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Код за потвърждение: Избери целия код
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <hamsandwich>
#include <fakemeta_util>
#include <gunxpmod>
#define PLUGIN "[ZP] Toxic Bomb"
#define VERSION "0.1"
#define AUTHOR "Chrescoe1"
#define weapon "weapon_smokegrenade"
#define standart_wmodel "models/w_smokegrenade.mdl"
new bool:g_has_bomb[33]
const Float:next_think=0.65
const Float:damage_radius=700.0
const Float:gas_damage=400.50
const think_to_delete = 20
const SmokeCount = 35
new const v_grenade_model[]="models/v_toxibomb.mdl"
new const p_grenade_model[]="models/p_toxibomb.mdl"
new const w_grenade_model[]="models/w_toxibomb.mdl"
new const bomb_classname[]="zp_toxic_bomb"
new const gas_classname[]="Toxic_Gas"
new gSmoke,Gibs_Model, Msg_Weaponlist
public plugin_precache()
{
precache_model(v_grenade_model)
precache_model(p_grenade_model)
precache_model(w_grenade_model)
gSmoke= precache_model("sprites/gas_puff_01g.spr")
Gibs_Model=precache_model("models/woodgibs.mdl")
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_gxm_item(" Toxic Bomb[NEW!]", "Item Bought: Toxic Bomb[SmokeGrenade]", 0, 0, GUN_SECTION_GRENADES, 3, CSW_SMOKEGRENADE)
register_forward(FM_SetModel, "fw_SetModel")
register_forward(FM_Touch, "fw_Touch")
RegisterHam(Ham_Think, "info_target", "Ham_Gas_Think")
RegisterHam(Ham_Item_AddToPlayer, weapon, "Ham_AddToPlayer_Post", 1)
RegisterHam(Ham_Item_Deploy, weapon, "fw_Item_Deploy_Post", 1)
}
public Ham_AddToPlayer_Post(ent, id)
{
if(!pev_valid(ent))return HAM_IGNORED
//Update WeaponList
message_begin(MSG_ONE_UNRELIABLE, Msg_Weaponlist, _, id)
write_string(g_has_bomb[id])
write_byte(12)
write_byte(1)
write_byte(-1)
write_byte(-1)
write_byte(3)
write_byte(1)
write_byte(CSW_SMOKEGRENADE)
write_byte(24)
message_end()
return HAM_HANDLED
}
public fw_Item_Deploy_Post(ent)
{
static id; id = fm_cs_get_weapon_ent_owner(ent)
if (pev_valid(id))
if(g_has_bomb[id])
{
set_pev(id, pev_viewmodel2, v_grenade_model)
set_pev(id, pev_weaponmodel2, p_grenade_model)
}
}
public gxm_item_enabled(id)
{
g_has_bomb[id]= true;
}
public client_connect(id)
{
g_has_bomb[id]=false
}
public fw_SetModel(ent, const Model[])
{
if(!pev_valid(ent))return FMRES_IGNORED
if(equal(Model, standart_wmodel))
{
static id; id = pev(ent, pev_owner)
if(g_has_bomb[id])
{
set_pev(ent, pev_classname, bomb_classname)
set_pev(ent, pev_dmgtime, 9999999.0)
engfunc(EngFunc_SetModel, ent, w_grenade_model)
return FMRES_SUPERCEDE
}
}
return FMRES_IGNORED
}
public fw_Touch(ent, touch)
{
if(!pev_valid(ent))return HAM_IGNORED
static Classname[32]; pev(ent, pev_classname, Classname, sizeof(Classname))
if(equal(Classname, bomb_classname))
{
static Float:Origin[3]
pev(ent, pev_origin, Origin)
set_pev(ent,pev_iuser1,1)
static Entity_Gas
Entity_Gas = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))
engfunc(EngFunc_SetOrigin, Entity_Gas, Origin)
set_pev(Entity_Gas, pev_classname, gas_classname)
set_pev(Entity_Gas, pev_solid, SOLID_NOT)
set_pev(Entity_Gas, pev_movetype, MOVETYPE_NONE)
set_pev(Entity_Gas, pev_takedamage, 0.0)
set_pev(Entity_Gas, pev_deadflag, DEAD_NO)
set_pev(Entity_Gas, pev_nextthink, get_gametime() + 0.01)
set_pev(Entity_Gas,pev_owner,pev(ent,pev_owner))
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(TE_BREAKMODEL); // TE_
engfunc(EngFunc_WriteCoord, Origin[0])
engfunc(EngFunc_WriteCoord, Origin[1])
engfunc(EngFunc_WriteCoord, Origin[2]+24.0)
write_coord(14); // size X
write_coord(14); // size Y
write_coord(14); // size Z
write_coord(random_num(-50,50)); // velocity X
write_coord(random_num(-50,50)); // velocity Y
write_coord(25); // velocity Z
write_byte(10); // random velocity
write_short(Gibs_Model); // sprite
write_byte(20); // count
write_byte(15); // life
write_byte(0x08); // flags
message_end();
engfunc(EngFunc_RemoveEntity, ent)
return HAM_SUPERCEDE
}
return HAM_IGNORED
}
public Ham_Gas_Think(ent)
{
if(!pev_valid(ent))return
static Classname[32];pev(ent, pev_classname, Classname, sizeof(Classname))
if(equal(Classname, gas_classname))
{
static owner,Float:origin[3],victim
owner = pev(ent,pev_owner)
pev(ent,pev_origin,origin)
victim=-1
while((victim = engfunc(EngFunc_FindEntityInSphere, victim, origin, damage_radius)) != 0)
{
if(is_user_connected(victim))
{
if(pev(victim,pev_health)>gas_damage)ExecuteHamB(Ham_TakeDamage, victim,ent, 1, gas_damage, DMG_NERVEGAS);
else
ExecuteHamB(Ham_TakeDamage, victim, ent, owner, gas_damage, DMG_NERVEGAS)
ScreenFade(victim,1,0,125,0,125)
}
}
engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, origin, 0)
write_byte(TE_FIREFIELD);
engfunc(EngFunc_WriteCoord,origin[0])
engfunc(EngFunc_WriteCoord,origin[1])
engfunc(EngFunc_WriteCoord,origin[2]+50)
write_short(floatround(damage_radius/2))//radius
write_short(gSmoke )
write_byte(SmokeCount) //Count
write_byte(TEFIRE_FLAG_ALPHA | TEFIRE_FLAG_SOMEFLOAT | TEFIRE_FLAG_LOOP );
write_byte(25) //duration in sec
message_end()
set_pev(ent,pev_iuser2,pev(ent,pev_iuser2)+1)
if(pev(ent,pev_iuser2)>think_to_delete)engfunc(EngFunc_RemoveEntity, ent)
else set_pev(ent,pev_nextthink,get_gametime()+next_think)
}
}
//Stocks
stock ScreenFade(id, Timer, Colors1, Colors2, Colors3, Alpha)
{
if(!is_user_connected(id)) return
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("ScreenFade"), _, id);
write_short((1<<12) * Timer)
write_short( 14<<18 )
write_short( 2<<2 )
write_byte(Colors1)
write_byte(Colors2)
write_byte(Colors3)
write_byte(Alpha)
message_end()
}
stock fm_cs_get_weapon_ent_owner(ent)
{
if(pev_valid(ent)!= 2)return -1
return get_pdata_cbase(ent, 41, 4)
}