Module/Library "jbextreme"

Въпроси и проблеми свързани с AMXModX.
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Bartian
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Module/Library "jbextreme"

Мнение от Bartian » 08 Сеп 2018, 07:19

Здравейте имам проблем със 2 плъгина:
Plugin "Magic_Marker.amxx" failed to load: Module/Library "jbextreme" required for plugin. Check modules.ini.
Plugin "jb_flag_race.amxx" failed to load: Module/Library "jbextreme" required for plugin. Check modules.ini
това ми изписва в конзолата ама във същото време аз съм си поставил всичко
някакв савед ?

Код за потвърждение: Избери целия код

;mysql
;sqlite
;fun
;engine
;fakemeta
;geoip
;sockets
;regex
;nvault
;cstrike
;csx
;hamsandwich
reaimdetector
hackdetector
reapi
jbextreme
Думата "хакер" е неправилно използвана в смисъл на "компютърен хакер" от някои журналисти. Ние, хакерите, отказваме да приемем това тълкуване и продължаваме да означаваме с него смисъла на "някой, който обича да го програмира и да го ползва". Изображение

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OciXCrom
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Module/Library "jbextreme"

Мнение от OciXCrom » 08 Сеп 2018, 19:22

Защо си добавил jbextreme в modules.ini? Махни го от там, това няма нищо общо. Кой Jailbreak Extreme плъгин ползваш? Говоря за главния плъгин.

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Bartian
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Потребител
Мнения: 280
Регистриран на: 01 Сеп 2018, 14:43
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Получена благодарност: 78 пъти

Module/Library "jbextreme"

Мнение от Bartian » 08 Сеп 2018, 20:45

Код за потвърждение: Избери целия код

 /*
Changelog:

v1.9-Cr (Edit by OciXCrom)
    * Added natives
    
v1.9
    * Finally fixed voice control
    * Added cvar to disable team change
    * Fixed OldStyle team menu issue
    * Fixed crowbar user + he damage issue

v1.8
    * Fixed duel bug
    * Fixed clcmd/concmd flags problem
    * Added cell opener for maps with multi_manager 
    * Added cvar to enable last request
    * Added cvar to enable motd

v1.7
    * Fixed auto Simon mode

v1.6
    * Updated dictionary
    * Fixed last request abuse bug
    * Fixed voice mode bugs
    * Added auto team transfer to Guards that never been Simon
    * Added auto disconnect to Spectators that doesn't join any team in 3 rounds
    * Added blocking for hints messages
    * Added auto door open on freeday
    * Added /open command only for Simon

v1.5
    * Improved team select code
    * Improved team status code
    * Updated dictionary
    * Added custom model (using body+skin)
    * Added sounds
    * Added freeday menu command
    * Added lastrequest menu command & functionalities
    * Added help command
    * Added last prisoner hud message
    * Added cvar to change talk mode control (+simonvoice optional or required to talk)
    * Added cvar to allow shooting func_button to activate it
    * Added cvar to allow auto-freeday hud message after 60 seconds with no Simon selected
    * Added cvar to force round end after some time of auto-freeday
    * Added cvar to change game mode (classic counter for days)
    * Added simon footsteps decals (controlled by cvar)
    * Added restriction on HE for guards

v1.3
    * First public release
*/

#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
#include <fun>
#include <cstrike>
//#include <jbextreme-crx>
 
#define PLUGIN_NAME "JailBreak Extreme"
#define PLUGIN_AUTHOR   "JoRoPiTo"
#define PLUGIN_VERSION  "1.9-Cr"
#define PLUGIN_CVAR "jbextreme"

#define T_MODEL "jb_t"
#define CT_MODEL "police"
#define SIMON_MODEL "simon_skull"

#define TASK_STATUS 2487000
#define TASK_FREEDAY    2487100
#define TASK_ROUND  2487200
#define TASK_HELP       2487300
#define TASK_SAFETIME   2487400
#define TASK_FREEEND    2487500
#define TEAM_MENU       "#Team_Select_Spect"
#define TEAM_MENU2  "#Team_Select_Spect"
#define HUD_DELAY       Float:4.0
#define CELL_RADIUS Float:200.0

#define get_bit(%1,%2)      ( %1 &   1 << ( %2 & 31 ) )
#define set_bit(%1,%2)      %1 |=  ( 1 << ( %2 & 31 ) )
#define clear_bit(%1,%2)    %1 &= ~( 1 << ( %2 & 31 ) )

#define vec_len(%1)     floatsqroot(%1[0] * %1[0] + %1[1] * %1[1] + %1[2] * %1[2])
#define vec_mul(%1,%2)      ( %1[0] *= %2, %1[1] *= %2, %1[2] *= %2)
#define vec_copy(%1,%2)     ( %2[0] = %1[0], %2[1] = %1[1],%2[2] = %1[2])

// Offsets
#define m_iPrimaryWeapon    116
#define m_iVGUI         510
#define m_fGameHUDInitialized   349
#define m_fNextHudTextArgsGameTime  198
 
enum _hud { _hudsync, Float:_x, Float:_y, Float:_time }
enum _lastrequest { _knife, _deagle, _freeday, _weapon }
enum _duel { _name[16], _csw, _entname[32], _opt[32], _sel[32] }

new gp_PrecacheSpawn
new gp_PrecacheKeyValue

new gp_CrowbarMax
new gp_CrowbarMul
new gp_TeamRatio
new gp_CtMax
new gp_BoxMax
new gp_TalkMode
new gp_VoiceBlock
new gp_RetryTime
new gp_RoundMax
new gp_ButtonShoot
new gp_SimonSteps
new gp_SimonRandom
new gp_GlowModels
new gp_AutoLastresquest
new gp_LastRequest
new gp_Motd
new gp_SpectRounds
new gp_NosimonRounds
new gp_AutoOpen
new gp_TeamChange

new g_MaxClients
new g_MsgStatusText
new g_MsgStatusIcon
new g_MsgVGUIMenu
new g_MsgShowMenu
new g_MsgClCorpse
new g_MsgMOTD

new gc_TalkMode
new gc_VoiceBlock
new gc_SimonSteps
new gc_ButtonShoot
new Float:gc_CrowbarMul

// Precache
new const _FistModels[][] = { "models/p_bknuckles.mdl", "models/v_bknuckles.mdl" }
new const _CrowbarModels[][] = { "models/p_crowbar.mdl", "models/v_crowbar.mdl" }
new const _FistSounds[][] = { "weapons/cbar_hitbod2.wav", "weapons/cbar_hitbod1.wav", "weapons/bullet_hit1.wav", "weapons/bullet_hit2.wav" }
new const _RemoveEntities[][] = {
    "func_hostage_rescue", "info_hostage_rescue", "func_bomb_target", "info_bomb_target",
    "hostage_entity", "info_vip_start", "func_vip_safetyzone", "func_escapezone"
}

new const _WeaponsFree[][] = { "weapon_scout", "weapon_deagle", "weapon_mac10", "weapon_elite", "weapon_ak47", "weapon_m4a1", "weapon_mp5navy" }
new const _WeaponsFreeCSW[] = { CSW_SCOUT, CSW_DEAGLE, CSW_MAC10, CSW_ELITE, CSW_AK47, CSW_M4A1, CSW_MP5NAVY }
new const _WeaponsFreeAmmo[] = { 90, 35, 100, 120, 90, 90, 120 }

new const _Duel[][_duel] =
{
    { "Deagle", CSW_DEAGLE, "weapon_deagle", "JBE_MENU_LASTREQ_OPT4", "JBE_MENU_LASTREQ_SEL4" },
    { "Scout", CSW_SCOUT, "weapon_scout", "JBE_MENU_LASTREQ_OPT5", "JBE_MENU_LASTREQ_SEL5" },
    { "Grenades", CSW_HEGRENADE, "weapon_hegrenade", "JBE_MENU_LASTREQ_OPT6", "JBE_MENU_LASTREQ_SEL6" },
    { "Awp", CSW_AWP, "weapon_awp", "JBE_MENU_LASTREQ_OPT7", "JBE_MENU_LASTREQ_SEL7" }
}

// Reasons
new const g_Reasons[][] =  {
    "",
    "JBE_PRISONER_REASON_1",
    "JBE_PRISONER_REASON_2",
    "JBE_PRISONER_REASON_3",
    "JBE_PRISONER_REASON_4",
    "JBE_PRISONER_REASON_5",
    "JBE_PRISONER_REASON_6"
}

// HudSync: 0=ttinfo / 1=info / 2=simon / 3=ctinfo / 4=player / 5=day / 6=center / 7=help / 8=timer
new const g_HudSync[][_hud] =
{
    {0,  0.6,  0.2,  2.0},
    {0, -1.0,  0.7,  5.0},
    {0,  0.1,  0.2,  2.0},
    {0,  0.1,  0.3,  2.0},
    {0, -1.0,  0.9,  3.0},
    {0,  0.6,  0.1,  3.0},
    {0, -1.0,  0.6,  3.0},
    {0,  0.8,  0.3, 20.0},
    {0, -1.0,  0.4,  3.0}
}

// Colors: 0:Simon / 1:Freeday / 2:CT Duel / 3:TT Duel
new const g_Colors[][3] = { {0, 255, 0}, {255, 140, 0}, {0, 0, 255}, {255, 0, 0} }


new CsTeams:g_PlayerTeam[33]
new Float:g_SimonRandom
new Trie:g_CellManagers
new g_HelpText[512]
new g_JailDay
new g_PlayerJoin
new g_PlayerReason[33]
new g_PlayerSpect[33]
new g_PlayerSimon[33]
new g_PlayerNomic
new g_PlayerWanted
new g_PlayerCrowbar
new g_PlayerRevolt
new g_PlayerHelp
new g_PlayerFreeday
new g_PlayerLast
new g_FreedayAuto
new g_FreedayNext
new g_TeamCount[CsTeams]
new g_TeamAlive[CsTeams]
new g_BoxStarted
new g_CrowbarCount
new g_Simon
new g_SimonAllowed
new g_SimonTalking
new g_SimonVoice
new g_RoundStarted
new g_LastDenied
new g_Freeday
new g_BlockWeapons
new g_RoundEnd
new g_Duel
new g_DuelA
new g_DuelB
new g_SafeTime
new g_Buttons[10]
 
public plugin_init()
{
    unregister_forward(FM_Spawn, gp_PrecacheSpawn)
    unregister_forward(FM_KeyValue, gp_PrecacheKeyValue)
 
    register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
    register_cvar(PLUGIN_CVAR, PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY)
 
    register_dictionary("jbextreme.txt")

    g_MsgStatusText = get_user_msgid("StatusText")
    g_MsgStatusIcon = get_user_msgid("StatusIcon")
    g_MsgVGUIMenu = get_user_msgid("VGUIMenu")
    g_MsgShowMenu = get_user_msgid("ShowMenu")
    g_MsgMOTD = get_user_msgid("MOTD")
    g_MsgClCorpse = get_user_msgid("ClCorpse")

    register_message(g_MsgStatusText, "msg_statustext")
    register_message(g_MsgStatusIcon, "msg_statusicon")
    register_message(g_MsgVGUIMenu, "msg_vguimenu")
    register_message(g_MsgShowMenu, "msg_showmenu")
    register_message(g_MsgMOTD, "msg_motd")
    register_message(g_MsgClCorpse, "msg_clcorpse")

    register_event("CurWeapon", "current_weapon", "be", "1=1", "2=29")
    register_event("StatusValue", "player_status", "be", "1=2", "2!0")
    register_event("StatusValue", "player_status", "be", "1=1", "2=0")

    register_impulse(100, "impulse_100")

    RegisterHam(Ham_Spawn, "player", "player_spawn", 1)
    RegisterHam(Ham_TakeDamage, "player", "player_damage")
    RegisterHam(Ham_TraceAttack, "player", "player_attack")
    RegisterHam(Ham_TraceAttack, "func_button", "button_attack")
    RegisterHam(Ham_Killed, "player", "player_killed", 1)
    RegisterHam(Ham_Touch, "weapon_hegrenade", "player_touchweapon")
    RegisterHam(Ham_Touch, "weaponbox", "player_touchweapon")
    RegisterHam(Ham_Touch, "armoury_entity", "player_touchweapon")

    register_forward(FM_SetClientKeyValue, "set_client_kv")
    register_forward(FM_EmitSound, "sound_emit")
    register_forward(FM_Voice_SetClientListening, "voice_listening")
    register_forward(FM_CmdStart, "player_cmdstart", 1)

    register_logevent("round_end", 2, "1=Round_End")
    register_logevent("round_first", 2, "0=World triggered", "1&Restart_Round_")
    register_logevent("round_first", 2, "0=World triggered", "1=Game_Commencing")
    register_logevent("round_start", 2, "0=World triggered", "1=Round_Start")

    register_menucmd(register_menuid(TEAM_MENU), 51, "team_select") 
    register_menucmd(register_menuid(TEAM_MENU2), 51, "team_select") 

    register_clcmd("jointeam", "cmd_jointeam")
    register_clcmd("joinclass", "cmd_joinclass")
    register_clcmd("+simonvoice", "cmd_voiceon")
    register_clcmd("-simonvoice", "cmd_voiceoff")

    register_clcmd("say /fd", "cmd_freeday")
    register_clcmd("say /freeday", "cmd_freeday")
    register_clcmd("say /day", "cmd_freeday")
    register_clcmd("say /lr", "cmd_lastrequest")
    register_clcmd("say /lastrequest", "cmd_lastrequest")
    register_clcmd("say /duel", "cmd_lastrequest")
    register_clcmd("say /simon", "cmd_simon")
    register_clcmd("say /open", "cmd_open")
    register_clcmd("say /nomic", "cmd_nomic")
    register_clcmd("say /box", "cmd_box")
    register_clcmd("say /help", "cmd_help")

    register_clcmd("jbe_freeday", "adm_freeday", ADMIN_KICK)
    register_concmd("jbe_nomic", "adm_nomic", ADMIN_KICK)
    register_concmd("jbe_open", "adm_open", ADMIN_KICK)
    register_concmd("jbe_box", "adm_box", ADMIN_KICK)
 
    gp_GlowModels = register_cvar("jbe_glowmodels", "0")
    gp_SimonSteps = register_cvar("jbe_simonsteps", "1")
    gp_CrowbarMul = register_cvar("jbe_crowbarmultiplier", "25.0")
    gp_CrowbarMax = register_cvar("jbe_maxcrowbar", "1")
    gp_TeamRatio = register_cvar("jbe_teamratio", "3")
    gp_TeamChange = register_cvar("jbe_teamchange", "0") // 0-disable team change for tt / 1-enable team change
    gp_CtMax = register_cvar("jbe_maxct", "6")
    gp_BoxMax = register_cvar("jbe_boxmax", "6")
    gp_RetryTime = register_cvar("jbe_retrytime", "10.0")
    gp_RoundMax = register_cvar("jbe_freedayround", "240.0")
    gp_AutoLastresquest = register_cvar("jbe_autolastrequest", "1")
    gp_LastRequest = register_cvar("jbe_lastrequest", "1")
    gp_Motd = register_cvar("jbe_motd", "1")
    gp_SpectRounds = register_cvar("jbe_spectrounds", "3")
    gp_NosimonRounds = register_cvar("jbe_nosimonrounds", "7")
    gp_SimonRandom = register_cvar("jbe_randomsimon", "0")
    gp_AutoOpen = register_cvar("jbe_autoopen", "1")
    gp_TalkMode = register_cvar("jbe_talkmode", "2")    // 0-alltak / 1-tt talk / 2-tt no talk
    gp_VoiceBlock = register_cvar("jbe_blockvoice", "2")    // 0-dont block / 1-block voicerecord / 2-block voicerecord except simon
    gp_ButtonShoot = register_cvar("jbe_buttonshoot", "1")  // 0-standard / 1-func_button shoots!
 
    g_MaxClients = get_global_int(GL_maxClients)
 
    for(new i = 0; i < sizeof(g_HudSync); i++)
        g_HudSync[i][_hudsync] = CreateHudSyncObj()

    formatex(g_HelpText, charsmax(g_HelpText), "%L^n^n%L^n^n%L^n^n%L",
            LANG_SERVER, "JBE_HELP_TITLE",
            LANG_SERVER, "JBE_HELP_BINDS",
            LANG_SERVER, "JBE_HELP_GUARD_CMDS",
            LANG_SERVER, "JBE_HELP_PRISONER_CMDS")

    setup_buttons()
}
 
public plugin_precache()
{
    static i
    precache_player_model(T_MODEL)
    precache_player_model(CT_MODEL)
    precache_player_model(SIMON_MODEL)
 
    for(i = 0; i < sizeof(_FistModels); i++)
        precache_model(_FistModels[i])
 
    for(i = 0; i < sizeof(_CrowbarModels); i++)
        precache_model(_CrowbarModels[i])
 
    for(i = 0; i < sizeof(_FistSounds); i++)
        precache_sound(_FistSounds[i])

    precache_sound("jbextreme/nm_goodbadugly.wav")
    precache_sound("jbextreme/brass_bell_C.wav")
 
    g_CellManagers = TrieCreate()
    gp_PrecacheSpawn = register_forward(FM_Spawn, "precache_spawn", 1)
    gp_PrecacheKeyValue = register_forward(FM_KeyValue, "precache_keyvalue", 1)
}

public precache_spawn(ent)
{
    if(is_valid_ent(ent))
    {
        static szClass[33]
        entity_get_string(ent, EV_SZ_classname, szClass, sizeof(szClass))
        for(new i = 0; i < sizeof(_RemoveEntities); i++)
            if(equal(szClass, _RemoveEntities[i]))
                remove_entity(ent)
    }
}

public precache_keyvalue(ent, kvd_handle)
{
    static info[32]
    if(!is_valid_ent(ent))
        return FMRES_IGNORED

    get_kvd(kvd_handle, KV_ClassName, info, charsmax(info))
    if(!equal(info, "multi_manager"))
        return FMRES_IGNORED

    get_kvd(kvd_handle, KV_KeyName, info, charsmax(info))
    TrieSetCell(g_CellManagers, info, ent)
    return FMRES_IGNORED
}

public client_putinserver(id)
{
    clear_bit(g_PlayerJoin, id)
    clear_bit(g_PlayerHelp, id)
    clear_bit(g_PlayerCrowbar, id)
    clear_bit(g_PlayerNomic, id)
    clear_bit(g_PlayerWanted, id)
    clear_bit(g_SimonTalking, id)
    clear_bit(g_SimonVoice, id)
    g_PlayerSpect[id] = 0
    g_PlayerSimon[id] = 0
}

public client_disconnect(id)
{
    if(g_Simon == id)
    {
        g_Simon = 0
        ClearSyncHud(0, g_HudSync[2][_hudsync])
        player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_HASGONE")
    }
    else if(g_PlayerLast == id || (g_Duel && (id == g_DuelA || id == g_DuelB)))
    {
        g_Duel = 0
        g_DuelA = 0
        g_DuelB = 0
        g_LastDenied = 0
        g_BlockWeapons = 0
        g_PlayerLast = 0
    }
    team_count()
}

public client_PostThink(id)
{
    if(id != g_Simon || !gc_SimonSteps || !is_user_alive(id) ||
        !(entity_get_int(id, EV_INT_flags) & FL_ONGROUND) || entity_get_int(id, EV_ENT_groundentity))
        return PLUGIN_CONTINUE
    
    static Float:origin[3]
    static Float:last[3]

    entity_get_vector(id, EV_VEC_origin, origin)
    if(get_distance_f(origin, last) < 32.0)
    {
        return PLUGIN_CONTINUE
    }

    vec_copy(origin, last)
    if(entity_get_int(id, EV_INT_bInDuck))
        origin[2] -= 18.0
    else
        origin[2] -= 36.0


    message_begin(MSG_BROADCAST, SVC_TEMPENTITY, {0,0,0}, 0)
    write_byte(TE_WORLDDECAL)
    write_coord(floatround(origin[0]))
    write_coord(floatround(origin[1]))
    write_coord(floatround(origin[2]))
    write_byte(105)
    message_end()

    return PLUGIN_CONTINUE
}

 
public msg_statustext(msgid, dest, id)
{
    return PLUGIN_HANDLED
}

public msg_statusicon(msgid, dest, id)
{
    static icon[5] 
    get_msg_arg_string(2, icon, charsmax(icon))
    if(icon[0] == 'b' && icon[2] == 'y' && icon[3] == 'z')
    {
        set_pdata_int(id, 235, get_pdata_int(id, 235) & ~(1<<0))
        return PLUGIN_HANDLED
    }

    return PLUGIN_CONTINUE
}

public msg_vguimenu(msgid, dest, id)
{
    static msgarg1
    static CsTeams:team

    msgarg1 = get_msg_arg_int(1)
    if(msgarg1 == 2)
    {
        team = cs_get_user_team(id)
        if((team == CS_TEAM_T) && !is_user_admin(id) && (is_user_alive(id) || !get_pcvar_num(gp_TeamChange)))
        {
            client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE")
            return PLUGIN_HANDLED
        }
        show_menu(id, 51, TEAM_MENU, -1)
        return PLUGIN_HANDLED
    }

    return PLUGIN_CONTINUE
}

public msg_showmenu(msgid, dest, id)
{
    static msgarg1, roundloop
    static CsTeams:team
    msgarg1 = get_msg_arg_int(1)

    if(msgarg1 != 531 && msgarg1 != 563)
        return PLUGIN_CONTINUE

    roundloop = floatround(get_pcvar_float(gp_RetryTime) / 2)
    team = cs_get_user_team(id)

    if(team == CS_TEAM_T)
    {
        if(!is_user_admin(id) && (is_user_alive(id) || (g_RoundStarted >= roundloop) || !get_pcvar_num(gp_TeamChange)))
        {
            client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE")
            return PLUGIN_HANDLED
        }
        else
        {
            show_menu(id, 51, TEAM_MENU, -1)
            return PLUGIN_HANDLED
        }
    }
    else
    {
        show_menu(id, 51, TEAM_MENU, -1)
        return PLUGIN_HANDLED
    }
    
    #if AMXX_VERSION_NUM <183
    return PLUGIN_CONTINUE
    #endif
}

public msg_motd(msgid, dest, id)
{
    if(get_pcvar_num(gp_Motd))
        return PLUGIN_HANDLED

    return PLUGIN_CONTINUE
}

public msg_clcorpse(msgid, dest, id)
{
    return PLUGIN_HANDLED
}

public current_weapon(id)
{
    if(!is_user_alive(id))
        return PLUGIN_CONTINUE

    if(get_bit(g_PlayerCrowbar, id))
    {
        set_pev(id, pev_viewmodel2, _CrowbarModels[1])
        set_pev(id, pev_weaponmodel2, _CrowbarModels[0])
    }
    else
    {
        set_pev(id, pev_viewmodel2, _FistModels[1])
        set_pev(id, pev_weaponmodel2, _FistModels[0])
    }
    return PLUGIN_CONTINUE
}

public player_status(id)
{
    static type, player, CsTeams:team, name[32], health
    type = read_data(1)
    player = read_data(2)
    switch(type)
    {
        case(1):
        {
            ClearSyncHud(id, g_HudSync[1][_hudsync])
        }
        case(2):
        {
            team = cs_get_user_team(player)
            if((team != CS_TEAM_T) && (team != CS_TEAM_CT))
                return PLUGIN_HANDLED

            health = get_user_health(player)
            get_user_name(player, name, charsmax(name))
            player_hudmessage(id, 4, 2.0, {0, 255, 0}, "%L", LANG_SERVER,
                (team == CS_TEAM_T) ? "JBE_PRISONER_STATUS" : "JBE_GUARD_STATUS", name, health)
        }
    }
    
    return PLUGIN_HANDLED
}

public impulse_100(id)
{
    if(cs_get_user_team(id) == CS_TEAM_T)
        return PLUGIN_HANDLED

    return PLUGIN_CONTINUE
}

public player_spawn(id)
{
    static CsTeams:team

    if(!is_user_connected(id))
        return HAM_IGNORED

    set_pdata_float(id, m_fNextHudTextArgsGameTime, get_gametime() + 999999.0)
    player_strip_weapons(id)
    if(g_RoundEnd)
    {
        g_RoundEnd = 0
        g_JailDay++
    }

    set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)

    clear_bit(g_PlayerCrowbar, id)
    clear_bit(g_PlayerWanted, id)
    team = cs_get_user_team(id)

    switch(team)
    {
        case(CS_TEAM_T):
        {
            g_PlayerLast = 0
            if(!g_PlayerReason[id])
                g_PlayerReason[id] = random_num(1, 6)

            player_hudmessage(id, 0, 5.0, {255, 0, 255}, "%L %L", LANG_SERVER, "JBE_PRISONER_REASON",
                LANG_SERVER, g_Reasons[g_PlayerReason[id]])

            set_user_info(id, "model", T_MODEL)
            //entity_set_int(id, EV_INT_body, 2)
            if(is_freeday() || get_bit(g_FreedayAuto, id))
            {
                freeday_set(0, id)
                clear_bit(g_FreedayAuto, id)
            }
            else
            {
                entity_set_int(id, EV_INT_skin, random_num(0, 2))
            }

            if(g_CrowbarCount < get_pcvar_num(gp_CrowbarMax))
            {
                if(random_num(0, g_MaxClients) > (g_MaxClients / 2))
                {
                    g_CrowbarCount++
                    set_bit(g_PlayerCrowbar, id)
                }
            }
            cs_set_user_armor(id, 0, CS_ARMOR_NONE)
        }
        case(CS_TEAM_CT):
        {
            g_PlayerSimon[id]++
            set_user_info(id, "model", CT_MODEL)
            //entity_set_int(id, EV_INT_body, 3)
            cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
        }
    }
    first_join(id)
    return HAM_IGNORED
}

public player_damage(victim, ent, attacker, Float:damage, bits)
{
    if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
        return HAM_IGNORED

    switch(g_Duel)
    {
        case(0):
        {
            if(attacker == ent && get_user_weapon(attacker) == CSW_KNIFE && get_bit(g_PlayerCrowbar, attacker) && cs_get_user_team(victim) != CS_TEAM_T)
            {
                SetHamParamFloat(4, damage * gc_CrowbarMul)
                return HAM_OVERRIDE
            }
        }
        case(2):
        {
            if(attacker != g_PlayerLast)
                return HAM_SUPERCEDE
        }
        default:
        {
            if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
                return HAM_IGNORED
    
            return HAM_SUPERCEDE
        }
    }

    return HAM_IGNORED
}

public player_attack(victim, attacker, Float:damage, Float:direction[3], tracehandle, damagebits)
{
    static CsTeams:vteam, CsTeams:ateam
    if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
        return HAM_IGNORED

    vteam = cs_get_user_team(victim)
    ateam = cs_get_user_team(attacker)

    if(ateam == CS_TEAM_CT && vteam == CS_TEAM_CT)
        return HAM_SUPERCEDE

    switch(g_Duel)
    {
        case(0):
        {
            if(ateam == CS_TEAM_CT && vteam == CS_TEAM_T)
            {
                if(get_bit(g_PlayerRevolt, victim))
                {
                    clear_bit(g_PlayerRevolt, victim)
                    hud_status(0)
                }
                return HAM_IGNORED
            }
        }
        case(2):
        {
            if(attacker != g_PlayerLast)
                return HAM_SUPERCEDE
        }
        default:
        {
            if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
                return HAM_IGNORED

            return HAM_SUPERCEDE
        }
    }

    if(ateam == CS_TEAM_T && vteam == CS_TEAM_T && !g_BoxStarted)
        return HAM_SUPERCEDE

    if(ateam == CS_TEAM_T && vteam == CS_TEAM_CT)
    {
        if(!g_PlayerRevolt)
            revolt_start()

        set_bit(g_PlayerRevolt, attacker)
    }

    return HAM_IGNORED
}

public button_attack(button, id, Float:damage, Float:direction[3], tracehandle, damagebits)
{
    if(is_valid_ent(button) && gc_ButtonShoot)
    {
        ExecuteHamB(Ham_Use, button, id, 0, 2, 1.0)
        entity_set_float(button, EV_FL_frame, 0.0)
    }

    return HAM_IGNORED
}

public player_killed(victim, attacker, shouldgib)
{
    static CsTeams:vteam, CsTeams:kteam
    if(!(0 < attacker <= g_MaxClients) || !is_user_connected(attacker))
        kteam = CS_TEAM_UNASSIGNED
    else
        kteam = cs_get_user_team(attacker)

    vteam = cs_get_user_team(victim)
    if(g_Simon == victim)
    {
        g_Simon = 0
        ClearSyncHud(0, g_HudSync[2][_hudsync])
        player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_KILLED")
    }

    switch(g_Duel)
    {
        case(0):
        {
            switch(vteam)
            {
                case(CS_TEAM_CT):
                {
                    if(kteam == CS_TEAM_T && !get_bit(g_PlayerWanted, attacker))
                    {
                        set_bit(g_PlayerWanted, attacker)
                        entity_set_int(attacker, EV_INT_skin, 4)
                    }
                }
                case(CS_TEAM_T):
                {
                    clear_bit(g_PlayerRevolt, victim)
                    clear_bit(g_PlayerWanted, victim)
                }
            }
        }
        default:
        {
            if(g_Duel != 2 && (attacker == g_DuelA || attacker == g_DuelB))
            {
                set_user_rendering(victim, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
                set_user_rendering(attacker, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
                g_Duel = 0
                g_LastDenied = 0
                g_BlockWeapons = 0
                g_PlayerLast = 0
                team_count()
            }
        }
    }
    hud_status(0)
    return HAM_IGNORED
}

public player_touchweapon(id, ent)
{
    static model[32], class[32]
    if(g_BlockWeapons)
        return HAM_SUPERCEDE

    if(is_valid_ent(id) && g_Duel != 6 && is_user_alive(ent) && cs_get_user_team(ent) == CS_TEAM_CT)
    {
        entity_get_string(id, EV_SZ_model, model, charsmax(model))
        if(model[7] == 'w' && model[9] == 'h' && model[10] == 'e' && model[11] == 'g')
        {
            entity_get_string(id, EV_SZ_classname, class, charsmax(class))
            if(equal(class, "weapon_hegrenade"))
                remove_entity(id)

            return HAM_SUPERCEDE
        }

    }

    return HAM_IGNORED
}

public set_client_kv(id, const info[], const key[])
{
    if(equal(key, "model"))
        return FMRES_SUPERCEDE

    return FMRES_IGNORED
}

public sound_emit(id, channel, sample[])
{
    if(is_user_alive(id) && equal(sample, "weapons/knife_", 14))
    {
        switch(sample[17])
        {
            case('b'):
            {
                emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
            }
            case('w'):
            {
                emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod1.wav", 1.0, ATTN_NORM, 0, PITCH_LOW)
            }
            case('1', '2'):
            {
                emit_sound(id, CHAN_WEAPON, "weapons/bullet_hit2.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
            }
        }
        return FMRES_SUPERCEDE
    }
    return FMRES_IGNORED
}

public voice_listening(receiver, sender, bool:listen)
{
    if((receiver == sender))
        return FMRES_IGNORED

    if(is_user_admin(sender))
    {
        engfunc(EngFunc_SetClientListening, receiver, sender, true)
        return FMRES_SUPERCEDE
    }

    switch(gc_VoiceBlock)
    {
        case(2):
        {
            if((sender != g_Simon) && (!get_bit(g_SimonVoice, sender) && gc_VoiceBlock))
            {
                engfunc(EngFunc_SetClientListening, receiver, sender, false)
                return FMRES_SUPERCEDE
            }
        }
        case(1):
        {
            if(!get_bit(g_SimonVoice, sender) && gc_VoiceBlock)
            {
                engfunc(EngFunc_SetClientListening, receiver, sender, false)
                return FMRES_SUPERCEDE
            }
        }
    }
    if(!is_user_alive(sender))
    {
        engfunc(EngFunc_SetClientListening, receiver, sender, false)
        return FMRES_SUPERCEDE
    }

    if(sender == g_Simon)
    {
        engfunc(EngFunc_SetClientListening, receiver, sender, true)
        return FMRES_SUPERCEDE
    }

    listen = true

    if(g_SimonTalking && (sender != g_Simon))
    {
        listen = false
    }
    else
    {
        static CsTeams:steam
        steam = cs_get_user_team(sender)
        switch(gc_TalkMode)
        {
            case(2):
            {
                listen = (steam == CS_TEAM_CT)
            }
            case(1):
            {
                listen = (steam == CS_TEAM_CT || steam == CS_TEAM_T)
            }
        }
    }

    engfunc(EngFunc_SetClientListening, receiver, sender, listen)
    return FMRES_SUPERCEDE
}

public player_cmdstart(id, uc, random)
{
    if(g_Duel > 3)
    {
        cs_set_user_bpammo(id, _Duel[g_Duel - 4][_csw], 1)
    }
}

public round_first()
{
    g_JailDay = 0
    for(new i = 1; i <= g_MaxClients; i++)
        g_PlayerSimon[i] = 0

    set_cvar_num("sv_alltalk", 1)
    set_cvar_num("mp_roundtime", 2)
    set_cvar_num("mp_limitteams", 0)
    set_cvar_num("mp_autoteambalance", 0)
    set_cvar_num("mp_tkpunish", 0)
    set_cvar_num("mp_friendlyfire", 1)
    round_end()
}

public round_end()
{
    static CsTeams:team
    static maxnosimon, spectrounds
    g_SafeTime = 0
    g_PlayerRevolt = 0
    g_PlayerFreeday = 0
    g_PlayerLast = 0
    g_BoxStarted = 0
    g_CrowbarCount = 0
    g_Simon = 0
    g_SimonAllowed = 0
    g_RoundStarted = 0
    g_LastDenied = 0
    g_BlockWeapons = 0
    g_TeamCount[CS_TEAM_T] = 0
    g_TeamCount[CS_TEAM_CT] = 0
    g_Freeday = 0
    g_FreedayNext = (random_num(0,99) >= 95)
    g_RoundEnd = 1
    g_Duel = 0

    remove_task(TASK_STATUS)
    remove_task(TASK_FREEDAY)
    remove_task(TASK_FREEEND)
    remove_task(TASK_ROUND)
    maxnosimon = get_pcvar_num(gp_NosimonRounds)
    spectrounds = get_pcvar_num(gp_SpectRounds)
    for(new i = 1; i <= g_MaxClients; i++)
    {
        if(!is_user_connected(i))
            continue

        menu_cancel(i)
        team = cs_get_user_team(i)
        player_strip_weapons(i)
        switch(team)
        {
            case(CS_TEAM_CT):
            {
                if(g_PlayerSimon[i] > maxnosimon)
                {
                    cmd_nomic(i)
                }
            }
            case(CS_TEAM_SPECTATOR,CS_TEAM_UNASSIGNED):
            {
                g_PlayerSpect[i]++
                if(g_PlayerSpect[i] > spectrounds)
                {
                    client_cmd(i, "disconnect")
                    server_print("JBE Disconnected spectator client #%i", i)
                }
                else
                {
                    show_menu(i, 51, TEAM_MENU, -1)
                }
            }
        }
    }
    for(new i = 0; i < sizeof(g_HudSync); i++)
        ClearSyncHud(0, g_HudSync[i][_hudsync])

}

public round_start()
{
    if(g_RoundEnd)
        return

    team_count()
    if(!g_Simon && is_freeday())
    {
        g_Freeday = 1
        emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
        check_freeday(TASK_FREEDAY)
    }
    else
    {
        set_task(60.0, "check_freeday", TASK_FREEDAY)
    }
    set_task(HUD_DELAY, "hud_status", TASK_STATUS, _, _, "b")
    set_task(get_pcvar_float(gp_RetryTime) + 1.0, "safe_time", TASK_SAFETIME)
    set_task(120.0, "freeday_end", TASK_FREEDAY)
    g_SimonRandom = get_pcvar_num(gp_SimonRandom) ? random_float(15.0, 45.0) : 0.0
    g_SimonAllowed = 1
    g_FreedayNext = 0
}

public cmd_jointeam(id)
{
    return PLUGIN_HANDLED
}

public cmd_joinclass(id)
{
    return PLUGIN_HANDLED
}

public cmd_voiceon(id)
{
    client_cmd(id, "+voicerecord")
    set_bit(g_SimonVoice, id)
    if(g_Simon == id || is_user_admin(id))
        set_bit(g_SimonTalking, id)

    return PLUGIN_HANDLED
}

public cmd_voiceoff(id)
{
    client_cmd(id, "-voicerecord")
    clear_bit(g_SimonVoice, id)
    if(g_Simon == id || is_user_admin(id))
        clear_bit(g_SimonTalking, id)

    return PLUGIN_HANDLED
}

public cmd_simon(id)
{
    static CsTeams:team, name[32]
    if(!is_user_connected(id))
        return PLUGIN_HANDLED

    team = cs_get_user_team(id)
    if(g_SimonAllowed && !g_Freeday && is_user_alive(id) && team == CS_TEAM_CT && !g_Simon)
    {
        g_Simon = id
        get_user_name(id, name, charsmax(name))
        set_user_info(id, "model", SIMON_MODEL)
        //entity_set_int(id, EV_INT_body, 1)
        g_PlayerSimon[id]--
        if(get_pcvar_num(gp_GlowModels))
            player_glow(id, g_Colors[0])

        hud_status(0)
        client_cmd(id, "say /menu")
    }
    return PLUGIN_HANDLED
}

public cmd_open(id)
{
    if(id == g_Simon)
        jail_open()

    return PLUGIN_HANDLED
}

public cmd_nomic(id)
{
    static CsTeams:team
    team = cs_get_user_team(id)
    if(team == CS_TEAM_CT)
    {
        server_print("JBE Transfered guard to prisoners team client #%i", id)
        if(g_Simon == id)
        {
            g_Simon = 0
            player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_TRANSFERED")
        }
        if(!is_user_admin(id))
            set_bit(g_PlayerNomic, id)

        user_silentkill(id)
        cs_set_user_team(id, CS_TEAM_T)
    }
    return PLUGIN_HANDLED
}

public cmd_box(id)
{
    static i
    if((id < 0) || (is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT))
    {
        if(g_TeamAlive[CS_TEAM_T] <= get_pcvar_num(gp_BoxMax) && g_TeamAlive[CS_TEAM_T] > 1)
        {
            for(i = 1; i <= g_MaxClients; i++)
                if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
                    set_user_health(i, 100)

            set_cvar_num("mp_tkpunish", 0)
            set_cvar_num("mp_friendlyfire", 1)
            g_BoxStarted = 1
            player_hudmessage(0, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_BOX")
        }
        else
        {
            player_hudmessage(id, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_CANTBOX")
        }
    }
    return PLUGIN_HANDLED
}

public cmd_help(id)
{
    if(id > g_MaxClients)
        id -= TASK_HELP

    remove_task(TASK_HELP + id)
    switch(get_bit(g_PlayerHelp, id))
    {
        case(0):
        {
            set_bit(g_PlayerHelp, id)
            player_hudmessage(id, 7, 15.0, {230, 100, 10}, "%s", g_HelpText)
            set_task(15.0, "cmd_help", TASK_HELP + id)
        }
        default:
        {
            clear_bit(g_PlayerHelp, id)
            ClearSyncHud(id, g_HudSync[7][_hudsync])
        }
    }
}

public cmd_freeday(id)
{
    static menu, menuname[32], option[64]
    if(!is_freeday() && ((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id)))
    {
        formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_FREEDAY")
        menu = menu_create(menuname, "freeday_choice")

        formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_PLAYER")
        menu_additem(menu, option, "1", 0)

        formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_ALL")
        menu_additem(menu, option, "2", 0)

        menu_display(id, menu)
    }
    return PLUGIN_HANDLED
}

public cmd_freeday_player(id)
{
    if((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id))
        menu_players(id, CS_TEAM_T, id, 1, "freeday_select", "%L", LANG_SERVER, "JBE_MENU_FREEDAY")

    return PLUGIN_CONTINUE
}

public cmd_lastrequest(id)
{
    static i, num[5], menu, menuname[32], option[64]
    if(!get_pcvar_num(gp_LastRequest) || g_Freeday || g_LastDenied || id != g_PlayerLast || g_RoundEnd || get_bit(g_PlayerWanted, id) || get_bit(g_PlayerFreeday, id) || !is_user_alive(id))
        return PLUGIN_CONTINUE

    formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_LASTREQ")
    menu = menu_create(menuname, "lastrequest_select")

    formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT1")
    menu_additem(menu, option, "1", 0)

    formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT2")
    menu_additem(menu, option, "2", 0)

    formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT3")
    menu_additem(menu, option, "3", 0)

    for(i = 0; i < sizeof(_Duel); i++)
    {
        num_to_str(i + 4, num, charsmax(num))
        formatex(option, charsmax(option), "%L", LANG_SERVER, _Duel[i][_opt])
        menu_additem(menu, option, num, 0)
    }

    menu_display(id, menu)
    return PLUGIN_CONTINUE
}

public adm_freeday(id)
{
    static player, user[32]
    if(!is_user_admin(id))
        return PLUGIN_CONTINUE

    read_argv(1, user, charsmax(user))
    player = cmd_target(id, user, 2)
    if(is_user_connected(player) && cs_get_user_team(player) == CS_TEAM_T)
    {
        freeday_set(id, player)
    }
    return PLUGIN_HANDLED
}

public adm_nomic(id)
{
    static player, user[32]
    if(id == 0 || is_user_admin(id))
    {
        read_argv(1, user, charsmax(user))
        player = cmd_target(id, user, 3)
        if(is_user_connected(player))
        {
            cmd_nomic(player)
        }
    }
    return PLUGIN_HANDLED
}

public adm_open(id)
{
    if(!is_user_admin(id))
        return PLUGIN_CONTINUE

    jail_open()
    return PLUGIN_HANDLED
}

public adm_box(id)
{
    if(!is_user_admin(id))
        return PLUGIN_CONTINUE

    cmd_box(-1)
    return PLUGIN_HANDLED
}

public team_select(id, key)
{
    static CsTeams:team, roundloop, admin

    roundloop = get_pcvar_num(gp_RetryTime) / 2
    team = cs_get_user_team(id)
    admin = is_user_admin(id)
    team_count()

    if(!admin && (team == CS_TEAM_UNASSIGNED) && (g_RoundStarted >= roundloop) && g_TeamCount[CS_TEAM_CT] && g_TeamCount[CS_TEAM_T] && !is_user_alive(id))
    {
        team_join(id, CS_TEAM_SPECTATOR)
        client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTJOIN")
        return PLUGIN_HANDLED
    }


    switch(key)
    {
        case(0):
        {
            if(team == CS_TEAM_T)
                return PLUGIN_HANDLED

            g_PlayerReason[id] = random_num(1, 6)

            team_join(id, CS_TEAM_T)
        }
        case(1):
        {
            if(team == CS_TEAM_CT || (!admin && get_bit(g_PlayerNomic, id)))
                return PLUGIN_HANDLED

            if(g_TeamCount[CS_TEAM_CT] < ctcount_allowed() || admin)
                team_join(id, CS_TEAM_CT)
            else
                client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CTFULL")
        }
        case(5):
        {
            user_silentkill(id)
            team_join(id, CS_TEAM_SPECTATOR)
        }
    }
    return PLUGIN_HANDLED
}

public team_join(id, CsTeams:team)
{
    static restore, vgui, msgblock

    restore = get_pdata_int(id, m_iVGUI)
    vgui = restore & (1<<0)
    if(vgui)
        set_pdata_int(id, m_iVGUI, restore & ~(1<<0))

    switch(team)
    {
        case CS_TEAM_SPECTATOR:
        {
            msgblock = get_msg_block(g_MsgShowMenu)
            set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
            dllfunc(DLLFunc_ClientPutInServer, id)
            set_msg_block(g_MsgShowMenu, msgblock)
            set_pdata_int(id, m_fGameHUDInitialized, 1)
            engclient_cmd(id, "jointeam", "6")
        }
        case CS_TEAM_T, CS_TEAM_CT:
        {
            msgblock = get_msg_block(g_MsgShowMenu)
            set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
            engclient_cmd(id, "jointeam", (team == CS_TEAM_CT) ? "2" : "1")
            engclient_cmd(id, "joinclass", "1")
            set_msg_block(g_MsgShowMenu, msgblock)
            g_PlayerSpect[id] = 0
        }
    }
    
    if(vgui)
        set_pdata_int(id, m_iVGUI, restore)
}

public team_count()
{
    static CsTeams:team, last
    g_TeamCount[CS_TEAM_UNASSIGNED] = 0
    g_TeamCount[CS_TEAM_T] = 0
    g_TeamCount[CS_TEAM_CT] = 0
    g_TeamCount[CS_TEAM_SPECTATOR] = 0
    g_TeamAlive[CS_TEAM_UNASSIGNED] = 0
    g_TeamAlive[CS_TEAM_T] = 0
    g_TeamAlive[CS_TEAM_CT] = 0
    g_TeamAlive[CS_TEAM_SPECTATOR] = 0
    for(new i = 1; i <= g_MaxClients; i++)
    {
        if(is_user_connected(i))
        {
            team = cs_get_user_team(i)
            g_TeamCount[team]++
            g_PlayerTeam[i] = team
            if(is_user_alive(i))
            {
                g_TeamAlive[team]++
                if(team == CS_TEAM_T)
                    last = i
            }
        }
        else
        {
            g_PlayerTeam[i] = CS_TEAM_UNASSIGNED
        }
    }
    if(g_TeamAlive[CS_TEAM_T] == 1)
    {
        if(last != g_PlayerLast && g_SafeTime)
        {
            prisoner_last(last)
        }
    }
    else
    {
        if(g_Duel || g_DuelA || g_DuelB)
        {
            if(is_user_alive(g_DuelA))
            {
                set_user_rendering(g_DuelA, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
                player_strip_weapons(g_DuelA)
            }

            if(is_user_alive(g_DuelB))
            {
                set_user_rendering(g_DuelB, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
                player_strip_weapons(g_DuelB)
            }

        }
        g_PlayerLast = 0
        g_DuelA = 0
        g_DuelB = 0
        g_Duel = 0
    }
}

public revolt_start()
{
    client_cmd(0,"speak ambience/siren")
    set_task(8.0, "stop_sound")
    hud_status(0)
}

public stop_sound(task)
{
    client_cmd(0, "stopsound")
}

public hud_status(task)
{
    static i, n
    new name[32], szStatus[64], wanted[1024]
 
    if(g_RoundStarted < (get_pcvar_num(gp_RetryTime) / 2))
        g_RoundStarted++

    if(!g_Freeday && !g_Simon && g_SimonAllowed && (0.0 < g_SimonRandom < get_gametime()))
    {
        cmd_simon(random_num(1, g_MaxClients))
    }

    n = 0
    formatex(wanted, charsmax(wanted), "%L", LANG_SERVER, "JBE_PRISONER_WANTED")
    n = strlen(wanted)
    for(i = 0; i < g_MaxClients; i++)
    {
        if(get_bit(g_PlayerWanted, i) && is_user_alive(i) && n < charsmax(wanted))
        {
            get_user_name(i, name, charsmax(name))
            n += copy(wanted[n], charsmax(wanted) - n, "^n^t")
            n += copy(wanted[n], charsmax(wanted) - n, name)
        }
    }

    team_count()
    formatex(szStatus, charsmax(szStatus), "%L", LANG_SERVER, "JBE_STATUS", g_TeamAlive[CS_TEAM_T], g_TeamCount[CS_TEAM_T])
    message_begin(MSG_BROADCAST, get_user_msgid("StatusText"), {0,0,0}, 0)
    write_byte(0)
    write_string(szStatus)
    message_end()

    if(g_Simon)
    {
        get_user_name(g_Simon, name, charsmax(name))
        player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_SIMON_FOLLOW", name)
    }
    else if(g_Freeday)
    {
        player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_FREEDAY")
    }

    if(g_PlayerWanted)
        player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%s", wanted)
    else if(g_PlayerRevolt)
        player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%L", LANG_SERVER, "JBE_PRISONER_REVOLT")

    player_hudmessage(0, 5, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_DAY", g_JailDay)

    gc_TalkMode = get_pcvar_num(gp_TalkMode)
    gc_VoiceBlock = get_pcvar_num(gp_VoiceBlock)
    gc_SimonSteps = get_pcvar_num(gp_SimonSteps)
    gc_ButtonShoot = get_pcvar_num(gp_ButtonShoot)
    gc_CrowbarMul = get_pcvar_float(gp_CrowbarMul)

}

public safe_time(task)
{
    g_SafeTime = 1
}

public check_freeday(task)
{
    static Float:roundmax, i
    if(!g_Simon && !g_PlayerLast)
    {
        g_Freeday = 1
        hud_status(0)
        roundmax = get_pcvar_float(gp_RoundMax)
        if(roundmax > 0.0)
        {
            for(i = 1; i <= g_MaxClients; i++)
            {
                if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
                    freeday_set(0, i)
            }
            emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
            player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0))
            remove_task(TASK_ROUND)
            set_task(roundmax - 60.0, "check_end", TASK_ROUND)
        }
    }

    if(get_pcvar_num(gp_AutoOpen))
        jail_open()
}

public freeday_end(task)
{
    if(g_Freeday || g_PlayerFreeday)
    {
        emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
        player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDFREEDAY")
    }
}

public check_end(task)
{
    team_count()
    for(new i = 1; i <= g_MaxClients; i++)
    {
        if(g_PlayerTeam[i] == CS_TEAM_T && is_user_alive(i))
        {
            user_silentkill(i)
            cs_set_user_deaths(i, get_user_deaths(i) - 1)
        }
    }
    for(new i = 1; i <= g_MaxClients; i++)
    {
        if(g_PlayerTeam[i] == CS_TEAM_CT && is_user_alive(i))
        {
            user_silentkill(i)
            cs_set_user_deaths(i, get_user_deaths(i) - 1)
        }
    }
    player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ROUNDEND")
}

public prisoner_last(id)
{
    static name[32], Float:roundmax
    if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_T)
    {
        roundmax = get_pcvar_float(gp_RoundMax)
        get_user_name(id, name, charsmax(name))
        g_PlayerLast = id
        player_hudmessage(0, 6, 5.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_LAST", name)
        remove_task(TASK_ROUND)
        if(roundmax > 0.0)
        {
            player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0))
            set_task(roundmax - 60.0, "check_end", TASK_ROUND)
        }
        if((g_TeamAlive[CS_TEAM_CT] > 0) && get_pcvar_num(gp_AutoLastresquest))
            cmd_lastrequest(id)
    }
}

public freeday_select(id, menu, item)
{
    if(item == MENU_EXIT)
    {
        menu_destroy(menu)
        return PLUGIN_HANDLED
    }

    static dst[32], data[5], player, access, callback

    menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
    player = str_to_num(data)
    freeday_set(id, player)
    return PLUGIN_HANDLED
}

public duel_knives(id, menu, item)
{
    if(item == MENU_EXIT)
    {
        menu_destroy(menu)
        g_LastDenied = 0
        return PLUGIN_HANDLED
    }

    static dst[32], data[5], access, callback, option[128], player, src[32]

    menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
    get_user_name(id, src, charsmax(src))
    player = str_to_num(data)
    formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL3", src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
    player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)

    g_DuelA = id
    clear_bit(g_PlayerCrowbar, id)
    player_strip_weapons(id)
    player_glow(id, g_Colors[3])
    set_user_health(id, 100)

    g_DuelB = player
    player_strip_weapons(player)
    player_glow(player, g_Colors[2])
    set_user_health(player, 100)
    g_BlockWeapons = 1
    return PLUGIN_HANDLED
}

public duel_guns(id, menu, item)
{
    if(item == MENU_EXIT)
    {
        menu_destroy(menu)
        g_LastDenied = 0
        g_Duel = 0
        return PLUGIN_HANDLED
    }

    static gun, dst[32], data[5], access, callback, option[128], player, src[32]

    menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
    get_user_name(id, src, charsmax(src))
    player = str_to_num(data)
    formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, _Duel[g_Duel - 4][_sel], src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
    emit_sound(0, CHAN_AUTO, "jbextreme/nm_goodbadugly.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
    player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)

    g_DuelA = id
    clear_bit(g_PlayerCrowbar, id)
    player_strip_weapons(id)
    gun = give_item(id, _Duel[g_Duel - 4][_entname])
    cs_set_weapon_ammo(gun, 1)
    set_user_health(id, 100)
    player_glow(id, g_Colors[3])

    g_DuelB = player
    player_strip_weapons(player)
    gun = give_item(player, _Duel[g_Duel - 4][_entname])
    cs_set_weapon_ammo(gun, 1)
    set_user_health(player, 100)
    player_glow(player, g_Colors[2])

    g_BlockWeapons = 1
    return PLUGIN_HANDLED
}

public freeday_choice(id, menu, item)
{
    if(item == MENU_EXIT)
    {
        menu_destroy(menu)
        return PLUGIN_HANDLED
    }

    static dst[32], data[5], access, callback

    menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
    menu_destroy(menu)
    get_user_name(id, dst, charsmax(dst))
    switch(data[0])
    {
        case('1'):
        {
            cmd_freeday_player(id)
        }
        case('2'):
        {
            if((id == g_Simon) || is_user_admin(id))
            {
                g_Simon = 0
                get_user_name(id, dst, charsmax(dst))
                client_print(0, print_console, "%s gives freeday for everyone", dst)
                server_print("JBE Client %i gives freeday for everyone", id)
                check_freeday(TASK_FREEDAY)
            }
        }
    }
    return PLUGIN_HANDLED
}

public lastrequest_select(id, menu, item)
{
    if(item == MENU_EXIT)
    {
        menu_destroy(menu)
        return PLUGIN_HANDLED
    }

    static i, dst[32], data[5], access, callback, option[64]

    menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
    get_user_name(id, dst, charsmax(dst))
    switch(data[0])
    {
        case('1'):
        {
            formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL1", dst)
            player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
            set_bit(g_FreedayAuto, id)
            user_silentkill(id)
        }
        case('2'):
        {
            formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL2", dst)
            player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
            g_Duel = 2
            player_strip_weapons_all()
            i = random_num(0, sizeof(_WeaponsFree) - 1)
            give_item(id, _WeaponsFree[i])
            g_BlockWeapons = 1
            cs_set_user_bpammo(id, _WeaponsFreeCSW[i], _WeaponsFreeAmmo[i])
        }
        case('3'):
        {
            g_Duel = 3
            menu_players(id, CS_TEAM_CT, 0, 1, "duel_knives", "%L", LANG_SERVER, "JBE_MENU_DUEL")
        }
        default:
        {
            g_Duel = str_to_num(data)
            menu_players(id, CS_TEAM_CT, 0, 1, "duel_guns", "%L", LANG_SERVER, "JBE_MENU_DUEL")
        }
    }
    g_LastDenied = 1
    menu_destroy(menu)
    return PLUGIN_HANDLED
}

public setup_buttons()
{
    new ent[3]
    new Float:origin[3]
    new info[32]
    new pos

    while((pos <= sizeof(g_Buttons)) && (ent[0] = engfunc(EngFunc_FindEntityByString, ent[0], "classname", "info_player_deathmatch")))
    {
        pev(ent[0], pev_origin, origin)
        while((ent[1] = engfunc(EngFunc_FindEntityInSphere, ent[1], origin, CELL_RADIUS)))
        {
            if(!is_valid_ent(ent[1]))
                continue

            entity_get_string(ent[1], EV_SZ_classname, info, charsmax(info))
            if(!equal(info, "func_door"))
                continue

            entity_get_string(ent[1], EV_SZ_targetname, info, charsmax(info))
            if(!info[0])
                continue

            if(TrieKeyExists(g_CellManagers, info))
            {
                TrieGetCell(g_CellManagers, info, ent[2])
            }
            else
            {
                ent[2] = engfunc(EngFunc_FindEntityByString, 0, "target", info)
            }

            if(is_valid_ent(ent[2]) && (in_array(ent[2], g_Buttons, sizeof(g_Buttons)) < 0))
            {
                g_Buttons[pos] = ent[2]
                pos++
                break
            }
        }
    }
    TrieDestroy(g_CellManagers)
}

stock in_array(needle, data[], size)
{
    for(new i = 0; i < size; i++)
    {
        if(data[i] == needle)
            return i
    }
    return -1
}

stock freeday_set(id, player)
{
    static src[32], dst[32]
    get_user_name(player, dst, charsmax(dst))

    if(is_user_alive(player) && !get_bit(g_PlayerWanted, player))
    {
        set_bit(g_PlayerFreeday, player)
        entity_set_int(player, EV_INT_skin, 3)
        if(get_pcvar_num(gp_GlowModels))
            player_glow(player, g_Colors[1])

        if(0 < id <= g_MaxClients)
        {
            get_user_name(id, src, charsmax(src))
            player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_GUARD_FREEDAYGIVE", src, dst)
        }
        else if(!is_freeday())
        {
            player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_HASFREEDAY", dst)
        }
    }
}

stock first_join(id)
{
    if(!get_bit(g_PlayerJoin, id))
    {
        set_bit(g_PlayerJoin, id)
        clear_bit(g_PlayerHelp, id)
        set_task(5.0, "cmd_help", TASK_HELP + id)
    }
}

stock ctcount_allowed()
{
    static count
    count = ((g_TeamCount[CS_TEAM_T] + g_TeamCount[CS_TEAM_CT]) / get_pcvar_num(gp_TeamRatio))
    if(count < 2)
        count = 2
    else if(count > get_pcvar_num(gp_CtMax))
        count = get_pcvar_num(gp_CtMax)

    return count
}

stock player_hudmessage(id, hudid, Float:time = 0.0, color[3] = {0, 255, 0}, msg[], any:...)
{
    static text[512], Float:x, Float:y
    x = g_HudSync[hudid][_x]
    y = g_HudSync[hudid][_y]
    
    if(time > 0)
        set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, time, 0.00, 0.00)
    else
        set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, g_HudSync[hudid][_time], 0.00, 0.00)

    vformat(text, charsmax(text), msg, 6)
    ShowSyncHudMsg(id, g_HudSync[hudid][_hudsync], text)
}

stock menu_players(id, CsTeams:team, skip, alive, callback[], title[], any:...)
{
    static i, name[32], num[5], menu, menuname[32]
    vformat(menuname, charsmax(menuname), title, 7)
    menu = menu_create(menuname, callback)
    for(i = 1; i <= g_MaxClients; i++)
    {
        if(!is_user_connected(i) || (alive && !is_user_alive(i)) || (skip == i))
            continue

        if(!(team == CS_TEAM_T || team == CS_TEAM_CT) || ((team == CS_TEAM_T || team == CS_TEAM_CT) && (cs_get_user_team(i) == team)))
        {
            get_user_name(i, name, charsmax(name))
            num_to_str(i, num, charsmax(num))
            menu_additem(menu, name, num, 0)
        }
    }
    menu_display(id, menu)
}

stock player_glow(id, color[3], amount=40)
{
    set_user_rendering(id, kRenderFxGlowShell, color[0], color[1], color[2], kRenderNormal, amount)
}

stock player_strip_weapons(id)
{
    strip_user_weapons(id)
    give_item(id, "weapon_knife")
    set_pdata_int(id, m_iPrimaryWeapon, 0)
}

stock player_strip_weapons_all()
{
    for(new i = 1; i <= g_MaxClients; i++)
    {
        if(is_user_alive(i))
        {
            player_strip_weapons(i)
        }
    }
}

stock is_freeday()
{
    return (g_FreedayNext || g_Freeday || (g_JailDay == 1))
}

public jail_open()
{
    static i
    for(i = 0; i < sizeof(g_Buttons); i++)
    {
        if(g_Buttons[i])
        {
            ExecuteHamB(Ham_Use, g_Buttons[i], 0, 0, 1, 1.0)
            entity_set_float(g_Buttons[i], EV_FL_frame, 0.0)
        }
    }
}

stock precache_player_model(const name[], &id = 0)
{
    new model[128];
    formatex(model, charsmax(model), "models/player/%s/%sT.mdl", name, name);

    if(file_exists(model))
        id = precache_generic(model);

    static const extension[] = "T.mdl";
    #pragma unused extension

    copy(model[strlen(model) - charsmax(extension)], charsmax(model), ".mdl");
    return precache_model(model);
}

public plugin_natives()
{
    register_library("jbextreme-crx")
    register_native("get_jail_day", "_get_jail_day")
    register_native("get_players_in_team", "_get_players_in_team")
    register_native("is_block_weapons_enabled", "_is_block_weapons_enabled")
    register_native("is_box_started", "_is_box_started")
    register_native("is_freeday_next", "_is_freeday_next")
    register_native("is_global_freeday", "_is_global_freeday")
    register_native("is_last_denied", "_is_last_denied")
    register_native("is_player_last", "_is_player_last")
    register_native("is_simon_allowed", "_is_simon_allowed")
    register_native("is_user_freeday", "_is_user_freeday")
    register_native("is_user_nomic", "_is_user_nomic")
    register_native("is_user_revolt", "_is_user_revolt")
    register_native("is_user_simon", "_is_user_simon")
    register_native("is_user_simon_talking", "_is_user_simon_talking")
    register_native("is_user_simon_voice", "_is_user_simon_voice")
    register_native("is_user_wanted", "_is_user_wanted")
    register_native("open_jail_doors", "_open_jail_doors")
    register_native("set_user_freeday", "_set_user_freeday")
}

public bool:_is_user_simon(iPlugin, iParams)
    return g_Simon == get_param(1)
    
public bool:_is_user_wanted(iPlugin, iParams)
    return bool:get_bit(g_PlayerWanted, get_param(1))
    
public bool:_is_user_revolt(iPlugin, iParams)
    return bool:get_bit(g_PlayerRevolt, get_param(1))
    
public bool:_is_user_nomic(iPlugin, iParams)
    return bool:get_bit(g_PlayerNomic, get_param(1))
    
public bool:_is_user_freeday(iPlugin, iParams)
    return bool:get_bit(g_PlayerFreeday, get_param(1))
    
public bool:_is_global_freeday(iPlugin, iParams)
    return bool:g_Freeday
    
public bool:_is_freeday_next(iPlugin, iParams)
    return bool:g_FreedayNext
    
public bool:_is_player_last(iPlugin, iParams)
    return g_PlayerLast == get_param(1)
    
public bool:_is_simon_allowed(iPlugin, iParams)
    return bool:g_SimonAllowed
    
public bool:_is_box_started(iPlugin, iParams)
    return bool:g_BoxStarted
    
public bool:_is_user_simon_talking(iPlugin, iParams)
    return bool:get_bit(g_SimonTalking, get_param(1))

public bool:_is_user_simon_voice(iPlugin, iParams)
    return bool:get_bit(g_SimonVoice, get_param(1))

public bool:_is_last_denied(iPlugin, iParams)
    return bool:g_LastDenied
    
public bool:_is_block_weapons_enabled(iPlugin, iParams)
    return bool:g_BlockWeapons
    
public _open_jail_doors(iPlugin, iParams)
    jail_open()
    
public _get_jail_day(iPlugin, iParams)
    return g_JailDay
    
public _get_players_in_team(iPlugin, iParams)
    return get_param(2) ? (g_TeamAlive[CsTeams:get_param(1)]) : (g_TeamCount[CsTeams:get_param(1)])
    
public _set_user_freeday(iPlugin, iParams)
    freeday_set(get_param(2), get_param(1)) [code]

[size=85][color=green]Добавено преди     3 минути :[/color][/size]
[quote=Bartian post_id=29384 time=1536428556 user_id=3860]
[code] /*
Changelog:

v1.9-Cr (Edit by OciXCrom)
    * Added natives
    
v1.9
    * Finally fixed voice control
    * Added cvar to disable team change
    * Fixed OldStyle team menu issue
    * Fixed crowbar user + he damage issue

v1.8
    * Fixed duel bug
    * Fixed clcmd/concmd flags problem
    * Added cell opener for maps with multi_manager 
    * Added cvar to enable last request
    * Added cvar to enable motd

v1.7
    * Fixed auto Simon mode

v1.6
    * Updated dictionary
    * Fixed last request abuse bug
    * Fixed voice mode bugs
    * Added auto team transfer to Guards that never been Simon
    * Added auto disconnect to Spectators that doesn't join any team in 3 rounds
    * Added blocking for hints messages
    * Added auto door open on freeday
    * Added /open command only for Simon

v1.5
    * Improved team select code
    * Improved team status code
    * Updated dictionary
    * Added custom model (using body+skin)
    * Added sounds
    * Added freeday menu command
    * Added lastrequest menu command & functionalities
    * Added help command
    * Added last prisoner hud message
    * Added cvar to change talk mode control (+simonvoice optional or required to talk)
    * Added cvar to allow shooting func_button to activate it
    * Added cvar to allow auto-freeday hud message after 60 seconds with no Simon selected
    * Added cvar to force round end after some time of auto-freeday
    * Added cvar to change game mode (classic counter for days)
    * Added simon footsteps decals (controlled by cvar)
    * Added restriction on HE for guards

v1.3
    * First public release
*/

#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
#include <fun>
#include <cstrike>
//#include <jbextreme-crx>
 
#define PLUGIN_NAME "JailBreak Extreme"
#define PLUGIN_AUTHOR   "JoRoPiTo"
#define PLUGIN_VERSION  "1.9-Cr"
#define PLUGIN_CVAR "jbextreme"

#define T_MODEL "jb_t"
#define CT_MODEL "police"
#define SIMON_MODEL "simon_skull"

#define TASK_STATUS 2487000
#define TASK_FREEDAY    2487100
#define TASK_ROUND  2487200
#define TASK_HELP       2487300
#define TASK_SAFETIME   2487400
#define TASK_FREEEND    2487500
#define TEAM_MENU       "#Team_Select_Spect"
#define TEAM_MENU2  "#Team_Select_Spect"
#define HUD_DELAY       Float:4.0
#define CELL_RADIUS Float:200.0

#define get_bit(%1,%2)      ( %1 &   1 << ( %2 & 31 ) )
#define set_bit(%1,%2)      %1 |=  ( 1 << ( %2 & 31 ) )
#define clear_bit(%1,%2)    %1 &= ~( 1 << ( %2 & 31 ) )

#define vec_len(%1)     floatsqroot(%1[0] * %1[0] + %1[1] * %1[1] + %1[2] * %1[2])
#define vec_mul(%1,%2)      ( %1[0] *= %2, %1[1] *= %2, %1[2] *= %2)
#define vec_copy(%1,%2)     ( %2[0] = %1[0], %2[1] = %1[1],%2[2] = %1[2])

// Offsets
#define m_iPrimaryWeapon    116
#define m_iVGUI         510
#define m_fGameHUDInitialized   349
#define m_fNextHudTextArgsGameTime  198
 
enum _hud { _hudsync, Float:_x, Float:_y, Float:_time }
enum _lastrequest { _knife, _deagle, _freeday, _weapon }
enum _duel { _name[16], _csw, _entname[32], _opt[32], _sel[32] }

new gp_PrecacheSpawn
new gp_PrecacheKeyValue

new gp_CrowbarMax
new gp_CrowbarMul
new gp_TeamRatio
new gp_CtMax
new gp_BoxMax
new gp_TalkMode
new gp_VoiceBlock
new gp_RetryTime
new gp_RoundMax
new gp_ButtonShoot
new gp_SimonSteps
new gp_SimonRandom
new gp_GlowModels
new gp_AutoLastresquest
new gp_LastRequest
new gp_Motd
new gp_SpectRounds
new gp_NosimonRounds
new gp_AutoOpen
new gp_TeamChange

new g_MaxClients
new g_MsgStatusText
new g_MsgStatusIcon
new g_MsgVGUIMenu
new g_MsgShowMenu
new g_MsgClCorpse
new g_MsgMOTD

new gc_TalkMode
new gc_VoiceBlock
new gc_SimonSteps
new gc_ButtonShoot
new Float:gc_CrowbarMul

// Precache
new const _FistModels[][] = { "models/p_bknuckles.mdl", "models/v_bknuckles.mdl" }
new const _CrowbarModels[][] = { "models/p_crowbar.mdl", "models/v_crowbar.mdl" }
new const _FistSounds[][] = { "weapons/cbar_hitbod2.wav", "weapons/cbar_hitbod1.wav", "weapons/bullet_hit1.wav", "weapons/bullet_hit2.wav" }
new const _RemoveEntities[][] = {
    "func_hostage_rescue", "info_hostage_rescue", "func_bomb_target", "info_bomb_target",
    "hostage_entity", "info_vip_start", "func_vip_safetyzone", "func_escapezone"
}

new const _WeaponsFree[][] = { "weapon_scout", "weapon_deagle", "weapon_mac10", "weapon_elite", "weapon_ak47", "weapon_m4a1", "weapon_mp5navy" }
new const _WeaponsFreeCSW[] = { CSW_SCOUT, CSW_DEAGLE, CSW_MAC10, CSW_ELITE, CSW_AK47, CSW_M4A1, CSW_MP5NAVY }
new const _WeaponsFreeAmmo[] = { 90, 35, 100, 120, 90, 90, 120 }

new const _Duel[][_duel] =
{
    { "Deagle", CSW_DEAGLE, "weapon_deagle", "JBE_MENU_LASTREQ_OPT4", "JBE_MENU_LASTREQ_SEL4" },
    { "Scout", CSW_SCOUT, "weapon_scout", "JBE_MENU_LASTREQ_OPT5", "JBE_MENU_LASTREQ_SEL5" },
    { "Grenades", CSW_HEGRENADE, "weapon_hegrenade", "JBE_MENU_LASTREQ_OPT6", "JBE_MENU_LASTREQ_SEL6" },
    { "Awp", CSW_AWP, "weapon_awp", "JBE_MENU_LASTREQ_OPT7", "JBE_MENU_LASTREQ_SEL7" }
}

// Reasons
new const g_Reasons[][] =  {
    "",
    "JBE_PRISONER_REASON_1",
    "JBE_PRISONER_REASON_2",
    "JBE_PRISONER_REASON_3",
    "JBE_PRISONER_REASON_4",
    "JBE_PRISONER_REASON_5",
    "JBE_PRISONER_REASON_6"
}

// HudSync: 0=ttinfo / 1=info / 2=simon / 3=ctinfo / 4=player / 5=day / 6=center / 7=help / 8=timer
new const g_HudSync[][_hud] =
{
    {0,  0.6,  0.2,  2.0},
    {0, -1.0,  0.7,  5.0},
    {0,  0.1,  0.2,  2.0},
    {0,  0.1,  0.3,  2.0},
    {0, -1.0,  0.9,  3.0},
    {0,  0.6,  0.1,  3.0},
    {0, -1.0,  0.6,  3.0},
    {0,  0.8,  0.3, 20.0},
    {0, -1.0,  0.4,  3.0}
}

// Colors: 0:Simon / 1:Freeday / 2:CT Duel / 3:TT Duel
new const g_Colors[][3] = { {0, 255, 0}, {255, 140, 0}, {0, 0, 255}, {255, 0, 0} }


new CsTeams:g_PlayerTeam[33]
new Float:g_SimonRandom
new Trie:g_CellManagers
new g_HelpText[512]
new g_JailDay
new g_PlayerJoin
new g_PlayerReason[33]
new g_PlayerSpect[33]
new g_PlayerSimon[33]
new g_PlayerNomic
new g_PlayerWanted
new g_PlayerCrowbar
new g_PlayerRevolt
new g_PlayerHelp
new g_PlayerFreeday
new g_PlayerLast
new g_FreedayAuto
new g_FreedayNext
new g_TeamCount[CsTeams]
new g_TeamAlive[CsTeams]
new g_BoxStarted
new g_CrowbarCount
new g_Simon
new g_SimonAllowed
new g_SimonTalking
new g_SimonVoice
new g_RoundStarted
new g_LastDenied
new g_Freeday
new g_BlockWeapons
new g_RoundEnd
new g_Duel
new g_DuelA
new g_DuelB
new g_SafeTime
new g_Buttons[10]
 
public plugin_init()
{
    unregister_forward(FM_Spawn, gp_PrecacheSpawn)
    unregister_forward(FM_KeyValue, gp_PrecacheKeyValue)
 
    register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
    register_cvar(PLUGIN_CVAR, PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY)
 
    register_dictionary("jbextreme.txt")

    g_MsgStatusText = get_user_msgid("StatusText")
    g_MsgStatusIcon = get_user_msgid("StatusIcon")
    g_MsgVGUIMenu = get_user_msgid("VGUIMenu")
    g_MsgShowMenu = get_user_msgid("ShowMenu")
    g_MsgMOTD = get_user_msgid("MOTD")
    g_MsgClCorpse = get_user_msgid("ClCorpse")

    register_message(g_MsgStatusText, "msg_statustext")
    register_message(g_MsgStatusIcon, "msg_statusicon")
    register_message(g_MsgVGUIMenu, "msg_vguimenu")
    register_message(g_MsgShowMenu, "msg_showmenu")
    register_message(g_MsgMOTD, "msg_motd")
    register_message(g_MsgClCorpse, "msg_clcorpse")

    register_event("CurWeapon", "current_weapon", "be", "1=1", "2=29")
    register_event("StatusValue", "player_status", "be", "1=2", "2!0")
    register_event("StatusValue", "player_status", "be", "1=1", "2=0")

    register_impulse(100, "impulse_100")

    RegisterHam(Ham_Spawn, "player", "player_spawn", 1)
    RegisterHam(Ham_TakeDamage, "player", "player_damage")
    RegisterHam(Ham_TraceAttack, "player", "player_attack")
    RegisterHam(Ham_TraceAttack, "func_button", "button_attack")
    RegisterHam(Ham_Killed, "player", "player_killed", 1)
    RegisterHam(Ham_Touch, "weapon_hegrenade", "player_touchweapon")
    RegisterHam(Ham_Touch, "weaponbox", "player_touchweapon")
    RegisterHam(Ham_Touch, "armoury_entity", "player_touchweapon")

    register_forward(FM_SetClientKeyValue, "set_client_kv")
    register_forward(FM_EmitSound, "sound_emit")
    register_forward(FM_Voice_SetClientListening, "voice_listening")
    register_forward(FM_CmdStart, "player_cmdstart", 1)

    register_logevent("round_end", 2, "1=Round_End")
    register_logevent("round_first", 2, "0=World triggered", "1&Restart_Round_")
    register_logevent("round_first", 2, "0=World triggered", "1=Game_Commencing")
    register_logevent("round_start", 2, "0=World triggered", "1=Round_Start")

    register_menucmd(register_menuid(TEAM_MENU), 51, "team_select") 
    register_menucmd(register_menuid(TEAM_MENU2), 51, "team_select") 

    register_clcmd("jointeam", "cmd_jointeam")
    register_clcmd("joinclass", "cmd_joinclass")
    register_clcmd("+simonvoice", "cmd_voiceon")
    register_clcmd("-simonvoice", "cmd_voiceoff")

    register_clcmd("say /fd", "cmd_freeday")
    register_clcmd("say /freeday", "cmd_freeday")
    register_clcmd("say /day", "cmd_freeday")
    register_clcmd("say /lr", "cmd_lastrequest")
    register_clcmd("say /lastrequest", "cmd_lastrequest")
    register_clcmd("say /duel", "cmd_lastrequest")
    register_clcmd("say /simon", "cmd_simon")
    register_clcmd("say /open", "cmd_open")
    register_clcmd("say /nomic", "cmd_nomic")
    register_clcmd("say /box", "cmd_box")
    register_clcmd("say /help", "cmd_help")

    register_clcmd("jbe_freeday", "adm_freeday", ADMIN_KICK)
    register_concmd("jbe_nomic", "adm_nomic", ADMIN_KICK)
    register_concmd("jbe_open", "adm_open", ADMIN_KICK)
    register_concmd("jbe_box", "adm_box", ADMIN_KICK)
 
    gp_GlowModels = register_cvar("jbe_glowmodels", "0")
    gp_SimonSteps = register_cvar("jbe_simonsteps", "1")
    gp_CrowbarMul = register_cvar("jbe_crowbarmultiplier", "25.0")
    gp_CrowbarMax = register_cvar("jbe_maxcrowbar", "1")
    gp_TeamRatio = register_cvar("jbe_teamratio", "3")
    gp_TeamChange = register_cvar("jbe_teamchange", "0") // 0-disable team change for tt / 1-enable team change
    gp_CtMax = register_cvar("jbe_maxct", "6")
    gp_BoxMax = register_cvar("jbe_boxmax", "6")
    gp_RetryTime = register_cvar("jbe_retrytime", "10.0")
    gp_RoundMax = register_cvar("jbe_freedayround", "240.0")
    gp_AutoLastresquest = register_cvar("jbe_autolastrequest", "1")
    gp_LastRequest = register_cvar("jbe_lastrequest", "1")
    gp_Motd = register_cvar("jbe_motd", "1")
    gp_SpectRounds = register_cvar("jbe_spectrounds", "3")
    gp_NosimonRounds = register_cvar("jbe_nosimonrounds", "7")
    gp_SimonRandom = register_cvar("jbe_randomsimon", "0")
    gp_AutoOpen = register_cvar("jbe_autoopen", "1")
    gp_TalkMode = register_cvar("jbe_talkmode", "2")    // 0-alltak / 1-tt talk / 2-tt no talk
    gp_VoiceBlock = register_cvar("jbe_blockvoice", "2")    // 0-dont block / 1-block voicerecord / 2-block voicerecord except simon
    gp_ButtonShoot = register_cvar("jbe_buttonshoot", "1")  // 0-standard / 1-func_button shoots!
 
    g_MaxClients = get_global_int(GL_maxClients)
 
    for(new i = 0; i < sizeof(g_HudSync); i++)
        g_HudSync[i][_hudsync] = CreateHudSyncObj()

    formatex(g_HelpText, charsmax(g_HelpText), "%L^n^n%L^n^n%L^n^n%L",
            LANG_SERVER, "JBE_HELP_TITLE",
            LANG_SERVER, "JBE_HELP_BINDS",
            LANG_SERVER, "JBE_HELP_GUARD_CMDS",
            LANG_SERVER, "JBE_HELP_PRISONER_CMDS")

    setup_buttons()
}
 
public plugin_precache()
{
    static i
    precache_player_model(T_MODEL)
    precache_player_model(CT_MODEL)
    precache_player_model(SIMON_MODEL)
 
    for(i = 0; i < sizeof(_FistModels); i++)
        precache_model(_FistModels[i])
 
    for(i = 0; i < sizeof(_CrowbarModels); i++)
        precache_model(_CrowbarModels[i])
 
    for(i = 0; i < sizeof(_FistSounds); i++)
        precache_sound(_FistSounds[i])

    precache_sound("jbextreme/nm_goodbadugly.wav")
    precache_sound("jbextreme/brass_bell_C.wav")
 
    g_CellManagers = TrieCreate()
    gp_PrecacheSpawn = register_forward(FM_Spawn, "precache_spawn", 1)
    gp_PrecacheKeyValue = register_forward(FM_KeyValue, "precache_keyvalue", 1)
}

public precache_spawn(ent)
{
    if(is_valid_ent(ent))
    {
        static szClass[33]
        entity_get_string(ent, EV_SZ_classname, szClass, sizeof(szClass))
        for(new i = 0; i < sizeof(_RemoveEntities); i++)
            if(equal(szClass, _RemoveEntities[i]))
                remove_entity(ent)
    }
}

public precache_keyvalue(ent, kvd_handle)
{
    static info[32]
    if(!is_valid_ent(ent))
        return FMRES_IGNORED

    get_kvd(kvd_handle, KV_ClassName, info, charsmax(info))
    if(!equal(info, "multi_manager"))
        return FMRES_IGNORED

    get_kvd(kvd_handle, KV_KeyName, info, charsmax(info))
    TrieSetCell(g_CellManagers, info, ent)
    return FMRES_IGNORED
}

public client_putinserver(id)
{
    clear_bit(g_PlayerJoin, id)
    clear_bit(g_PlayerHelp, id)
    clear_bit(g_PlayerCrowbar, id)
    clear_bit(g_PlayerNomic, id)
    clear_bit(g_PlayerWanted, id)
    clear_bit(g_SimonTalking, id)
    clear_bit(g_SimonVoice, id)
    g_PlayerSpect[id] = 0
    g_PlayerSimon[id] = 0
}

public client_disconnect(id)
{
    if(g_Simon == id)
    {
        g_Simon = 0
        ClearSyncHud(0, g_HudSync[2][_hudsync])
        player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_HASGONE")
    }
    else if(g_PlayerLast == id || (g_Duel && (id == g_DuelA || id == g_DuelB)))
    {
        g_Duel = 0
        g_DuelA = 0
        g_DuelB = 0
        g_LastDenied = 0
        g_BlockWeapons = 0
        g_PlayerLast = 0
    }
    team_count()
}

public client_PostThink(id)
{
    if(id != g_Simon || !gc_SimonSteps || !is_user_alive(id) ||
        !(entity_get_int(id, EV_INT_flags) & FL_ONGROUND) || entity_get_int(id, EV_ENT_groundentity))
        return PLUGIN_CONTINUE
    
    static Float:origin[3]
    static Float:last[3]

    entity_get_vector(id, EV_VEC_origin, origin)
    if(get_distance_f(origin, last) < 32.0)
    {
        return PLUGIN_CONTINUE
    }

    vec_copy(origin, last)
    if(entity_get_int(id, EV_INT_bInDuck))
        origin[2] -= 18.0
    else
        origin[2] -= 36.0


    message_begin(MSG_BROADCAST, SVC_TEMPENTITY, {0,0,0}, 0)
    write_byte(TE_WORLDDECAL)
    write_coord(floatround(origin[0]))
    write_coord(floatround(origin[1]))
    write_coord(floatround(origin[2]))
    write_byte(105)
    message_end()

    return PLUGIN_CONTINUE
}

 
public msg_statustext(msgid, dest, id)
{
    return PLUGIN_HANDLED
}

public msg_statusicon(msgid, dest, id)
{
    static icon[5] 
    get_msg_arg_string(2, icon, charsmax(icon))
    if(icon[0] == 'b' && icon[2] == 'y' && icon[3] == 'z')
    {
        set_pdata_int(id, 235, get_pdata_int(id, 235) & ~(1<<0))
        return PLUGIN_HANDLED
    }

    return PLUGIN_CONTINUE
}

public msg_vguimenu(msgid, dest, id)
{
    static msgarg1
    static CsTeams:team

    msgarg1 = get_msg_arg_int(1)
    if(msgarg1 == 2)
    {
        team = cs_get_user_team(id)
        if((team == CS_TEAM_T) && !is_user_admin(id) && (is_user_alive(id) || !get_pcvar_num(gp_TeamChange)))
        {
            client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE")
            return PLUGIN_HANDLED
        }
        show_menu(id, 51, TEAM_MENU, -1)
        return PLUGIN_HANDLED
    }

    return PLUGIN_CONTINUE
}

public msg_showmenu(msgid, dest, id)
{
    static msgarg1, roundloop
    static CsTeams:team
    msgarg1 = get_msg_arg_int(1)

    if(msgarg1 != 531 && msgarg1 != 563)
        return PLUGIN_CONTINUE

    roundloop = floatround(get_pcvar_float(gp_RetryTime) / 2)
    team = cs_get_user_team(id)

    if(team == CS_TEAM_T)
    {
        if(!is_user_admin(id) && (is_user_alive(id) || (g_RoundStarted >= roundloop) || !get_pcvar_num(gp_TeamChange)))
        {
            client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE")
            return PLUGIN_HANDLED
        }
        else
        {
            show_menu(id, 51, TEAM_MENU, -1)
            return PLUGIN_HANDLED
        }
    }
    else
    {
        show_menu(id, 51, TEAM_MENU, -1)
        return PLUGIN_HANDLED
    }
    
    #if AMXX_VERSION_NUM <183
    return PLUGIN_CONTINUE
    #endif
}

public msg_motd(msgid, dest, id)
{
    if(get_pcvar_num(gp_Motd))
        return PLUGIN_HANDLED

    return PLUGIN_CONTINUE
}

public msg_clcorpse(msgid, dest, id)
{
    return PLUGIN_HANDLED
}

public current_weapon(id)
{
    if(!is_user_alive(id))
        return PLUGIN_CONTINUE

    if(get_bit(g_PlayerCrowbar, id))
    {
        set_pev(id, pev_viewmodel2, _CrowbarModels[1])
        set_pev(id, pev_weaponmodel2, _CrowbarModels[0])
    }
    else
    {
        set_pev(id, pev_viewmodel2, _FistModels[1])
        set_pev(id, pev_weaponmodel2, _FistModels[0])
    }
    return PLUGIN_CONTINUE
}

public player_status(id)
{
    static type, player, CsTeams:team, name[32], health
    type = read_data(1)
    player = read_data(2)
    switch(type)
    {
        case(1):
        {
            ClearSyncHud(id, g_HudSync[1][_hudsync])
        }
        case(2):
        {
            team = cs_get_user_team(player)
            if((team != CS_TEAM_T) && (team != CS_TEAM_CT))
                return PLUGIN_HANDLED

            health = get_user_health(player)
            get_user_name(player, name, charsmax(name))
            player_hudmessage(id, 4, 2.0, {0, 255, 0}, "%L", LANG_SERVER,
                (team == CS_TEAM_T) ? "JBE_PRISONER_STATUS" : "JBE_GUARD_STATUS", name, health)
        }
    }
    
    return PLUGIN_HANDLED
}

public impulse_100(id)
{
    if(cs_get_user_team(id) == CS_TEAM_T)
        return PLUGIN_HANDLED

    return PLUGIN_CONTINUE
}

public player_spawn(id)
{
    static CsTeams:team

    if(!is_user_connected(id))
        return HAM_IGNORED

    set_pdata_float(id, m_fNextHudTextArgsGameTime, get_gametime() + 999999.0)
    player_strip_weapons(id)
    if(g_RoundEnd)
    {
        g_RoundEnd = 0
        g_JailDay++
    }

    set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)

    clear_bit(g_PlayerCrowbar, id)
    clear_bit(g_PlayerWanted, id)
    team = cs_get_user_team(id)

    switch(team)
    {
        case(CS_TEAM_T):
        {
            g_PlayerLast = 0
            if(!g_PlayerReason[id])
                g_PlayerReason[id] = random_num(1, 6)

            player_hudmessage(id, 0, 5.0, {255, 0, 255}, "%L %L", LANG_SERVER, "JBE_PRISONER_REASON",
                LANG_SERVER, g_Reasons[g_PlayerReason[id]])

            set_user_info(id, "model", T_MODEL)
            //entity_set_int(id, EV_INT_body, 2)
            if(is_freeday() || get_bit(g_FreedayAuto, id))
            {
                freeday_set(0, id)
                clear_bit(g_FreedayAuto, id)
            }
            else
            {
                entity_set_int(id, EV_INT_skin, random_num(0, 2))
            }

            if(g_CrowbarCount < get_pcvar_num(gp_CrowbarMax))
            {
                if(random_num(0, g_MaxClients) > (g_MaxClients / 2))
                {
                    g_CrowbarCount++
                    set_bit(g_PlayerCrowbar, id)
                }
            }
            cs_set_user_armor(id, 0, CS_ARMOR_NONE)
        }
        case(CS_TEAM_CT):
        {
            g_PlayerSimon[id]++
            set_user_info(id, "model", CT_MODEL)
            //entity_set_int(id, EV_INT_body, 3)
            cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
        }
    }
    first_join(id)
    return HAM_IGNORED
}

public player_damage(victim, ent, attacker, Float:damage, bits)
{
    if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
        return HAM_IGNORED

    switch(g_Duel)
    {
        case(0):
        {
            if(attacker == ent && get_user_weapon(attacker) == CSW_KNIFE && get_bit(g_PlayerCrowbar, attacker) && cs_get_user_team(victim) != CS_TEAM_T)
            {
                SetHamParamFloat(4, damage * gc_CrowbarMul)
                return HAM_OVERRIDE
            }
        }
        case(2):
        {
            if(attacker != g_PlayerLast)
                return HAM_SUPERCEDE
        }
        default:
        {
            if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
                return HAM_IGNORED
    
            return HAM_SUPERCEDE
        }
    }

    return HAM_IGNORED
}

public player_attack(victim, attacker, Float:damage, Float:direction[3], tracehandle, damagebits)
{
    static CsTeams:vteam, CsTeams:ateam
    if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
        return HAM_IGNORED

    vteam = cs_get_user_team(victim)
    ateam = cs_get_user_team(attacker)

    if(ateam == CS_TEAM_CT && vteam == CS_TEAM_CT)
        return HAM_SUPERCEDE

    switch(g_Duel)
    {
        case(0):
        {
            if(ateam == CS_TEAM_CT && vteam == CS_TEAM_T)
            {
                if(get_bit(g_PlayerRevolt, victim))
                {
                    clear_bit(g_PlayerRevolt, victim)
                    hud_status(0)
                }
                return HAM_IGNORED
            }
        }
        case(2):
        {
            if(attacker != g_PlayerLast)
                return HAM_SUPERCEDE
        }
        default:
        {
            if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
                return HAM_IGNORED

            return HAM_SUPERCEDE
        }
    }

    if(ateam == CS_TEAM_T && vteam == CS_TEAM_T && !g_BoxStarted)
        return HAM_SUPERCEDE

    if(ateam == CS_TEAM_T && vteam == CS_TEAM_CT)
    {
        if(!g_PlayerRevolt)
            revolt_start()

        set_bit(g_PlayerRevolt, attacker)
    }

    return HAM_IGNORED
}

public button_attack(button, id, Float:damage, Float:direction[3], tracehandle, damagebits)
{
    if(is_valid_ent(button) && gc_ButtonShoot)
    {
        ExecuteHamB(Ham_Use, button, id, 0, 2, 1.0)
        entity_set_float(button, EV_FL_frame, 0.0)
    }

    return HAM_IGNORED
}

public player_killed(victim, attacker, shouldgib)
{
    static CsTeams:vteam, CsTeams:kteam
    if(!(0 < attacker <= g_MaxClients) || !is_user_connected(attacker))
        kteam = CS_TEAM_UNASSIGNED
    else
        kteam = cs_get_user_team(attacker)

    vteam = cs_get_user_team(victim)
    if(g_Simon == victim)
    {
        g_Simon = 0
        ClearSyncHud(0, g_HudSync[2][_hudsync])
        player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_KILLED")
    }

    switch(g_Duel)
    {
        case(0):
        {
            switch(vteam)
            {
                case(CS_TEAM_CT):
                {
                    if(kteam == CS_TEAM_T && !get_bit(g_PlayerWanted, attacker))
                    {
                        set_bit(g_PlayerWanted, attacker)
                        entity_set_int(attacker, EV_INT_skin, 4)
                    }
                }
                case(CS_TEAM_T):
                {
                    clear_bit(g_PlayerRevolt, victim)
                    clear_bit(g_PlayerWanted, victim)
                }
            }
        }
        default:
        {
            if(g_Duel != 2 && (attacker == g_DuelA || attacker == g_DuelB))
            {
                set_user_rendering(victim, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
                set_user_rendering(attacker, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
                g_Duel = 0
                g_LastDenied = 0
                g_BlockWeapons = 0
                g_PlayerLast = 0
                team_count()
            }
        }
    }
    hud_status(0)
    return HAM_IGNORED
}

public player_touchweapon(id, ent)
{
    static model[32], class[32]
    if(g_BlockWeapons)
        return HAM_SUPERCEDE

    if(is_valid_ent(id) && g_Duel != 6 && is_user_alive(ent) && cs_get_user_team(ent) == CS_TEAM_CT)
    {
        entity_get_string(id, EV_SZ_model, model, charsmax(model))
        if(model[7] == 'w' && model[9] == 'h' && model[10] == 'e' && model[11] == 'g')
        {
            entity_get_string(id, EV_SZ_classname, class, charsmax(class))
            if(equal(class, "weapon_hegrenade"))
                remove_entity(id)

            return HAM_SUPERCEDE
        }

    }

    return HAM_IGNORED
}

public set_client_kv(id, const info[], const key[])
{
    if(equal(key, "model"))
        return FMRES_SUPERCEDE

    return FMRES_IGNORED
}

public sound_emit(id, channel, sample[])
{
    if(is_user_alive(id) && equal(sample, "weapons/knife_", 14))
    {
        switch(sample[17])
        {
            case('b'):
            {
                emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
            }
            case('w'):
            {
                emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod1.wav", 1.0, ATTN_NORM, 0, PITCH_LOW)
            }
            case('1', '2'):
            {
                emit_sound(id, CHAN_WEAPON, "weapons/bullet_hit2.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
            }
        }
        return FMRES_SUPERCEDE
    }
    return FMRES_IGNORED
}

public voice_listening(receiver, sender, bool:listen)
{
    if((receiver == sender))
        return FMRES_IGNORED

    if(is_user_admin(sender))
    {
        engfunc(EngFunc_SetClientListening, receiver, sender, true)
        return FMRES_SUPERCEDE
    }

    switch(gc_VoiceBlock)
    {
        case(2):
        {
            if((sender != g_Simon) && (!get_bit(g_SimonVoice, sender) && gc_VoiceBlock))
            {
                engfunc(EngFunc_SetClientListening, receiver, sender, false)
                return FMRES_SUPERCEDE
            }
        }
        case(1):
        {
            if(!get_bit(g_SimonVoice, sender) && gc_VoiceBlock)
            {
                engfunc(EngFunc_SetClientListening, receiver, sender, false)
                return FMRES_SUPERCEDE
            }
        }
    }
    if(!is_user_alive(sender))
    {
        engfunc(EngFunc_SetClientListening, receiver, sender, false)
        return FMRES_SUPERCEDE
    }

    if(sender == g_Simon)
    {
        engfunc(EngFunc_SetClientListening, receiver, sender, true)
        return FMRES_SUPERCEDE
    }

    listen = true

    if(g_SimonTalking && (sender != g_Simon))
    {
        listen = false
    }
    else
    {
        static CsTeams:steam
        steam = cs_get_user_team(sender)
        switch(gc_TalkMode)
        {
            case(2):
            {
                listen = (steam == CS_TEAM_CT)
            }
            case(1):
            {
                listen = (steam == CS_TEAM_CT || steam == CS_TEAM_T)
            }
        }
    }

    engfunc(EngFunc_SetClientListening, receiver, sender, listen)
    return FMRES_SUPERCEDE
}

public player_cmdstart(id, uc, random)
{
    if(g_Duel > 3)
    {
        cs_set_user_bpammo(id, _Duel[g_Duel - 4][_csw], 1)
    }
}

public round_first()
{
    g_JailDay = 0
    for(new i = 1; i <= g_MaxClients; i++)
        g_PlayerSimon[i] = 0

    set_cvar_num("sv_alltalk", 1)
    set_cvar_num("mp_roundtime", 2)
    set_cvar_num("mp_limitteams", 0)
    set_cvar_num("mp_autoteambalance", 0)
    set_cvar_num("mp_tkpunish", 0)
    set_cvar_num("mp_friendlyfire", 1)
    round_end()
}

public round_end()
{
    static CsTeams:team
    static maxnosimon, spectrounds
    g_SafeTime = 0
    g_PlayerRevolt = 0
    g_PlayerFreeday = 0
    g_PlayerLast = 0
    g_BoxStarted = 0
    g_CrowbarCount = 0
    g_Simon = 0
    g_SimonAllowed = 0
    g_RoundStarted = 0
    g_LastDenied = 0
    g_BlockWeapons = 0
    g_TeamCount[CS_TEAM_T] = 0
    g_TeamCount[CS_TEAM_CT] = 0
    g_Freeday = 0
    g_FreedayNext = (random_num(0,99) >= 95)
    g_RoundEnd = 1
    g_Duel = 0

    remove_task(TASK_STATUS)
    remove_task(TASK_FREEDAY)
    remove_task(TASK_FREEEND)
    remove_task(TASK_ROUND)
    maxnosimon = get_pcvar_num(gp_NosimonRounds)
    spectrounds = get_pcvar_num(gp_SpectRounds)
    for(new i = 1; i <= g_MaxClients; i++)
    {
        if(!is_user_connected(i))
            continue

        menu_cancel(i)
        team = cs_get_user_team(i)
        player_strip_weapons(i)
        switch(team)
        {
            case(CS_TEAM_CT):
            {
                if(g_PlayerSimon[i] > maxnosimon)
                {
                    cmd_nomic(i)
                }
            }
            case(CS_TEAM_SPECTATOR,CS_TEAM_UNASSIGNED):
            {
                g_PlayerSpect[i]++
                if(g_PlayerSpect[i] > spectrounds)
                {
                    client_cmd(i, "disconnect")
                    server_print("JBE Disconnected spectator client #%i", i)
                }
                else
                {
                    show_menu(i, 51, TEAM_MENU, -1)
                }
            }
        }
    }
    for(new i = 0; i < sizeof(g_HudSync); i++)
        ClearSyncHud(0, g_HudSync[i][_hudsync])

}

public round_start()
{
    if(g_RoundEnd)
        return

    team_count()
    if(!g_Simon && is_freeday())
    {
        g_Freeday = 1
        emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
        check_freeday(TASK_FREEDAY)
    }
    else
    {
        set_task(60.0, "check_freeday", TASK_FREEDAY)
    }
    set_task(HUD_DELAY, "hud_status", TASK_STATUS, _, _, "b")
    set_task(get_pcvar_float(gp_RetryTime) + 1.0, "safe_time", TASK_SAFETIME)
    set_task(120.0, "freeday_end", TASK_FREEDAY)
    g_SimonRandom = get_pcvar_num(gp_SimonRandom) ? random_float(15.0, 45.0) : 0.0
    g_SimonAllowed = 1
    g_FreedayNext = 0
}

public cmd_jointeam(id)
{
    return PLUGIN_HANDLED
}

public cmd_joinclass(id)
{
    return PLUGIN_HANDLED
}

public cmd_voiceon(id)
{
    client_cmd(id, "+voicerecord")
    set_bit(g_SimonVoice, id)
    if(g_Simon == id || is_user_admin(id))
        set_bit(g_SimonTalking, id)

    return PLUGIN_HANDLED
}

public cmd_voiceoff(id)
{
    client_cmd(id, "-voicerecord")
    clear_bit(g_SimonVoice, id)
    if(g_Simon == id || is_user_admin(id))
        clear_bit(g_SimonTalking, id)

    return PLUGIN_HANDLED
}

public cmd_simon(id)
{
    static CsTeams:team, name[32]
    if(!is_user_connected(id))
        return PLUGIN_HANDLED

    team = cs_get_user_team(id)
    if(g_SimonAllowed && !g_Freeday && is_user_alive(id) && team == CS_TEAM_CT && !g_Simon)
    {
        g_Simon = id
        get_user_name(id, name, charsmax(name))
        set_user_info(id, "model", SIMON_MODEL)
        //entity_set_int(id, EV_INT_body, 1)
        g_PlayerSimon[id]--
        if(get_pcvar_num(gp_GlowModels))
            player_glow(id, g_Colors[0])

        hud_status(0)
        client_cmd(id, "say /menu")
    }
    return PLUGIN_HANDLED
}

public cmd_open(id)
{
    if(id == g_Simon)
        jail_open()

    return PLUGIN_HANDLED
}

public cmd_nomic(id)
{
    static CsTeams:team
    team = cs_get_user_team(id)
    if(team == CS_TEAM_CT)
    {
        server_print("JBE Transfered guard to prisoners team client #%i", id)
        if(g_Simon == id)
        {
            g_Simon = 0
            player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_TRANSFERED")
        }
        if(!is_user_admin(id))
            set_bit(g_PlayerNomic, id)

        user_silentkill(id)
        cs_set_user_team(id, CS_TEAM_T)
    }
    return PLUGIN_HANDLED
}

public cmd_box(id)
{
    static i
    if((id < 0) || (is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT))
    {
        if(g_TeamAlive[CS_TEAM_T] <= get_pcvar_num(gp_BoxMax) && g_TeamAlive[CS_TEAM_T] > 1)
        {
            for(i = 1; i <= g_MaxClients; i++)
                if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
                    set_user_health(i, 100)

            set_cvar_num("mp_tkpunish", 0)
            set_cvar_num("mp_friendlyfire", 1)
            g_BoxStarted = 1
            player_hudmessage(0, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_BOX")
        }
        else
        {
            player_hudmessage(id, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_CANTBOX")
        }
    }
    return PLUGIN_HANDLED
}

public cmd_help(id)
{
    if(id > g_MaxClients)
        id -= TASK_HELP

    remove_task(TASK_HELP + id)
    switch(get_bit(g_PlayerHelp, id))
    {
        case(0):
        {
            set_bit(g_PlayerHelp, id)
            player_hudmessage(id, 7, 15.0, {230, 100, 10}, "%s", g_HelpText)
            set_task(15.0, "cmd_help", TASK_HELP + id)
        }
        default:
        {
            clear_bit(g_PlayerHelp, id)
            ClearSyncHud(id, g_HudSync[7][_hudsync])
        }
    }
}

public cmd_freeday(id)
{
    static menu, menuname[32], option[64]
    if(!is_freeday() && ((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id)))
    {
        formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_FREEDAY")
        menu = menu_create(menuname, "freeday_choice")

        formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_PLAYER")
        menu_additem(menu, option, "1", 0)

        formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_ALL")
        menu_additem(menu, option, "2", 0)

        menu_display(id, menu)
    }
    return PLUGIN_HANDLED
}

public cmd_freeday_player(id)
{
    if((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id))
        menu_players(id, CS_TEAM_T, id, 1, "freeday_select", "%L", LANG_SERVER, "JBE_MENU_FREEDAY")

    return PLUGIN_CONTINUE
}

public cmd_lastrequest(id)
{
    static i, num[5], menu, menuname[32], option[64]
    if(!get_pcvar_num(gp_LastRequest) || g_Freeday || g_LastDenied || id != g_PlayerLast || g_RoundEnd || get_bit(g_PlayerWanted, id) || get_bit(g_PlayerFreeday, id) || !is_user_alive(id))
        return PLUGIN_CONTINUE

    formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_LASTREQ")
    menu = menu_create(menuname, "lastrequest_select")

    formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT1")
    menu_additem(menu, option, "1", 0)

    formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT2")
    menu_additem(menu, option, "2", 0)

    formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT3")
    menu_additem(menu, option, "3", 0)

    for(i = 0; i < sizeof(_Duel); i++)
    {
        num_to_str(i + 4, num, charsmax(num))
        formatex(option, charsmax(option), "%L", LANG_SERVER, _Duel[i][_opt])
        menu_additem(menu, option, num, 0)
    }

    menu_display(id, menu)
    return PLUGIN_CONTINUE
}

public adm_freeday(id)
{
    static player, user[32]
    if(!is_user_admin(id))
        return PLUGIN_CONTINUE

    read_argv(1, user, charsmax(user))
    player = cmd_target(id, user, 2)
    if(is_user_connected(player) && cs_get_user_team(player) == CS_TEAM_T)
    {
        freeday_set(id, player)
    }
    return PLUGIN_HANDLED
}

public adm_nomic(id)
{
    static player, user[32]
    if(id == 0 || is_user_admin(id))
    {
        read_argv(1, user, charsmax(user))
        player = cmd_target(id, user, 3)
        if(is_user_connected(player))
        {
            cmd_nomic(player)
        }
    }
    return PLUGIN_HANDLED
}

public adm_open(id)
{
    if(!is_user_admin(id))
        return PLUGIN_CONTINUE

    jail_open()
    return PLUGIN_HANDLED
}

public adm_box(id)
{
    if(!is_user_admin(id))
        return PLUGIN_CONTINUE

    cmd_box(-1)
    return PLUGIN_HANDLED
}

public team_select(id, key)
{
    static CsTeams:team, roundloop, admin

    roundloop = get_pcvar_num(gp_RetryTime) / 2
    team = cs_get_user_team(id)
    admin = is_user_admin(id)
    team_count()

    if(!admin && (team == CS_TEAM_UNASSIGNED) && (g_RoundStarted >= roundloop) && g_TeamCount[CS_TEAM_CT] && g_TeamCount[CS_TEAM_T] && !is_user_alive(id))
    {
        team_join(id, CS_TEAM_SPECTATOR)
        client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTJOIN")
        return PLUGIN_HANDLED
    }


    switch(key)
    {
        case(0):
        {
            if(team == CS_TEAM_T)
                return PLUGIN_HANDLED

            g_PlayerReason[id] = random_num(1, 6)

            team_join(id, CS_TEAM_T)
        }
        case(1):
        {
            if(team == CS_TEAM_CT || (!admin && get_bit(g_PlayerNomic, id)))
                return PLUGIN_HANDLED

            if(g_TeamCount[CS_TEAM_CT] < ctcount_allowed() || admin)
                team_join(id, CS_TEAM_CT)
            else
                client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CTFULL")
        }
        case(5):
        {
            user_silentkill(id)
            team_join(id, CS_TEAM_SPECTATOR)
        }
    }
    return PLUGIN_HANDLED
}

public team_join(id, CsTeams:team)
{
    static restore, vgui, msgblock

    restore = get_pdata_int(id, m_iVGUI)
    vgui = restore & (1<<0)
    if(vgui)
        set_pdata_int(id, m_iVGUI, restore & ~(1<<0))

    switch(team)
    {
        case CS_TEAM_SPECTATOR:
        {
            msgblock = get_msg_block(g_MsgShowMenu)
            set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
            dllfunc(DLLFunc_ClientPutInServer, id)
            set_msg_block(g_MsgShowMenu, msgblock)
            set_pdata_int(id, m_fGameHUDInitialized, 1)
            engclient_cmd(id, "jointeam", "6")
        }
        case CS_TEAM_T, CS_TEAM_CT:
        {
            msgblock = get_msg_block(g_MsgShowMenu)
            set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
            engclient_cmd(id, "jointeam", (team == CS_TEAM_CT) ? "2" : "1")
            engclient_cmd(id, "joinclass", "1")
            set_msg_block(g_MsgShowMenu, msgblock)
            g_PlayerSpect[id] = 0
        }
    }
    
    if(vgui)
        set_pdata_int(id, m_iVGUI, restore)
}

public team_count()
{
    static CsTeams:team, last
    g_TeamCount[CS_TEAM_UNASSIGNED] = 0
    g_TeamCount[CS_TEAM_T] = 0
    g_TeamCount[CS_TEAM_CT] = 0
    g_TeamCount[CS_TEAM_SPECTATOR] = 0
    g_TeamAlive[CS_TEAM_UNASSIGNED] = 0
    g_TeamAlive[CS_TEAM_T] = 0
    g_TeamAlive[CS_TEAM_CT] = 0
    g_TeamAlive[CS_TEAM_SPECTATOR] = 0
    for(new i = 1; i <= g_MaxClients; i++)
    {
        if(is_user_connected(i))
        {
            team = cs_get_user_team(i)
            g_TeamCount[team]++
            g_PlayerTeam[i] = team
            if(is_user_alive(i))
            {
                g_TeamAlive[team]++
                if(team == CS_TEAM_T)
                    last = i
            }
        }
        else
        {
            g_PlayerTeam[i] = CS_TEAM_UNASSIGNED
        }
    }
    if(g_TeamAlive[CS_TEAM_T] == 1)
    {
        if(last != g_PlayerLast && g_SafeTime)
        {
            prisoner_last(last)
        }
    }
    else
    {
        if(g_Duel || g_DuelA || g_DuelB)
        {
            if(is_user_alive(g_DuelA))
            {
                set_user_rendering(g_DuelA, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
                player_strip_weapons(g_DuelA)
            }

            if(is_user_alive(g_DuelB))
            {
                set_user_rendering(g_DuelB, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
                player_strip_weapons(g_DuelB)
            }

        }
        g_PlayerLast = 0
        g_DuelA = 0
        g_DuelB = 0
        g_Duel = 0
    }
}

public revolt_start()
{
    client_cmd(0,"speak ambience/siren")
    set_task(8.0, "stop_sound")
    hud_status(0)
}

public stop_sound(task)
{
    client_cmd(0, "stopsound")
}

public hud_status(task)
{
    static i, n
    new name[32], szStatus[64], wanted[1024]
 
    if(g_RoundStarted < (get_pcvar_num(gp_RetryTime) / 2))
        g_RoundStarted++

    if(!g_Freeday && !g_Simon && g_SimonAllowed && (0.0 < g_SimonRandom < get_gametime()))
    {
        cmd_simon(random_num(1, g_MaxClients))
    }

    n = 0
    formatex(wanted, charsmax(wanted), "%L", LANG_SERVER, "JBE_PRISONER_WANTED")
    n = strlen(wanted)
    for(i = 0; i < g_MaxClients; i++)
    {
        if(get_bit(g_PlayerWanted, i) && is_user_alive(i) && n < charsmax(wanted))
        {
            get_user_name(i, name, charsmax(name))
            n += copy(wanted[n], charsmax(wanted) - n, "^n^t")
            n += copy(wanted[n], charsmax(wanted) - n, name)
        }
    }

    team_count()
    formatex(szStatus, charsmax(szStatus), "%L", LANG_SERVER, "JBE_STATUS", g_TeamAlive[CS_TEAM_T], g_TeamCount[CS_TEAM_T])
    message_begin(MSG_BROADCAST, get_user_msgid("StatusText"), {0,0,0}, 0)
    write_byte(0)
    write_string(szStatus)
    message_end()

    if(g_Simon)
    {
        get_user_name(g_Simon, name, charsmax(name))
        player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_SIMON_FOLLOW", name)
    }
    else if(g_Freeday)
    {
        player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_FREEDAY")
    }

    if(g_PlayerWanted)
        player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%s", wanted)
    else if(g_PlayerRevolt)
        player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%L", LANG_SERVER, "JBE_PRISONER_REVOLT")

    player_hudmessage(0, 5, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_DAY", g_JailDay)

    gc_TalkMode = get_pcvar_num(gp_TalkMode)
    gc_VoiceBlock = get_pcvar_num(gp_VoiceBlock)
    gc_SimonSteps = get_pcvar_num(gp_SimonSteps)
    gc_ButtonShoot = get_pcvar_num(gp_ButtonShoot)
    gc_CrowbarMul = get_pcvar_float(gp_CrowbarMul)

}

public safe_time(task)
{
    g_SafeTime = 1
}

public check_freeday(task)
{
    static Float:roundmax, i
    if(!g_Simon && !g_PlayerLast)
    {
        g_Freeday = 1
        hud_status(0)
        roundmax = get_pcvar_float(gp_RoundMax)
        if(roundmax > 0.0)
        {
            for(i = 1; i <= g_MaxClients; i++)
            {
                if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
                    freeday_set(0, i)
            }
            emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
            player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0))
            remove_task(TASK_ROUND)
            set_task(roundmax - 60.0, "check_end", TASK_ROUND)
        }
    }

    if(get_pcvar_num(gp_AutoOpen))
        jail_open()
}

public freeday_end(task)
{
    if(g_Freeday || g_PlayerFreeday)
    {
        emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
        player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDFREEDAY")
    }
}

public check_end(task)
{
    team_count()
    for(new i = 1; i <= g_MaxClients; i++)
    {
        if(g_PlayerTeam[i] == CS_TEAM_T && is_user_alive(i))
        {
            user_silentkill(i)
            cs_set_user_deaths(i, get_user_deaths(i) - 1)
        }
    }
    for(new i = 1; i <= g_MaxClients; i++)
    {
        if(g_PlayerTeam[i] == CS_TEAM_CT && is_user_alive(i))
        {
            user_silentkill(i)
            cs_set_user_deaths(i, get_user_deaths(i) - 1)
        }
    }
    player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ROUNDEND")
}

public prisoner_last(id)
{
    static name[32], Float:roundmax
    if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_T)
    {
        roundmax = get_pcvar_float(gp_RoundMax)
        get_user_name(id, name, charsmax(name))
        g_PlayerLast = id
        player_hudmessage(0, 6, 5.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_LAST", name)
        remove_task(TASK_ROUND)
        if(roundmax > 0.0)
        {
            player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0))
            set_task(roundmax - 60.0, "check_end", TASK_ROUND)
        }
        if((g_TeamAlive[CS_TEAM_CT] > 0) && get_pcvar_num(gp_AutoLastresquest))
            cmd_lastrequest(id)
    }
}

public freeday_select(id, menu, item)
{
    if(item == MENU_EXIT)
    {
        menu_destroy(menu)
        return PLUGIN_HANDLED
    }

    static dst[32], data[5], player, access, callback

    menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
    player = str_to_num(data)
    freeday_set(id, player)
    return PLUGIN_HANDLED
}

public duel_knives(id, menu, item)
{
    if(item == MENU_EXIT)
    {
        menu_destroy(menu)
        g_LastDenied = 0
        return PLUGIN_HANDLED
    }

    static dst[32], data[5], access, callback, option[128], player, src[32]

    menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
    get_user_name(id, src, charsmax(src))
    player = str_to_num(data)
    formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL3", src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
    player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)

    g_DuelA = id
    clear_bit(g_PlayerCrowbar, id)
    player_strip_weapons(id)
    player_glow(id, g_Colors[3])
    set_user_health(id, 100)

    g_DuelB = player
    player_strip_weapons(player)
    player_glow(player, g_Colors[2])
    set_user_health(player, 100)
    g_BlockWeapons = 1
    return PLUGIN_HANDLED
}

public duel_guns(id, menu, item)
{
    if(item == MENU_EXIT)
    {
        menu_destroy(menu)
        g_LastDenied = 0
        g_Duel = 0
        return PLUGIN_HANDLED
    }

    static gun, dst[32], data[5], access, callback, option[128], player, src[32]

    menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
    get_user_name(id, src, charsmax(src))
    player = str_to_num(data)
    formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, _Duel[g_Duel - 4][_sel], src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
    emit_sound(0, CHAN_AUTO, "jbextreme/nm_goodbadugly.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
    player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)

    g_DuelA = id
    clear_bit(g_PlayerCrowbar, id)
    player_strip_weapons(id)
    gun = give_item(id, _Duel[g_Duel - 4][_entname])
    cs_set_weapon_ammo(gun, 1)
    set_user_health(id, 100)
    player_glow(id, g_Colors[3])

    g_DuelB = player
    player_strip_weapons(player)
    gun = give_item(player, _Duel[g_Duel - 4][_entname])
    cs_set_weapon_ammo(gun, 1)
    set_user_health(player, 100)
    player_glow(player, g_Colors[2])

    g_BlockWeapons = 1
    return PLUGIN_HANDLED
}

public freeday_choice(id, menu, item)
{
    if(item == MENU_EXIT)
    {
        menu_destroy(menu)
        return PLUGIN_HANDLED
    }

    static dst[32], data[5], access, callback

    menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
    menu_destroy(menu)
    get_user_name(id, dst, charsmax(dst))
    switch(data[0])
    {
        case('1'):
        {
            cmd_freeday_player(id)
        }
        case('2'):
        {
            if((id == g_Simon) || is_user_admin(id))
            {
                g_Simon = 0
                get_user_name(id, dst, charsmax(dst))
                client_print(0, print_console, "%s gives freeday for everyone", dst)
                server_print("JBE Client %i gives freeday for everyone", id)
                check_freeday(TASK_FREEDAY)
            }
        }
    }
    return PLUGIN_HANDLED
}

public lastrequest_select(id, menu, item)
{
    if(item == MENU_EXIT)
    {
        menu_destroy(menu)
        return PLUGIN_HANDLED
    }

    static i, dst[32], data[5], access, callback, option[64]

    menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
    get_user_name(id, dst, charsmax(dst))
    switch(data[0])
    {
        case('1'):
        {
            formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL1", dst)
            player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
            set_bit(g_FreedayAuto, id)
            user_silentkill(id)
        }
        case('2'):
        {
            formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL2", dst)
            player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
            g_Duel = 2
            player_strip_weapons_all()
            i = random_num(0, sizeof(_WeaponsFree) - 1)
            give_item(id, _WeaponsFree[i])
            g_BlockWeapons = 1
            cs_set_user_bpammo(id, _WeaponsFreeCSW[i], _WeaponsFreeAmmo[i])
        }
        case('3'):
        {
            g_Duel = 3
            menu_players(id, CS_TEAM_CT, 0, 1, "duel_knives", "%L", LANG_SERVER, "JBE_MENU_DUEL")
        }
        default:
        {
            g_Duel = str_to_num(data)
            menu_players(id, CS_TEAM_CT, 0, 1, "duel_guns", "%L", LANG_SERVER, "JBE_MENU_DUEL")
        }
    }
    g_LastDenied = 1
    menu_destroy(menu)
    return PLUGIN_HANDLED
}

public setup_buttons()
{
    new ent[3]
    new Float:origin[3]
    new info[32]
    new pos

    while((pos <= sizeof(g_Buttons)) && (ent[0] = engfunc(EngFunc_FindEntityByString, ent[0], "classname", "info_player_deathmatch")))
    {
        pev(ent[0], pev_origin, origin)
        while((ent[1] = engfunc(EngFunc_FindEntityInSphere, ent[1], origin, CELL_RADIUS)))
        {
            if(!is_valid_ent(ent[1]))
                continue

            entity_get_string(ent[1], EV_SZ_classname, info, charsmax(info))
            if(!equal(info, "func_door"))
                continue

            entity_get_string(ent[1], EV_SZ_targetname, info, charsmax(info))
            if(!info[0])
                continue

            if(TrieKeyExists(g_CellManagers, info))
            {
                TrieGetCell(g_CellManagers, info, ent[2])
            }
            else
            {
                ent[2] = engfunc(EngFunc_FindEntityByString, 0, "target", info)
            }

            if(is_valid_ent(ent[2]) && (in_array(ent[2], g_Buttons, sizeof(g_Buttons)) < 0))
            {
                g_Buttons[pos] = ent[2]
                pos++
                break
            }
        }
    }
    TrieDestroy(g_CellManagers)
}

stock in_array(needle, data[], size)
{
    for(new i = 0; i < size; i++)
    {
        if(data[i] == needle)
            return i
    }
    return -1
}

stock freeday_set(id, player)
{
    static src[32], dst[32]
    get_user_name(player, dst, charsmax(dst))

    if(is_user_alive(player) && !get_bit(g_PlayerWanted, player))
    {
        set_bit(g_PlayerFreeday, player)
        entity_set_int(player, EV_INT_skin, 3)
        if(get_pcvar_num(gp_GlowModels))
            player_glow(player, g_Colors[1])

        if(0 < id <= g_MaxClients)
        {
            get_user_name(id, src, charsmax(src))
            player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_GUARD_FREEDAYGIVE", src, dst)
        }
        else if(!is_freeday())
        {
            player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_HASFREEDAY", dst)
        }
    }
}

stock first_join(id)
{
    if(!get_bit(g_PlayerJoin, id))
    {
        set_bit(g_PlayerJoin, id)
        clear_bit(g_PlayerHelp, id)
        set_task(5.0, "cmd_help", TASK_HELP + id)
    }
}

stock ctcount_allowed()
{
    static count
    count = ((g_TeamCount[CS_TEAM_T] + g_TeamCount[CS_TEAM_CT]) / get_pcvar_num(gp_TeamRatio))
    if(count < 2)
        count = 2
    else if(count > get_pcvar_num(gp_CtMax))
        count = get_pcvar_num(gp_CtMax)

    return count
}

stock player_hudmessage(id, hudid, Float:time = 0.0, color[3] = {0, 255, 0}, msg[], any:...)
{
    static text[512], Float:x, Float:y
    x = g_HudSync[hudid][_x]
    y = g_HudSync[hudid][_y]
    
    if(time > 0)
        set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, time, 0.00, 0.00)
    else
        set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, g_HudSync[hudid][_time], 0.00, 0.00)

    vformat(text, charsmax(text), msg, 6)
    ShowSyncHudMsg(id, g_HudSync[hudid][_hudsync], text)
}

stock menu_players(id, CsTeams:team, skip, alive, callback[], title[], any:...)
{
    static i, name[32], num[5], menu, menuname[32]
    vformat(menuname, charsmax(menuname), title, 7)
    menu = menu_create(menuname, callback)
    for(i = 1; i <= g_MaxClients; i++)
    {
        if(!is_user_connected(i) || (alive && !is_user_alive(i)) || (skip == i))
            continue

        if(!(team == CS_TEAM_T || team == CS_TEAM_CT) || ((team == CS_TEAM_T || team == CS_TEAM_CT) && (cs_get_user_team(i) == team)))
        {
            get_user_name(i, name, charsmax(name))
            num_to_str(i, num, charsmax(num))
            menu_additem(menu, name, num, 0)
        }
    }
    menu_display(id, menu)
}

stock player_glow(id, color[3], amount=40)
{
    set_user_rendering(id, kRenderFxGlowShell, color[0], color[1], color[2], kRenderNormal, amount)
}

stock player_strip_weapons(id)
{
    strip_user_weapons(id)
    give_item(id, "weapon_knife")
    set_pdata_int(id, m_iPrimaryWeapon, 0)
}

stock player_strip_weapons_all()
{
    for(new i = 1; i <= g_MaxClients; i++)
    {
        if(is_user_alive(i))
        {
            player_strip_weapons(i)
        }
    }
}

stock is_freeday()
{
    return (g_FreedayNext || g_Freeday || (g_JailDay == 1))
}

public jail_open()
{
    static i
    for(i = 0; i < sizeof(g_Buttons); i++)
    {
        if(g_Buttons[i])
        {
            ExecuteHamB(Ham_Use, g_Buttons[i], 0, 0, 1, 1.0)
            entity_set_float(g_Buttons[i], EV_FL_frame, 0.0)
        }
    }
}

stock precache_player_model(const name[], &id = 0)
{
    new model[128];
    formatex(model, charsmax(model), "models/player/%s/%sT.mdl", name, name);

    if(file_exists(model))
        id = precache_generic(model);

    static const extension[] = "T.mdl";
    #pragma unused extension

    copy(model[strlen(model) - charsmax(extension)], charsmax(model), ".mdl");
    return precache_model(model);
}

public plugin_natives()
{
    register_library("jbextreme-crx")
    register_native("get_jail_day", "_get_jail_day")
    register_native("get_players_in_team", "_get_players_in_team")
    register_native("is_block_weapons_enabled", "_is_block_weapons_enabled")
    register_native("is_box_started", "_is_box_started")
    register_native("is_freeday_next", "_is_freeday_next")
    register_native("is_global_freeday", "_is_global_freeday")
    register_native("is_last_denied", "_is_last_denied")
    register_native("is_player_last", "_is_player_last")
    register_native("is_simon_allowed", "_is_simon_allowed")
    register_native("is_user_freeday", "_is_user_freeday")
    register_native("is_user_nomic", "_is_user_nomic")
    register_native("is_user_revolt", "_is_user_revolt")
    register_native("is_user_simon", "_is_user_simon")
    register_native("is_user_simon_talking", "_is_user_simon_talking")
    register_native("is_user_simon_voice", "_is_user_simon_voice")
    register_native("is_user_wanted", "_is_user_wanted")
    register_native("open_jail_doors", "_open_jail_doors")
    register_native("set_user_freeday", "_set_user_freeday")
}

public bool:_is_user_simon(iPlugin, iParams)
    return g_Simon == get_param(1)
    
public bool:_is_user_wanted(iPlugin, iParams)
    return bool:get_bit(g_PlayerWanted, get_param(1))
    
public bool:_is_user_revolt(iPlugin, iParams)
    return bool:get_bit(g_PlayerRevolt, get_param(1))
    
public bool:_is_user_nomic(iPlugin, iParams)
    return bool:get_bit(g_PlayerNomic, get_param(1))
    
public bool:_is_user_freeday(iPlugin, iParams)
    return bool:get_bit(g_PlayerFreeday, get_param(1))
    
public bool:_is_global_freeday(iPlugin, iParams)
    return bool:g_Freeday
    
public bool:_is_freeday_next(iPlugin, iParams)
    return bool:g_FreedayNext
    
public bool:_is_player_last(iPlugin, iParams)
    return g_PlayerLast == get_param(1)
    
public bool:_is_simon_allowed(iPlugin, iParams)
    return bool:g_SimonAllowed
    
public bool:_is_box_started(iPlugin, iParams)
    return bool:g_BoxStarted
    
public bool:_is_user_simon_talking(iPlugin, iParams)
    return bool:get_bit(g_SimonTalking, get_param(1))

public bool:_is_user_simon_voice(iPlugin, iParams)
    return bool:get_bit(g_SimonVoice, get_param(1))

public bool:_is_last_denied(iPlugin, iParams)
    return bool:g_LastDenied
    
public bool:_is_block_weapons_enabled(iPlugin, iParams)
    return bool:g_BlockWeapons
    
public _open_jail_doors(iPlugin, iParams)
    jail_open()
    
public _get_jail_day(iPlugin, iParams)
    return g_JailDay
    
public _get_players_in_team(iPlugin, iParams)
    return get_param(2) ? (g_TeamAlive[CsTeams:get_param(1)]) : (g_TeamCount[CsTeams:get_param(1)])
    
public _set_user_freeday(iPlugin, iParams)
    freeday_set(get_param(2), get_param(1))
Думата "хакер" е неправилно използвана в смисъл на "компютърен хакер" от някои журналисти. Ние, хакерите, отказваме да приемем това тълкуване и продължаваме да означаваме с него смисъла на "някой, който обича да го програмира и да го ползва". Изображение

Аватар
OciXCrom
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Регистриран на: 06 Окт 2016, 19:20
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Обратна връзка:

Module/Library "jbextreme"

Мнение от OciXCrom » 09 Сеп 2018, 00:20

В плъгините които дават грешката, смени #include <jbextreme> с #include <jbextreme-crx> и прекомпилирай ги.

Публикувай отговор
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