stock cs_set_user_shadow(id, shadowid = 0, bool:reliable = true)
id | Client index or 0 for all clients |
shadowid | Sprite index or 0 to disable the shadow |
reliable | If true, the message will be sent via the reliable channel, otherwise it will use the unreliable one |
Creates/Hides the shadow beneath players.
This stock can't be used to set shadow to a specific player. It can only set the shadow that a specific player sees for all other players.
0 if "id" is non-zero and the client isn't connected, 1 otherwise
This documentation was automatically generated using pawn-docgen made by xPaw for AlliedMods.