enum MapNameType { MNT_TRUE, // return the original map name independant of the name set with via rh_set_mapname MNT_SET // return the name of the current map };
enum ResourceType_t { t_sound = 0, t_skin, t_model, t_decal, t_generic, t_eventscript, t_world, // Fake type for world, is really t_model rt_unk, rt_max };
#define SND_EMIT2_NOPAS BIT(0) // Never to check PAS #define SND_EMIT2_INVOKER BIT(1) // Do not send to the client invoker
enum EngineFunc { /* * Description: - * Params: (const recipients, const entity, const channel, const sample[], const volume, Float:attenuation, const fFlags, const pitch) */ RH_SV_StartSound = BEGIN_FUNC_REGION(engine), /* * Description: - * Params: (const client, bool:crash, const fmt[]) */ RH_SV_DropClient, /* * Description: - * Params: (const runPhysics) */ RH_SV_ActivateServer, /* * Description: - * Params: (pcvar, const value[]) */ RH_Cvar_DirectSet, /* * Description: Receiver is player index or 0 when update will be sended to all. * Params: (const client, buffer, const receiver) */ RH_SV_WriteFullClientUpdate, /* * Description: - * Params: (const classname[]) */ RH_GetEntityInit, /* * Description: Called after processing a client connection request. * Params: (const client) */ RH_ClientConnected, /* * Description: Called when processing a 'connect' client connectionless packet. * Params: () */ RH_SV_ConnectClient, /* * Description: Called when client it's in the scoreboard * Params: (const this) */ RH_SV_EmitPings, /* * Description: Called when an entity is created. * Return type: Edict * (Entity index) * Params: () */ RH_ED_Alloc, /* * Description: Called when an entity is removed (freed from server). * Params: (const entity) */ RH_ED_Free, /* * Description: Called when a message is being sent to the server's console. * Params: (const string[]) */ RH_Con_Printf, /* * Description: Called when a player's userinfo is being checked. * Params: (adr, buffer, bool:reconnect, reconnectSlot, name[]) * * @note Param adr is unused, guaranteed to return nothing also, don't send anything through it. * @note In order for param name work, hook needs to be registered as Post. */ RH_SV_CheckUserInfo, /* * Description: Called when a generic resource is being added to generic precache list. * Return type: int * Params: (const string[]) */ RH_PF_precache_generic_I, /* * Description: Called when a model is being added to model precache list. * Return type: int * Params: (const string[]) */ RH_PF_precache_model_I, /* * Description: Called when a sound is being added to sound precache list. * Return type: int * Params: (const string[]) */ RH_PF_precache_sound_I, /* * Description: Called when an event is being added to event precache list. * Return type: int * Params: (const string[]) */ RH_EV_Precache, /* * Description: Called when a resource is being added to resource list. * Params: (ResourceType_t:type, const filename[], size, flags, index) */ RH_SV_AddResource, /* * Description: Called when message is being printed to client console. * Params: (const string[]) */ RH_SV_ClientPrintf, /* * Description: Called when a command is being sent to server. * Params: (const cmd[], source, id) */ RH_ExecuteServerStringCmd, /* * Description: Called before adding an entity to the physents of a player. * Return type: bool * Params: (const entity, const client) */ RH_SV_AllowPhysent, };
enum EntVars { /* * Description: - * Member type: string_t * Get params: get_entvar(index, EntVars:var, dest[], const lenght); * Set params: set_entvar(index, EntVars:var, const source[]); */ var_classname = BEGIN_MEMBER_REGION(entvars), /* * Description: - * Member type: string_t * Get params: get_entvar(index, EntVars:var, dest[], const lenght); * Set params: set_entvar(index, EntVars:var, const source[]); */ var_globalname, /* * Description: - * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_origin, /* * Description: - * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_oldorigin, /* * Description: - * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_velocity, /* * Description: - * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_basevelocity, /* * Description: Base velocity that was passed in to server physics so client can predict conveyors correctly. Server zeroes it, so we need to it store here, too. * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_clbasevelocity, /* * Description: - * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_movedir, /* * Description: Angles model. * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_angles, /* * Description: Angle velocity (degrees per second). * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_avelocity, /* * Description: Auto-decaying view angle adjustment. * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_punchangle, /* * Description: View angle (player only). * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_v_angle, /* * Description: - * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_endpos, /* * Description: - * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_startpos, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_impacttime, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_starttime, /* * Description: 0:nothing, 1:force view angles, 2:add avelocity * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_fixangle, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_idealpitch, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_pitch_speed, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_ideal_yaw, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_yaw_speed, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_modelindex, /* * Description: - * Member type: string_t * Get params: get_entvar(index, EntVars:var, dest[], const lenght); * Set params: set_entvar(index, EntVars:var, const source[]); */ var_model, /* * Description: Player's viewmodel. * Member type: string_t * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, const source[]); */ var_viewmodel, /* * Description: The model that other players see. * Member type: string_t * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, const source[]); */ var_weaponmodel, /* * Description: BB min translated to world coord. * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_absmin, /* * Description: BB max translated to world coord. * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_absmax, /* * Description: Local BB min. * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_mins, /* * Description: Local BB max. * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_maxs, /* * Description: maxs - mins * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_size, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_ltime, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_nextthink, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_movetype, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_solid, /* * Description: Skin selection for studio models. * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_skin, /* * Description: Sub-model selection for studio models. * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_body, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_effects, /* * Description: % of "normal" gravity. * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_gravity, /* * Description: Inverse elasticity of MOVETYPE_BOUNCE * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_friction, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_light_level, /* * Description: Animation sequence. * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_sequence, /* * Description: Movement animation sequence for player (0 for none) * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_gaitsequence, /* * Description: % playback position in animation sequences (0..255) * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_frame, /* * Description: World time when frame was set. * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_animtime, /* * Description: Animation playback rate (-8x to 8x) * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_framerate, /* * Description: Bone controller setting (0..255) * Member type: byte [4] * Get params: get_entvar(index, EntVars:var, element); * Set params: set_entvar(index, EntVars:var, value, element); */ var_controller, /* * Description: Blending amount between sub-sequences (0..255) * Member type: byte [2] * Get params: get_entvar(index, EntVars:var, element); * Set params: set_entvar(index, EntVars:var, value, element); */ var_blending, /* * Description: Sprite rendering scale (0..255) * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_scale, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_rendermode, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_renderamt, /* * Description: - * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_rendercolor, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_renderfx, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_health, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_frags, /* * Description: bit mask for available weapons * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_weapons, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_takedamage, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_deadflag, /* * Description: eye position * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_view_ofs, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_button, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_impulse, /* * Description: Entity pointer when linked into a linked list. * Member type: struct edict_s * * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_chain, /* * Description: - * Member type: struct edict_s * * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_dmg_inflictor, /* * Description: - * Member type: struct edict_s * * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_enemy, /* * Description: Entity pointer when MOVETYPE_FOLLOW * Member type: struct edict_s * * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_aiment, /* * Description: - * Member type: struct edict_s * * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_owner, /* * Description: - * Member type: struct edict_s * * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_groundentity, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_spawnflags, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_flags, /* * Description: lowbyte topcolor, highbyte bottomcolor * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_colormap, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_team, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_max_health, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_teleport_time, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_armortype, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_armorvalue, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_waterlevel, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_watertype, /* * Description: - * Member type: string_t * Get params: get_entvar(index, EntVars:var, dest[], const lenght); * Set params: set_entvar(index, EntVars:var, const source[]); */ var_target, /* * Description: - * Member type: string_t * Get params: get_entvar(index, EntVars:var, dest[], const lenght); * Set params: set_entvar(index, EntVars:var, const source[]); */ var_targetname, /* * Description: - * Member type: string_t * Get params: get_entvar(index, EntVars:var, dest[], const lenght); * Set params: set_entvar(index, EntVars:var, const source[]); */ var_netname, /* * Description: - * Member type: string_t * Get params: get_entvar(index, EntVars:var, dest[], const lenght); * Set params: set_entvar(index, EntVars:var, const source[]); */ var_message, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_dmg_take, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_dmg_save, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_dmg, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_dmgtime, /* * Description: - * Member type: string_t * Get params: get_entvar(index, EntVars:var, dest[], const lenght); * Set params: set_entvar(index, EntVars:var, const source[]); */ var_noise, /* * Description: - * Member type: string_t * Get params: get_entvar(index, EntVars:var, dest[], const lenght); * Set params: set_entvar(index, EntVars:var, const source[]); */ var_noise1, /* * Description: - * Member type: string_t * Get params: get_entvar(index, EntVars:var, dest[], const lenght); * Set params: set_entvar(index, EntVars:var, const source[]); */ var_noise2, /* * Description: - * Member type: string_t * Get params: get_entvar(index, EntVars:var, dest[], const lenght); * Set params: set_entvar(index, EntVars:var, const source[]); */ var_noise3, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_speed, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_air_finished, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_pain_finished, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_radsuit_finished, /* * Description: - * Member type: struct edict_s * * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_pContainingEntity, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_playerclass, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_maxspeed, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_fov, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_weaponanim, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_pushmsec, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_bInDuck, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_flTimeStepSound, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_flSwimTime, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_flDuckTime, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_iStepLeft, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_flFallVelocity, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_gamestate, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_oldbuttons, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_groupinfo, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_iuser1, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_iuser2, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_iuser3, /* * Description: - * Member type: int * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_iuser4, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_fuser1, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_fuser2, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_fuser3, /* * Description: - * Member type: float * Get params: Float:get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, Float:value); */ var_fuser4, /* * Description: - * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_vuser1, /* * Description: - * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_vuser2, /* * Description: - * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_vuser3, /* * Description: - * Member type: class Vector * Get params: get_entvar(index, EntVars:var, Float:output[3]); * Set params: set_entvar(index, EntVars:var, Float:dest[3]); */ var_vuser4, /* * Description: - * Member type: struct edict_s * * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_euser1, /* * Description: - * Member type: struct edict_s * * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_euser2, /* * Description: - * Member type: struct edict_s * * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_euser3, /* * Description: - * Member type: struct edict_s * * Get params: get_entvar(index, EntVars:var); * Set params: set_entvar(index, EntVars:var, value); */ var_euser4 };
enum UCmd { /* * Description: - * Member type: short * Get params: get_ucmd(const ucmd, UserCmd:var); * Set params: set_ucmd(const ucmd, UserCmd:var, value); */ ucmd_lerp_msec = BEGIN_MEMBER_REGION(usercmd), /* * Description: - * Member type: byte * Get params: get_ucmd(const ucmd, UserCmd:var); * Set params: set_ucmd(const ucmd, UserCmd:var, value); */ ucmd_msec, /* * Description: - * Member type: vec3_t * Get params: get_ucmd(const ucmd, UserCmd:var, Float:output[3]); * Set params: set_ucmd(const ucmd, UserCmd:var, Float:dest[3]); */ ucmd_viewangles, /* * Description: - * Member type: float * Get params: Float:get_ucmd(const ucmd, UserCmd:var); * Set params: set_ucmd(const ucmd, UserCmd:var, Float:value); */ ucmd_forwardmove, /* * Description: - * Member type: float * Get params: Float:get_ucmd(const ucmd, UserCmd:var); * Set params: set_ucmd(const ucmd, UserCmd:var, Float:value); */ ucmd_sidemove, /* * Description: - * Member type: float * Get params: Float:get_ucmd(const ucmd, UserCmd:var); * Set params: set_ucmd(const ucmd, UserCmd:var, Float:value); */ ucmd_upmove, /* * Description: - * Member type: byte * Get params: get_ucmd(const ucmd, UserCmd:var); * Set params: set_ucmd(const ucmd, UserCmd:var, value); */ ucmd_lightlevel, /* * Description: - * Member type: unsigned short * Get params: get_ucmd(const ucmd, UserCmd:var); * Set params: set_ucmd(const ucmd, UserCmd:var, value); */ ucmd_buttons, /* * Description: - * Member type: byte * Get params: get_ucmd(const ucmd, UserCmd:var); * Set params: set_ucmd(const ucmd, UserCmd:var, value); */ ucmd_impulse, /* * Description: - * Member type: byte * Get params: get_ucmd(const ucmd, UserCmd:var); * Set params: set_ucmd(const ucmd, UserCmd:var, value); */ ucmd_weaponselect, /* * Description: - * Member type: int * Get params: get_ucmd(const ucmd, UserCmd:var); * Set params: set_ucmd(const ucmd, UserCmd:var, value); */ ucmd_impact_index, /* * Description: - * Member type: vec3_t * Get params: get_ucmd(const ucmd, UserCmd:var, Float:output[3]); * Set params: set_ucmd(const ucmd, UserCmd:var, Float:dest[3]); */ ucmd_impact_position }; enum NetAdrType { NA_NULL = 0, NA_LOOPBACK, NA_BROADCAST, NA_IP, NA_IPX, // Deprecated: GoldSrc NA_BROADCAST_IPX, // Deprecated: GoldSrc }; enum NetAdrVars { /* * Description: - * Member type: NetAdrType * Get params: get_netadr(const NetAdr:adr, const NetAdrVars:var); * Set params: set_netadr(const NetAdr:adr, const NetAdrVars:var, const value); */ netadr_type = BEGIN_MEMBER_REGION(netadr), /* * Description: - * Member type: unsigned char [4] * Get params: get_netadr(const NetAdr:adr, const NetAdrVars:var, dest[], const lenght); // Also returns a iplong value * Set params: set_netadr(const NetAdr:adr, const NetAdrVars:var, const iplong_value); // Only iplong can to set */ netadr_ip, /* * Description: - * Member type: unsigned short * Get params: get_netadr(const NetAdr:adr, const NetAdrVars:var); * Set params: set_netadr(const NetAdr:adr, const NetAdrVars:var, const value); */ netadr_port };
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