stock te_place_player_spray(position[3], player, spray = 0, entity = 0, receiver = 0, bool:reliable = true)
position | Position of the decal |
decal | Decal index (0 - 255) |
entity | Entity to apply the decal to or 0 for world |
receiver | Client index that will be able to see the model or 0 for all clients |
reliable | If true, the message will be sent via the reliable channel, otherwise it will use the unreliable one |
Places a player spray on an entity or the world.
Video preview of this and all other te_ stocks can be found here: https://youtu.be/szW-bSMPuyQ?t=9m16s
This function has no return value.
If "receiver" is non-zero and the client isn't connected, an error will be thrown.
This documentation was automatically generated using pawn-docgen made by xPaw for AlliedMods.