Function | Description |
---|---|
zp_core_is_zombie | Returns whether a player is a zombie. |
zp_core_is_first_zombie | Returns whether a player is the first zombie. |
zp_core_is_last_zombie | Returns whether a player is the last zombie. |
zp_core_is_last_human | Returns whether a player is the last human. |
zp_core_get_zombie_count | Returns number of alive zombies. |
zp_core_get_human_count | Returns number of alive humans. |
zp_core_infect | Turns a player into a zombie. |
zp_core_cure | Turns a player into a human. |
zp_core_force_infect | Forces a player to become a zombie/human. Note: use this only when previous checks need to be skipped. |
zp_core_force_cure | This function has no description. |
zp_core_respawn_as_zombie | Sets whether the player will be respawned as zombie or human. |
zp_fw_core_infect | Called when a player gets infected. |
zp_fw_core_infect_post | This function has no description. |
zp_fw_core_cure | Called when a player turns back to human. |
zp_fw_core_cure_post | This function has no description. |
zp_fw_core_infect_pre | Called on a player infect/cure attempt. You can block it by returning PLUGIN_HANDLED in your plugin. |
zp_fw_core_cure_pre | This function has no description. |
zp_fw_core_last_zombie | Called when a player becomes the last zombie/human. Note: This is called for the first zombie too. |
zp_fw_core_last_human | This function has no description. |
zp_fw_core_spawn_post | Called when a player spawns, before applying human/zombie attributes to him. |
This documentation was automatically generated using pawn-docgen made by xPaw for AlliedMods.