native zp_gamemodes_start(game_mode_id, target_player = RANDOM_TARGET_PLAYER)
game_mode_id | A valid game mode ID. |
target_player | Player ID to be passed to game mode (optional). |
Forces a game mode to start.
True on success, false if game mode can't start.
This documentation was automatically generated using pawn-docgen made by xPaw for AlliedMods.