Свързване на BetterPlay Respawn Shop със Golden Shop.

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atmax
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Свързване на BetterPlay Respawn Shop със Golden Shop.

Мнение от atmax » 21 Дек 2019, 10:54

Моля, ако някой разбира да се отзове на помощ, по принцип бих се справил сам, но този път някъде бъркам нещата и не мога да се усетя..
Имам два плъгина единия е Respawn Shop другия е Golden Shop направен от OciXcrom идеята е че плъгина на Oci ползва нормалната валута $,
а моя Shop ползва Tokens и сме изключили $. Това, което трябва да се случи е да се добавят тези Golden оръжия в Respawn Shop-a и да се взимат с Tokens.
ето и кода на OciXCrom:

Код за потвърждение: Избери целия код

#include <amxmodx>
#include <cromchat>
#include <cstrike>
#include <fakemeta>
#include <fun>
#include <hamsandwich>

//#define USING_REAPI
#define REPLACE_OLD_WEAPONS

#if defined USING_REAPI
	#include <reapi>
#else
	#if defined REPLACE_OLD_WEAPONS
		#include <stripweapons>
	#endif
#endif

#define PLUGIN_VERSION "1.0"
#define SOUND_BUY "items/gunpickup2.wav"
#define NO_WEAPON -1

enum _:ItemInfo
{
	Name[32],
	Price,
	Weapon[16],
	Ammo,
	Csw,
	VModel[32],
	PModel[32],
	CsTeams:Team
}

new const g_eItems[][ItemInfo] = 
{
	/* "Name", Price, "weapon_id", Bullets, CSW_ID, "v_model", "p_model", "team" */
	{ "Golden Deagle", 	5000, 	"weapon_deagle", 	35, 	CSW_DEAGLE, 	"models/v_deagle.mdl", 		"models/p_deagle.mdl", 		CS_TEAM_CT },
	{ "Golden M4A1", 	10000, 	"weapon_m4a1", 		90, 	CSW_M4A1, 		"models/v_m4a1.mdl", 		"models/p_m4a1.mdl", 		CS_TEAM_CT },
	{ "Golden Glock", 	5000, 	"weapon_glock18", 	30, 	CSW_GLOCK18, 	"models/v_glock18.mdl",	 	"models/p_glock18.mdl", 	CS_TEAM_T },
	{ "Golden AK47", 	10000, 	"weapon_ak47", 		90, 	CSW_AWP, 		"models/v_ak47.mdl", 		"models/p_ak47.mdl",	 	CS_TEAM_T },
	{ "Golden AWP", 	16000, 	"weapon_awp", 		30, 	CSW_AWP, 		"models/v_awp.mdl", 		"models/p_awp.mdl",			CS_TEAM_CT|CS_TEAM_T }
}

new g_iWeapon[33]
	
public plugin_init()
{
	register_plugin("Golden Shop", PLUGIN_VERSION, "OciXCrom")
	register_cvar("CRXGoldenShop", PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY|FCVAR_UNLOGGED)
	register_event("CurWeapon", "OnChangeWeapon", "be", "1=1")
	RegisterHam(Ham_Spawn, "player", "OnPlayerSpawn", 1)
	RegisterHam(Ham_TakeDamage, "player", "PreTakeDamage", 0)
	register_clcmd("say /gold", "Cmd_Shop")
	register_clcmd("say_team /gold", "Cmd_Shop")
	CC_SetPrefix("[&x04GOLD&x01]")
}

public plugin_precache()
{
	precache_sound(SOUND_BUY)
	
	for(new i; i < sizeof(g_eItems); i++)
	{
		if(g_eItems[i][VModel][0])
			precache_model(g_eItems[i][VModel])
			
		if(g_eItems[i][PModel][0])
			precache_model(g_eItems[i][PModel])
	}
}
	
public client_putinserver(id)
	g_iWeapon[id] = NO_WEAPON
	
public OnPlayerSpawn(id)
	g_iWeapon[id] = NO_WEAPON
	
public PreTakeDamage(iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits)
{
	if(g_iWeapon[iAttacker] != NO_WEAPON)
		SetHamParamFloat(4, fDamage * 2)
}

public OnChangeWeapon(id)
{
	if(g_iWeapon[id] == NO_WEAPON || read_data(2) != g_eItems[g_iWeapon[id]][Csw])
		return
		
	if(g_eItems[g_iWeapon[id]][VModel][0])
		set_pev(id, pev_viewmodel2, g_eItems[g_iWeapon[id]][VModel])
		
	if(g_eItems[g_iWeapon[id]][PModel][0])
		set_pev(id, pev_weaponmodel2, g_eItems[g_iWeapon[id]][PModel])
}
	
public Cmd_Shop(id)
{
	if(!is_user_alive(id))
		CC_SendMessage(id, "You need to be alive.")
	else
	{
		new iMenu = menu_create("\rGold Shop", "Shop_Handler")
		new szItem[64], iMoney = cs_get_user_money(id)
		
		for(new CsTeams:iTeam = cs_get_user_team(id), i; i < sizeof(g_eItems); i++)
		{
			if(g_eItems[i][Team] & iTeam)
			{
				if(g_iWeapon[id] == i)
					formatex(szItem, charsmax(szItem), "\d%s \y[OWNED]", g_eItems[i][Name])
				else
					formatex(szItem, charsmax(szItem), "%s%s \r[%i$]", iMoney >= g_eItems[i][Price] ? "\w" : "\d", g_eItems[i][Name], g_eItems[i][Price])
					
				menu_additem(iMenu, szItem)
			}
		}
		
		menu_display(id, iMenu)
	}
	
	return PLUGIN_HANDLED
}

public Shop_Handler(id, iMenu, iItem)
{
	if(iItem != MENU_EXIT && is_user_alive(id))
	{
		if(g_iWeapon[id] == iItem)
			CC_SendMessage(id, "You already have this item.")
		else
		{
			new iMoney = cs_get_user_money(id)
			
			if(iMoney < g_eItems[iItem][Price])
				CC_SendMessage(id, "You don't have enough money to purchase this item.")
			else
			{
				cs_set_user_money(id, iMoney - g_eItems[iItem][Price])
				CC_SendMessage(id, "You have bought ^3%s ^1for ^4%i$", g_eItems[iItem][Name], g_eItems[iItem][Price])
				emit_sound(id, CHAN_ITEM, SOUND_BUY, 1.0, ATTN_NORM, 0, PITCH_NORM)
				g_iWeapon[id] = iItem
				
				#if defined USING_REAPI
					#if defined REPLACE_OLD_WEAPONS
					rg_give_item(id, g_eItems[iItem][Weapon], GT_REPLACE)
					#else
					rg_give_item(id, g_eItems[iItem][Weapon], GT_APPEND)
					#endif
				#else
					#if defined REPLACE_OLD_WEAPONS
					StripWeapons(id, Primary)
					#endif
					
					give_item(id, g_eItems[iItem][Weapon])
				#endif
				
				cs_set_user_bpammo(id, g_eItems[iItem][Csw], g_eItems[iItem][Ammo])
				OnChangeWeapon(id)
			}
		}
	}

	menu_destroy(iMenu)
	return PLUGIN_HANDLED
}
ето и на Respawn Shop-a:

Код за потвърждение: Избери целия код

#include < amxmodx >
#include < amxmisc >
#include < cstrike >
#include < fun >
#include < fakemeta >
#include < engine >
#include < hamsandwich >
#include < nvault >
#include < colorchat >

native get_rank_prefix(id, prefix[], len)
native get_user_level(id);
native get_user_points(id);
native get_user_points_2(id);
native get_max_levels();

new const PLUGIN[ ] = 	"BetterPlay Respawn Shop";
new const VERSION[ ] = 	"1.1";
new const AUTHOR[ ] = 	"Smiley";
new const PREFIX[ ] = 	"[Respawn Shop]";

const ITEMS_LEFT = 	2;
new const PlayerModels[ ][ ] = 
{
	"arctic", "leet", "guerilla", "terror", "gign", "urban", "sas", "gsg9"
}

enum gg_data
{
	item_name[ 33 ],
	item_cost
}

new bool:g_szUsedItem[ 8 ][ 33 ], bool:g_szHeImm[ 33 ];
new const gg_shop[ ][ gg_data ] =
{
	//{ "imeto na item-a", cenata }, 
	
	0,
	{ "200 HP + 200 AP", 20 },
	{ "HE Immunity [from 5 grenades]", 30 },
	{ "Double HE Damage", 30 },
	{ "470 Speed", 15 },
	{ "Invisible", 25 },
	{ "Chameleon", 15 },
	{ "Knife Double Damage", 25 }
}

new iHeImmunes[ 33 ];
new g_szPoints[ 33 ], g_szSync, g_szVault, g_szMaxPlayers, bool:g_szAdmin[ 33 ], itemsleft[ 33 ];

public plugin_init( )
{
	register_plugin( PLUGIN, VERSION, AUTHOR );
	
	register_concmd( "ggshop_give_points", "GivePoints", ADMIN_RCON, "<name/@all> <points>" );
	register_concmd( "ggshop_remove_points", "RemovePoints", ADMIN_RCON, "<name> <points>" );
	
	register_event( "DeathMsg", "EventDeath", "a" );
	register_event( "CurWeapon", "eventCurWeapon", "be", "1=1" ); 
	
	RegisterHam( Ham_Spawn, "player", "fwdPlayerSpawn", 1 );
	RegisterHam( Ham_TakeDamage, "player", "fwdPlayerTakeDamage" );
	
	register_clcmd( "say /shop", "clcmdShop" );
	register_clcmd( "say_team /shop", "clcmdShop" );
	
	g_szSync = CreateHudSyncObj( );
	g_szVault = nvault_open( "RespawnShop_Data" );
	g_szMaxPlayers = get_maxplayers( );
	
	set_task( 60.0, "TaskAdvertising", _, _, _, "b" );
	set_task( 1.0, "task_Hud", _, _, _, "b" );
}

public task_Hud( )
{
	for( new id = 1; id <= g_szMaxPlayers; id++ )
	{
		if( !is_user_connected( id ) || !is_user_alive( id ) ) continue;

		static szPlaceHolder[64]
		get_rank_prefix(id, szPlaceHolder, charsmax(szPlaceHolder))
		
		set_hudmessage( 60, 60, 255, -1.0, 0.86, 0, 0.9, 0.9, 0.1, 0.1, -1 );
		ShowSyncHudMsg( id, g_szSync, "Rank: %s | Level: %i / %i | Rank Points: %i / %i^nHealth: %d | Armor: %d | Token%s: %d | Item%s Left: %d", szPlaceHolder, get_user_level(id), get_max_levels(), get_user_points(id), get_user_points_2(id), get_user_health( id ), get_user_armor( id ), g_szPoints[ id ] == 1 ? "" : "s", g_szPoints[ id ], itemsleft[ id ] == 1 ? "" : "s", itemsleft[ id ] );
	}
}

public GivePoints( id, level, cid )
{
	if( !cmd_access( id, level, cid, 3) ) return PLUGIN_HANDLED;
	
	new arg1[ 64 ], arg2[ 33 ], points;
	read_argv( 1, arg1, charsmax( arg1 ) );
	read_argv( 2, arg2, charsmax( arg2 ) );
	
	points = str_to_num( arg2 );
	if( points <= 0 ) return PLUGIN_HANDLED;
	
	new AdminName[ 64 ];
	get_user_name( id, AdminName, charsmax( AdminName ) );
	
	if( equal( arg1, "@all" ) )
	{
		new iPlayers[ 32 ], iNum, all_index;
		get_players( iPlayers, iNum, "ch" );
		
		for( new i = 0; i < iNum; i++ )
		{
			all_index = iPlayers[ i ];
			g_szPoints[ all_index ] += points;
			SavePoints( all_index );
		}
		
		ColorChat( 0, TEAM_COLOR, "%s^1 ADMIN:^3 %s^1 gave^4 %d^1 Token%s to^3 All Players", PREFIX, AdminName, points, points == 1 ? "" : "s" );
	}
	else
	{
		new target = cmd_target( id, arg1, CMDTARGET_NO_BOTS );
		if( !target ) return PLUGIN_HANDLED;
		
		g_szPoints[ target ] += points;
		SavePoints( target );
		
		new TargetName[ 64 ];
		get_user_name( target, TargetName, charsmax( TargetName ) );
		
		ColorChat( 0, TEAM_COLOR, "%s^1 ADMIN:^3 %s^1 gave^4 %d^1 Token%s to^3 %s.", PREFIX, AdminName, points, points == 1 ? "" : "s", TargetName );
	}

	return PLUGIN_HANDLED;
}

public RemovePoints( id, level, cid )
{
	if( !cmd_access( id, level, cid, 3) ) return PLUGIN_HANDLED;
	
	new arg1[ 64 ], arg2[ 33 ], points;
	read_argv( 1, arg1, charsmax( arg1 ) );
	read_argv( 2, arg2, charsmax( arg2 ) );
	
	new target = cmd_target( id, arg1, CMDTARGET_NO_BOTS );
	if( !target ) return PLUGIN_HANDLED;
		
	points = str_to_num( arg2 );
	if( points <= 0 ) return PLUGIN_HANDLED;
	
	new AdminName[ 64 ];
	get_user_name( id, AdminName, charsmax( AdminName ) );

	g_szPoints[ target ] -= points;
	SavePoints( target );
		
	new TargetName[ 64 ];
	get_user_name( target, TargetName, charsmax( TargetName ) );
		
	ColorChat( 0, TEAM_COLOR, "%s^1 ADMIN:^3 %s^1 removed^4 %d^1 Token%s from^3 %s.", PREFIX, AdminName, points, points == 1 ? "" : "s", TargetName );
	
	return PLUGIN_HANDLED;
}

public client_authorized( id )
{
	LoadPoints( id );
	
	g_szAdmin[ id ] = bool:( get_user_flags( id ) & ADMIN_BAN );
}

public client_disconnected( id )
{
	SavePoints( id );
	
	g_szAdmin[ id ] = false;
}

public EventDeath( )
{
	new killer = read_data( 1 ), victim = read_data( 2 );
	
	if( is_user_connected( killer ) && is_user_alive( killer ) && killer != victim )
	{
		if( cs_get_user_team( killer ) == cs_get_user_team( victim ) )
		{
			new lost_points = 20;
			
			g_szPoints[ killer ] -= lost_points;
			SavePoints( killer );
			
			ColorChat( killer, TEAM_COLOR, "%s^1 You lost^3 %d^4 token%s^1 for killing^3 teammate^1.", PREFIX, lost_points, lost_points == 1 ? "" : "s" );
			lost_points = 0;
		}
		else
		{
			new win_points;
			if( read_data( 3 ) ) win_points = g_szAdmin[ killer ] ? 4 : 2;
			else win_points = g_szAdmin[ killer ] ? 2 : 1;
			
			if( win_points )
			{
				g_szPoints[ killer ] += win_points;
				win_points = 0;
				SavePoints( killer );
			}
		}
	}
}

public clcmdShop( id )
{
	if( cs_get_user_team( id ) == CS_TEAM_SPECTATOR ) 
	{
		return PLUGIN_CONTINUE;
	}
	
	if( !itemsleft[ id ] )
	{
		ColorChat( id, TEAM_COLOR, "%s^1 Please^3 wait^4 next^1 spawn^3 to^4 use^1 the^3 shop^4 again^1.", PREFIX );
		return PLUGIN_CONTINUE;
	}
	
	if( !is_user_alive( id ) )
	{
		ColorChat( id, TEAM_COLOR, "%s^1 Need to be^3 alive to^4 use the^1 shop!", PREFIX );
		return PLUGIN_CONTINUE;
	}
	
	ShowGGShop( id );
	return PLUGIN_CONTINUE;
}

public ShowGGShop( id )
{
	new iTitle[ 256 ];
	formatex( iTitle, charsmax( iTitle ), "\d[ \rRespawn Shop \d]" );

	new menu = menu_create( iTitle, "GGShopHandler" );
	
	for( new i = 1; i < sizeof( gg_shop ); i++ )
	{
		new tempid[ 10 ], g_szItem[ 64 ];
		num_to_str( i, tempid, charsmax( tempid ) );
		
		if( g_szPoints[ id ] < gg_shop[ i ][ item_cost ] || g_szUsedItem[ i ][ id ] )
		{
			formatex( g_szItem, charsmax( g_szItem ), "%s [%d token%s]", gg_shop[ i ][ item_name ], gg_shop[ i ][ item_cost ], gg_shop[ i ][ item_cost ] == 1 ? "" : "s" );
		}
		else
		{
			formatex( g_szItem, charsmax( g_szItem ), "\y%s \w[\r%d \ytoken%s\w]", gg_shop[ i ][ item_name ], gg_shop[ i ][ item_cost ], gg_shop[ i ][ item_cost ] == 1 ? "" : "s" );
		}
		
		menu_additem( menu, g_szItem, tempid, _, menu_makecallback( "GGShopCallback" ) );
	}
	
	menu_display( id, menu, 0 );
}

public GGShopCallback( id, menu, item )
{
	new g_szAccess, g_szInfo[ 3 ], g_szCallback;
	menu_item_getinfo( menu, item, g_szAccess, g_szInfo, charsmax( g_szInfo ), _, _, g_szCallback );
	
	if( g_szPoints[ id ] < gg_shop[ str_to_num( g_szInfo ) ][ item_cost ] || g_szUsedItem[ str_to_num( g_szInfo ) ][ id ] )
	{
		return ITEM_DISABLED;
	}

	return ITEM_ENABLED;
}

public GGShopHandler( id, menu, item )
{
	if( item == MENU_EXIT )
	{
		menu_destroy( menu );
		return PLUGIN_HANDLED;
	}
	
	new iData[ 6 ], iName[ 63 ], iAccess, iCallback;
	menu_item_getinfo( menu, item, iAccess, iData, charsmax( iData ), iName, charsmax( iName ), iCallback );
	
	if( !is_user_alive( id ) ) return PLUGIN_HANDLED;
	new g_szData = str_to_num( iData );
	
	switch( g_szData )
	{
		case 1:
		{
			set_user_health( id, 200 );
			cs_set_user_armor( id, 200, CS_ARMOR_VESTHELM );
			
			GGShopData( id, g_szData );
		}
		case 2:
		{
			g_szHeImm[ id ] = true;
			GGShopData( id, g_szData );
		}
		case 3: GGShopData( id, g_szData );
		case 4:
		{
			set_user_maxspeed( id, 700.0 );
			client_cmd( id, "cl_forwardspeed 700" );
			GGShopData( id, g_szData );
		}
		case 5:
		{
			set_user_rendering( id, kRenderFxGlowShell, 0, 0, 0, kRenderTransColor, 60 );
			GGShopData( id, g_szData );
		}
		case 6:
		{
			cs_set_user_model( id, PlayerModels[ cs_get_user_team( id ) == CS_TEAM_CT ? random_num( 0, 3 ) : random_num( 4,7 ) ] ); 				
			GGShopData( id, g_szData );
		}
		case 7: GGShopData( id, g_szData );
	}
		
	menu_destroy( menu );
	return PLUGIN_HANDLED;
}

stock GGShopData( index, g_Item )
{
	itemsleft[ index ]--;
	g_szUsedItem[ g_Item ][ index ] = true;
	
	g_szPoints[ index ] -= gg_shop[ g_Item ][ item_cost ];
	ColorChat( index, TEAM_COLOR, "%s^3 You^1 bought^4 %s^3.", PREFIX, gg_shop[ g_Item ][ item_name ] );
}

public fwdPlayerSpawn( id )
{
	if( is_user_alive( id ) )
	{
		Reset( id );
	}
}

public fwdPlayerTakeDamage( victim, inflictor, attacker, Float:damage, damagebits )
{
	if( damagebits & ( 1 << 24 ) )
	{
		new Float:gOrigin[ 3 ], Float:tOrigin[ 3 ]; 
		pev( inflictor, pev_origin, gOrigin );
		pev( victim, pev_origin, tOrigin );
	
		if( vector_distance( gOrigin, tOrigin ) > 260.0 ) return HAM_IGNORED;
		
		if( g_szHeImm[ victim ] && iHeImmunes[ victim ] < 5 )
		{		
			iHeImmunes[ victim ]++;
			client_print( victim, print_center, "Immunity from HEGrenades: %d of 5", iHeImmunes[ victim ] );
				
			SetHamParamFloat( 4, 0.0 );
		}
		else
		{
			g_szHeImm[ victim ] = false;
		}
		
		if( g_szUsedItem[ 3 ][ attacker ] && ( 1 <= attacker <= g_szMaxPlayers ) && victim != attacker )
		{
			SetHamParamFloat( 4, ( damage * 2 ) );
		}
		
		else if( !g_szHeImm[ victim ] && !g_szUsedItem[ 3 ][ attacker ] )
		{
			new Float:dmg = random_float( 35.0, 75.0 );
			SetHamParamFloat( 4, dmg );
		}
	}
	else
	{
		if( g_szUsedItem[ 7 ][ attacker ] && ( 1 <= attacker <= g_szMaxPlayers ) && victim != attacker && get_user_weapon( attacker ) == CSW_KNIFE )
		{
			SetHamParamFloat( 4, ( damage * 2 ) );
		}
	}
	
	return HAM_IGNORED;
}

public eventCurWeapon( id )
{
	if( g_szUsedItem[ 4 ][ id ] ) 
	{
		set_user_maxspeed( id, 700.0 );
	}
}

stock Reset( index )
{
	for( new i = 1; i < sizeof( gg_shop ); i++ )
	{
		g_szUsedItem[ i ][ index ] = false;
	}
	
	itemsleft[ index ] = ITEMS_LEFT;
	iHeImmunes[ index ] = 0;
	
	g_szHeImm[ index ] = false;
	
	remove_task( index );
	
	set_user_maxspeed( index, 250.0 );
	client_cmd( index, "cl_forwardspeed 400" );
	
	set_user_rendering( index, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 255 );
	cs_reset_user_model( index );
}

public LoadPoints( id )
{
	if( !is_user_bot( id ) && !is_user_hltv( id ) )
	{
		new vaultdata[ 256 ], points[ 33 ], UserName[ 33 ];
		get_user_name( id, UserName, charsmax( UserName ) );

		format( vaultdata, charsmax( vaultdata ), "%i#", g_szPoints[ id ] );
		nvault_get( g_szVault, UserName, vaultdata, 255 );
		
		replace_all( vaultdata, 255, "#", " " );
		parse( vaultdata, points, 32 );
		
		g_szPoints[ id ] = str_to_num( points );
	}
}

public SavePoints( id )
{
	if( !is_user_bot( id ) && !is_user_hltv( id ) )
	{
		new vaultdata[ 256 ], UserName[ 33 ];
		get_user_name( id, UserName, charsmax( UserName ) );

		format( vaultdata, charsmax( vaultdata ), "%i#", g_szPoints[ id ] );
		nvault_set( g_szVault, UserName, vaultdata );
	}
}

public TaskAdvertising( )
{
	for( new i = 1; i <= 32; i++ )
	{
		if( !is_user_connected( i ) ) continue;
		
		ColorChat( i, TEAM_COLOR, "%s^1 Type^4 /shop^1 to buy^3 items^1.", PREFIX );
	}
}
Благодаря предварително.
Последно промяна от atmax на 21 Дек 2019, 14:41, променено общо 1 път.
Rest in peace my friend I always will remember you! 🖤👊

Аватар
OciXCrom
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Обратна връзка:

Свързване на два плъгина.

Мнение от OciXCrom » 03 Яну 2020, 14:33

Добави информация за плъгините в заглавието на темата.

Добавено преди 34 минути 3 секунди:
Свързване на BetterPlay Respawn Shop със Golden Shop.

Код за потвърждение: Избери целия код

#include <amxmodx>
#include <cromchat>
#include <cstrike>
#include <fakemeta>
#include <fun>
#include <hamsandwich>

native ggshop_get_user_tokens(id)
native ggshop_set_user_tokens(id, iPoints)

//#define USING_REAPI
#define REPLACE_OLD_WEAPONS

#if defined USING_REAPI
	#include <reapi>
#else
	#if defined REPLACE_OLD_WEAPONS
		#include <stripweapons>
	#endif
#endif

#define PLUGIN_VERSION "1.0+tokens"
#define SOUND_BUY "items/gunpickup2.wav"
#define NO_WEAPON -1

enum _:ItemInfo
{
	Name[32],
	Price,
	Weapon[16],
	Ammo,
	Csw,
	VModel[32],
	PModel[32],
	CsTeams:Team
}

new const g_eItems[][ItemInfo] =
{
	/* "Name", Price, "weapon_id", Bullets, CSW_ID, "v_model", "p_model", "team" */
	{ "Golden Deagle", 	5000, 	"weapon_deagle", 	35, 	CSW_DEAGLE, 	"models/v_deagle.mdl", 		"models/p_deagle.mdl", 		CS_TEAM_CT },
	{ "Golden M4A1", 	10000, 	"weapon_m4a1", 		90, 	CSW_M4A1, 		"models/v_m4a1.mdl", 		"models/p_m4a1.mdl", 		CS_TEAM_CT },
	{ "Golden Glock", 	5000, 	"weapon_glock18", 	30, 	CSW_GLOCK18, 	"models/v_glock18.mdl",	 	"models/p_glock18.mdl", 	CS_TEAM_T },
	{ "Golden AK47", 	10000, 	"weapon_ak47", 		90, 	CSW_AWP, 		"models/v_ak47.mdl", 		"models/p_ak47.mdl",	 	CS_TEAM_T },
	{ "Golden AWP", 	16000, 	"weapon_awp", 		30, 	CSW_AWP, 		"models/v_awp.mdl", 		"models/p_awp.mdl",			CS_TEAM_CT|CS_TEAM_T }
}

new g_iWeapon[33]

public plugin_init()
{
	register_plugin("Golden Shop", PLUGIN_VERSION, "OciXCrom")
	register_cvar("CRXGoldenShop", PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY|FCVAR_UNLOGGED)
	register_event("CurWeapon", "OnChangeWeapon", "be", "1=1")
	RegisterHam(Ham_Spawn, "player", "OnPlayerSpawn", 1)
	RegisterHam(Ham_TakeDamage, "player", "PreTakeDamage", 0)
	register_clcmd("say /gold", "Cmd_Shop")
	register_clcmd("say_team /gold", "Cmd_Shop")
	CC_SetPrefix("[&x04GOLD&x01]")
}

public plugin_precache()
{
	precache_sound(SOUND_BUY)

	for(new i; i < sizeof(g_eItems); i++)
	{
		if(g_eItems[i][VModel][0])
			precache_model(g_eItems[i][VModel])

		if(g_eItems[i][PModel][0])
			precache_model(g_eItems[i][PModel])
	}
}

public client_putinserver(id)
	g_iWeapon[id] = NO_WEAPON

public OnPlayerSpawn(id)
	g_iWeapon[id] = NO_WEAPON

public PreTakeDamage(iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits)
{
	if(g_iWeapon[iAttacker] != NO_WEAPON)
		SetHamParamFloat(4, fDamage * 2)
}

public OnChangeWeapon(id)
{
	if(g_iWeapon[id] == NO_WEAPON || read_data(2) != g_eItems[g_iWeapon[id]][Csw])
		return

	if(g_eItems[g_iWeapon[id]][VModel][0])
		set_pev(id, pev_viewmodel2, g_eItems[g_iWeapon[id]][VModel])

	if(g_eItems[g_iWeapon[id]][PModel][0])
		set_pev(id, pev_weaponmodel2, g_eItems[g_iWeapon[id]][PModel])
}

public Cmd_Shop(id)
{
	if(!is_user_alive(id))
		CC_SendMessage(id, "You need to be alive.")
	else
	{
		new iMenu = menu_create("\rGold Shop", "Shop_Handler")
		new szItem[64], iMoney = ggshop_get_user_tokens(id)

		for(new CsTeams:iTeam = cs_get_user_team(id), i; i < sizeof(g_eItems); i++)
		{
			if(g_eItems[i][Team] & iTeam)
			{
				if(g_iWeapon[id] == i)
					formatex(szItem, charsmax(szItem), "\d%s \y[OWNED]", g_eItems[i][Name])
				else
					formatex(szItem, charsmax(szItem), "%s%s \r[%i tokens]", iMoney >= g_eItems[i][Price] ? "\w" : "\d", g_eItems[i][Name], g_eItems[i][Price])

				menu_additem(iMenu, szItem)
			}
		}

		menu_display(id, iMenu)
	}

	return PLUGIN_HANDLED
}

public Shop_Handler(id, iMenu, iItem)
{
	if(iItem != MENU_EXIT && is_user_alive(id))
	{
		if(g_iWeapon[id] == iItem)
			CC_SendMessage(id, "You already have this item.")
		else
		{
			new iMoney = ggshop_get_user_tokens(id)

			if(iMoney < g_eItems[iItem][Price])
				CC_SendMessage(id, "You don't have enough tokens to purchase this item.")
			else
			{
				ggshop_set_user_tokens(id, iMoney - g_eItems[iItem][Price])
				CC_SendMessage(id, "You have bought ^3%s ^1for ^4%i tokens", g_eItems[iItem][Name], g_eItems[iItem][Price])
				emit_sound(id, CHAN_ITEM, SOUND_BUY, 1.0, ATTN_NORM, 0, PITCH_NORM)
				g_iWeapon[id] = iItem

				#if defined USING_REAPI
					#if defined REPLACE_OLD_WEAPONS
					rg_give_item(id, g_eItems[iItem][Weapon], GT_REPLACE)
					#else
					rg_give_item(id, g_eItems[iItem][Weapon], GT_APPEND)
					#endif
				#else
					#if defined REPLACE_OLD_WEAPONS
					StripWeapons(id, Primary)
					#endif

					give_item(id, g_eItems[iItem][Weapon])
				#endif

				cs_set_user_bpammo(id, g_eItems[iItem][Csw], g_eItems[iItem][Ammo])
				OnChangeWeapon(id)
			}
		}
	}

	menu_destroy(iMenu)
	return PLUGIN_HANDLED
}

Код за потвърждение: Избери целия код

#include < amxmodx >
#include < amxmisc >
#include < cstrike >
#include < fun >
#include < fakemeta >
#include < engine >
#include < hamsandwich >
#include < nvault >
#include < colorchat >

native get_rank_prefix(id, prefix[], len)
native get_user_level(id);
native get_user_points(id);
native get_user_points_2(id);
native get_max_levels();

new const PLUGIN[ ] = 	"BetterPlay Respawn Shop";
new const VERSION[ ] = 	"1.1";
new const AUTHOR[ ] = 	"Smiley";
new const PREFIX[ ] = 	"[Respawn Shop]";

const ITEMS_LEFT = 	2;
new const PlayerModels[ ][ ] =
{
	"arctic", "leet", "guerilla", "terror", "gign", "urban", "sas", "gsg9"
}

enum gg_data
{
	item_name[ 33 ],
	item_cost
}

new bool:g_szUsedItem[ 8 ][ 33 ], bool:g_szHeImm[ 33 ];
new const gg_shop[ ][ gg_data ] =
{
	//{ "imeto na item-a", cenata },

	0,
	{ "200 HP + 200 AP", 20 },
	{ "HE Immunity [from 5 grenades]", 30 },
	{ "Double HE Damage", 30 },
	{ "470 Speed", 15 },
	{ "Invisible", 25 },
	{ "Chameleon", 15 },
	{ "Knife Double Damage", 25 }
}

new iHeImmunes[ 33 ];
new g_szPoints[ 33 ], g_szSync, g_szVault, g_szMaxPlayers, bool:g_szAdmin[ 33 ], itemsleft[ 33 ];

public plugin_init( )
{
	register_plugin( PLUGIN, VERSION, AUTHOR );

	register_concmd( "ggshop_give_points", "GivePoints", ADMIN_RCON, "<name/@all> <points>" );
	register_concmd( "ggshop_remove_points", "RemovePoints", ADMIN_RCON, "<name> <points>" );

	register_event( "DeathMsg", "EventDeath", "a" );
	register_event( "CurWeapon", "eventCurWeapon", "be", "1=1" );

	RegisterHam( Ham_Spawn, "player", "fwdPlayerSpawn", 1 );
	RegisterHam( Ham_TakeDamage, "player", "fwdPlayerTakeDamage" );

	register_clcmd( "say /shop", "clcmdShop" );
	register_clcmd( "say_team /shop", "clcmdShop" );

	g_szSync = CreateHudSyncObj( );
	g_szVault = nvault_open( "RespawnShop_Data" );
	g_szMaxPlayers = get_maxplayers( );

	set_task( 60.0, "TaskAdvertising", _, _, _, "b" );
	set_task( 1.0, "task_Hud", _, _, _, "b" );
}

/* OciXCrom: added natives for get/set tokens */

public plugin_natives()
{
	register_native("ggshop_get_user_tokens", "_ggshop_get_user_tokens")
	register_native("ggshop_set_user_tokens", "_ggshop_set_user_tokens")
}

public _ggshop_get_user_tokens(iPlugin, iParams)
{
	return g_szPoints[get_param(1)]
}

public _ggshop_set_user_tokens(iPlugin, iParams)
{
	g_szPoints[get_param(1)] = get_param(2)
}

public task_Hud( )
{
	for( new id = 1; id <= g_szMaxPlayers; id++ )
	{
		if( !is_user_connected( id ) || !is_user_alive( id ) ) continue;

		static szPlaceHolder[64]
		get_rank_prefix(id, szPlaceHolder, charsmax(szPlaceHolder))

		set_hudmessage( 60, 60, 255, -1.0, 0.86, 0, 0.9, 0.9, 0.1, 0.1, -1 );
		ShowSyncHudMsg( id, g_szSync, "Rank: %s | Level: %i / %i | Rank Points: %i / %i^nHealth: %d | Armor: %d | Token%s: %d | Item%s Left: %d", szPlaceHolder, get_user_level(id), get_max_levels(), get_user_points(id), get_user_points_2(id), get_user_health( id ), get_user_armor( id ), g_szPoints[ id ] == 1 ? "" : "s", g_szPoints[ id ], itemsleft[ id ] == 1 ? "" : "s", itemsleft[ id ] );
	}
}

public GivePoints( id, level, cid )
{
	if( !cmd_access( id, level, cid, 3) ) return PLUGIN_HANDLED;

	new arg1[ 64 ], arg2[ 33 ], points;
	read_argv( 1, arg1, charsmax( arg1 ) );
	read_argv( 2, arg2, charsmax( arg2 ) );

	points = str_to_num( arg2 );
	if( points <= 0 ) return PLUGIN_HANDLED;

	new AdminName[ 64 ];
	get_user_name( id, AdminName, charsmax( AdminName ) );

	if( equal( arg1, "@all" ) )
	{
		new iPlayers[ 32 ], iNum, all_index;
		get_players( iPlayers, iNum, "ch" );

		for( new i = 0; i < iNum; i++ )
		{
			all_index = iPlayers[ i ];
			g_szPoints[ all_index ] += points;
			SavePoints( all_index );
		}

		ColorChat( 0, TEAM_COLOR, "%s^1 ADMIN:^3 %s^1 gave^4 %d^1 Token%s to^3 All Players", PREFIX, AdminName, points, points == 1 ? "" : "s" );
	}
	else
	{
		new target = cmd_target( id, arg1, CMDTARGET_NO_BOTS );
		if( !target ) return PLUGIN_HANDLED;

		g_szPoints[ target ] += points;
		SavePoints( target );

		new TargetName[ 64 ];
		get_user_name( target, TargetName, charsmax( TargetName ) );

		ColorChat( 0, TEAM_COLOR, "%s^1 ADMIN:^3 %s^1 gave^4 %d^1 Token%s to^3 %s.", PREFIX, AdminName, points, points == 1 ? "" : "s", TargetName );
	}

	return PLUGIN_HANDLED;
}

public RemovePoints( id, level, cid )
{
	if( !cmd_access( id, level, cid, 3) ) return PLUGIN_HANDLED;

	new arg1[ 64 ], arg2[ 33 ], points;
	read_argv( 1, arg1, charsmax( arg1 ) );
	read_argv( 2, arg2, charsmax( arg2 ) );

	new target = cmd_target( id, arg1, CMDTARGET_NO_BOTS );
	if( !target ) return PLUGIN_HANDLED;

	points = str_to_num( arg2 );
	if( points <= 0 ) return PLUGIN_HANDLED;

	new AdminName[ 64 ];
	get_user_name( id, AdminName, charsmax( AdminName ) );

	g_szPoints[ target ] -= points;
	SavePoints( target );

	new TargetName[ 64 ];
	get_user_name( target, TargetName, charsmax( TargetName ) );

	ColorChat( 0, TEAM_COLOR, "%s^1 ADMIN:^3 %s^1 removed^4 %d^1 Token%s from^3 %s.", PREFIX, AdminName, points, points == 1 ? "" : "s", TargetName );

	return PLUGIN_HANDLED;
}

public client_authorized( id )
{
	LoadPoints( id );

	g_szAdmin[ id ] = bool:( get_user_flags( id ) & ADMIN_BAN );
}

public client_disconnected( id )
{
	SavePoints( id );

	g_szAdmin[ id ] = false;
}

public EventDeath( )
{
	new killer = read_data( 1 ), victim = read_data( 2 );

	if( is_user_connected( killer ) && is_user_alive( killer ) && killer != victim )
	{
		if( cs_get_user_team( killer ) == cs_get_user_team( victim ) )
		{
			new lost_points = 20;

			g_szPoints[ killer ] -= lost_points;
			SavePoints( killer );

			ColorChat( killer, TEAM_COLOR, "%s^1 You lost^3 %d^4 token%s^1 for killing^3 teammate^1.", PREFIX, lost_points, lost_points == 1 ? "" : "s" );
			lost_points = 0;
		}
		else
		{
			new win_points;
			if( read_data( 3 ) ) win_points = g_szAdmin[ killer ] ? 4 : 2;
			else win_points = g_szAdmin[ killer ] ? 2 : 1;

			if( win_points )
			{
				g_szPoints[ killer ] += win_points;
				win_points = 0;
				SavePoints( killer );
			}
		}
	}
}

public clcmdShop( id )
{
	if( cs_get_user_team( id ) == CS_TEAM_SPECTATOR )
	{
		return PLUGIN_CONTINUE;
	}

	if( !itemsleft[ id ] )
	{
		ColorChat( id, TEAM_COLOR, "%s^1 Please^3 wait^4 next^1 spawn^3 to^4 use^1 the^3 shop^4 again^1.", PREFIX );
		return PLUGIN_CONTINUE;
	}

	if( !is_user_alive( id ) )
	{
		ColorChat( id, TEAM_COLOR, "%s^1 Need to be^3 alive to^4 use the^1 shop!", PREFIX );
		return PLUGIN_CONTINUE;
	}

	ShowGGShop( id );
	return PLUGIN_CONTINUE;
}

public ShowGGShop( id )
{
	new iTitle[ 256 ];
	formatex( iTitle, charsmax( iTitle ), "\d[ \rRespawn Shop \d]" );

	new menu = menu_create( iTitle, "GGShopHandler" );

	for( new i = 1; i < sizeof( gg_shop ); i++ )
	{
		new tempid[ 10 ], g_szItem[ 64 ];
		num_to_str( i, tempid, charsmax( tempid ) );

		if( g_szPoints[ id ] < gg_shop[ i ][ item_cost ] || g_szUsedItem[ i ][ id ] )
		{
			formatex( g_szItem, charsmax( g_szItem ), "%s [%d token%s]", gg_shop[ i ][ item_name ], gg_shop[ i ][ item_cost ], gg_shop[ i ][ item_cost ] == 1 ? "" : "s" );
		}
		else
		{
			formatex( g_szItem, charsmax( g_szItem ), "\y%s \w[\r%d \ytoken%s\w]", gg_shop[ i ][ item_name ], gg_shop[ i ][ item_cost ], gg_shop[ i ][ item_cost ] == 1 ? "" : "s" );
		}

		menu_additem( menu, g_szItem, tempid, _, menu_makecallback( "GGShopCallback" ) );
	}

	menu_display( id, menu, 0 );
}

public GGShopCallback( id, menu, item )
{
	new g_szAccess, g_szInfo[ 3 ], g_szCallback;
	menu_item_getinfo( menu, item, g_szAccess, g_szInfo, charsmax( g_szInfo ), _, _, g_szCallback );

	if( g_szPoints[ id ] < gg_shop[ str_to_num( g_szInfo ) ][ item_cost ] || g_szUsedItem[ str_to_num( g_szInfo ) ][ id ] )
	{
		return ITEM_DISABLED;
	}

	return ITEM_ENABLED;
}

public GGShopHandler( id, menu, item )
{
	if( item == MENU_EXIT )
	{
		menu_destroy( menu );
		return PLUGIN_HANDLED;
	}

	new iData[ 6 ], iName[ 63 ], iAccess, iCallback;
	menu_item_getinfo( menu, item, iAccess, iData, charsmax( iData ), iName, charsmax( iName ), iCallback );

	if( !is_user_alive( id ) ) return PLUGIN_HANDLED;
	new g_szData = str_to_num( iData );

	switch( g_szData )
	{
		case 1:
		{
			set_user_health( id, 200 );
			cs_set_user_armor( id, 200, CS_ARMOR_VESTHELM );

			GGShopData( id, g_szData );
		}
		case 2:
		{
			g_szHeImm[ id ] = true;
			GGShopData( id, g_szData );
		}
		case 3: GGShopData( id, g_szData );
		case 4:
		{
			set_user_maxspeed( id, 700.0 );
			client_cmd( id, "cl_forwardspeed 700" );
			GGShopData( id, g_szData );
		}
		case 5:
		{
			set_user_rendering( id, kRenderFxGlowShell, 0, 0, 0, kRenderTransColor, 60 );
			GGShopData( id, g_szData );
		}
		case 6:
		{
			cs_set_user_model( id, PlayerModels[ cs_get_user_team( id ) == CS_TEAM_CT ? random_num( 0, 3 ) : random_num( 4,7 ) ] );
			GGShopData( id, g_szData );
		}
		case 7: GGShopData( id, g_szData );
	}

	menu_destroy( menu );
	return PLUGIN_HANDLED;
}

stock GGShopData( index, g_Item )
{
	itemsleft[ index ]--;
	g_szUsedItem[ g_Item ][ index ] = true;

	g_szPoints[ index ] -= gg_shop[ g_Item ][ item_cost ];
	ColorChat( index, TEAM_COLOR, "%s^3 You^1 bought^4 %s^3.", PREFIX, gg_shop[ g_Item ][ item_name ] );
}

public fwdPlayerSpawn( id )
{
	if( is_user_alive( id ) )
	{
		Reset( id );
	}
}

public fwdPlayerTakeDamage( victim, inflictor, attacker, Float:damage, damagebits )
{
	if( damagebits & ( 1 << 24 ) )
	{
		new Float:gOrigin[ 3 ], Float:tOrigin[ 3 ];
		pev( inflictor, pev_origin, gOrigin );
		pev( victim, pev_origin, tOrigin );

		if( vector_distance( gOrigin, tOrigin ) > 260.0 ) return HAM_IGNORED;

		if( g_szHeImm[ victim ] && iHeImmunes[ victim ] < 5 )
		{
			iHeImmunes[ victim ]++;
			client_print( victim, print_center, "Immunity from HEGrenades: %d of 5", iHeImmunes[ victim ] );

			SetHamParamFloat( 4, 0.0 );
		}
		else
		{
			g_szHeImm[ victim ] = false;
		}

		if( g_szUsedItem[ 3 ][ attacker ] && ( 1 <= attacker <= g_szMaxPlayers ) && victim != attacker )
		{
			SetHamParamFloat( 4, ( damage * 2 ) );
		}

		else if( !g_szHeImm[ victim ] && !g_szUsedItem[ 3 ][ attacker ] )
		{
			new Float:dmg = random_float( 35.0, 75.0 );
			SetHamParamFloat( 4, dmg );
		}
	}
	else
	{
		if( g_szUsedItem[ 7 ][ attacker ] && ( 1 <= attacker <= g_szMaxPlayers ) && victim != attacker && get_user_weapon( attacker ) == CSW_KNIFE )
		{
			SetHamParamFloat( 4, ( damage * 2 ) );
		}
	}

	return HAM_IGNORED;
}

public eventCurWeapon( id )
{
	if( g_szUsedItem[ 4 ][ id ] )
	{
		set_user_maxspeed( id, 700.0 );
	}
}

stock Reset( index )
{
	for( new i = 1; i < sizeof( gg_shop ); i++ )
	{
		g_szUsedItem[ i ][ index ] = false;
	}

	itemsleft[ index ] = ITEMS_LEFT;
	iHeImmunes[ index ] = 0;

	g_szHeImm[ index ] = false;

	remove_task( index );

	set_user_maxspeed( index, 250.0 );
	client_cmd( index, "cl_forwardspeed 400" );

	set_user_rendering( index, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 255 );
	cs_reset_user_model( index );
}

public LoadPoints( id )
{
	if( !is_user_bot( id ) && !is_user_hltv( id ) )
	{
		new vaultdata[ 256 ], points[ 33 ], UserName[ 33 ];
		get_user_name( id, UserName, charsmax( UserName ) );

		format( vaultdata, charsmax( vaultdata ), "%i#", g_szPoints[ id ] );
		nvault_get( g_szVault, UserName, vaultdata, 255 );

		replace_all( vaultdata, 255, "#", " " );
		parse( vaultdata, points, 32 );

		g_szPoints[ id ] = str_to_num( points );
	}
}

public SavePoints( id )
{
	if( !is_user_bot( id ) && !is_user_hltv( id ) )
	{
		new vaultdata[ 256 ], UserName[ 33 ];
		get_user_name( id, UserName, charsmax( UserName ) );

		format( vaultdata, charsmax( vaultdata ), "%i#", g_szPoints[ id ] );
		nvault_set( g_szVault, UserName, vaultdata );
	}
}

public TaskAdvertising( )
{
	for( new i = 1; i <= 32; i++ )
	{
		if( !is_user_connected( i ) ) continue;

		ColorChat( i, TEAM_COLOR, "%s^1 Type^4 /shop^1 to buy^3 items^1.", PREFIX );
	}
}


Последно издигане atmax от 03 Яну 2020, 14:33

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