native zp_infect_user(id, infector = 0, silent = 0, rewards = 0)
id | Player index to be infected. |
infector | Player index who infected him (optional). |
silent | If set, there will be no HUD messages or infection sounds. |
rewards | Whether to show DeathMsg and reward frags, hp, and ammo packs to infector. |
Forces a player to become a zombie. Note: Unavailable for last human/survivor/sniper.
True on success, false otherwise.
This documentation was automatically generated using pawn-docgen made by xPaw for AlliedMods.