// Settings file. #define ZE_SETTING_RESOURCES "zombie_escape.ini" // Max Extra-Items #define MAX_EXTRA_ITEMS 60 // Team constants, use them in ze_roundend() forward enum (+=1) { ZE_TEAM_ZOMBIE = 1, ZE_TEAM_HUMAN } // Items returns used in ze_select_item_pre() enum (+=1) { ZE_WRONG_ITEM = -1, ZE_ITEM_AVAILABLE, ZE_ITEM_UNAVAILABLE, ZE_ITEM_DONT_SHOW } // General forwards return values enum (+=1) { ZE_CONTINUE = 0, ZE_STOP } // Game mode return value. enum (+=1) { ZE_WRONG_GAME = -1 } // Used in ze_resource.sma const MAX_MODEL_LENGTH = 64 const MAX_SOUND_LENGTH = 64 // Public Variables. public pGameModeStatus = 0 // Forwards
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