stock draw_status_icon(id, sprite[] = "", StatusIconFlags:status = StatusIcon_Hide, r = 0, g = 0, b = 0, bool:reliable = true)
id | Client index or 0 for all clients |
sprite | Sprite name (valid names are listed in sprites/hud.txt) |
status | Valid status values: StatusIcon_Hide - hides the status icon StatusIcon_Show - shows the status icon StatusIcon_Flash - flashes the status icon |
r | Red color amount (0 - 255) |
g | Green color amount (0 - 255) |
b | Blue color amount (0 - 255) |
reliable | If true, the message will be sent via the reliable channel, otherwise it will use the unreliable one |
Draws a specified status HUD icon.
This stock is available only in the following games: Counter-Strike Counter-Strike: Condition Zero Half-Life: Opposing Force Team Fortress Classic
A list of all icons and screenshots of them can be found here: http://doktor.haze.free.fr/counter-strike/sprites_screens/index.php
0 if "id" is non-zero and the client isn't connected, 1 otherwise
This documentation was automatically generated using pawn-docgen made by xPaw for AlliedMods.