stock te_place_decal_from_bsp_file(position[3], texture, entity = 0, entabove = 0, receiver = 0, bool:reliable = true)
position | Position of the decal (center of texture in world) |
texture | Texture index of precached decal texture name |
entity | Entity index or 0 for world |
entabove | Model index of the entity above (only available if the "entity" argument is non-zero) |
receiver | Client index that will be able to see the effect or 0 for all clients |
reliable | If true, the message will be sent via the reliable channel, otherwise it will use the unreliable one |
Places a decal from the .BSP file.
Using a decal index that doesn't exist will crash the client.
Video preview of this and all other te_ stocks can be found here: https://youtu.be/szW-bSMPuyQ?t=2m30s
0 if "receiver" is non-zero and the client isn't connected, 1 otherwise
This documentation was automatically generated using pawn-docgen made by xPaw for AlliedMods.