native ze_set_zombie_speed(id, iSpeed);
id | Client index. |
iSpeed | Speed to set this zombie to. |
Description: Set this zombie speed to custom value.
true | If set successfully false | If this player not connected
If player not connected.
This native will set custom speed for this zombie and will not use value defined in ze_zombie_speed cvar This is limited by sv_maxspeed cvar. This will throw error in case of invalid player.
This documentation was automatically generated using pawn-docgen made by xPaw for AlliedMods.