stock ScreenFade(id, Timer, Colors1, Colors2, Colors3, Alpha)
{
if(!is_user_connected(id)) return
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("ScreenFade"), _, id);
write_short((1<<12) * Timer)
write_short( 14<<18 )
write_short( 2<<2 )
write_byte(Colors1)
write_byte(Colors2)
write_byte(Colors3)
write_byte(Alpha)
message_end()
}
stock fm_cs_get_weapon_ent_owner(ent)
{
if(pev_valid(ent)!= 2)return -1
return get_pdata_cbase(ent, 41, 4)
}