Код за потвърждение: Избери целия код
public plugin_natives()
{
register_native("costumes_get_cash", "_costumes_get_cash")
register_native("costumes_set_cash", "_costumes_set_cash")
}
public _costumes_get_cash(iPlugin, iParams)
{
return g_vars[get_param(1)][g_cash]
}
public _costumes_set_cash(iPlugin, iParams)
{
g_vars[get_param(1)][g_cash] = get_param(2)
}
Код за потвърждение: Избери целия код
#if defined _cshop_settings_included
#endinput
#endif
native costumes_get_cash(id)
native costumes_set_cash(id, amount)
#define _cshop_settings_included
#define DEFAULT_SOUND "items/gunpickup2.wav"
#define FLAG_ADMIN ADMIN_BAN
#define LANG_TYPE LANG_SERVER
#define MAX_ITEMS 100
/*
* Change the lines below if you want to use a native for your money currency, e.g. Ammo Packs, BaseBuilder Credits, JBPacks, etc.
* Example (%1 = id | %2 = amount):
native zp_get_user_ammo_packs(id)
native zp_set_user_ammo_packs(id, amount)
#define get_user_money(%1) zp_get_user_ammo_packs(%1)
#define set_user_money(%1,%2) zp_set_user_ammo_packs(%1, %2)
*/
#define get_user_money(%1) costumes_get_cash(%1)
#define set_user_money(%1,%2) costumes_set_cash(%1, %2)
/* Don't touch this line unless you know what you're doing */
#define take_user_money(%1,%2) set_user_money(%1, get_user_money(%1) - %2)