native ns_fire_ps(Particle:system,const Float:origin[3],const Float:angles[3]={0.0,0.0,0.0}, flags=0);
Draws a particle system at the given origin (and angles) Flags are the FEV_* defines from hlsdk_const.inc Only use handles returned by ns_spawn_ps or ns_get_ps_id here!
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Тази документация бе генерирана автоматично ползвайки pawn-docgen написано от xPaw за AlliedMods.