#if defined _goomba_stomp_included #endinput #endif #define _goomba_stomp_included /** * Called on a successfull goomba stomp. * * @param attacker Attacker client index * @param victim Victim client index * @param damage Amount of damage dealt * @param lethal True if the goomba stomp killed the victim, false otherwise * @return PLUGIN_HANDLED to prevent the goomba stomp, * PLUGIN_CONTINUE to do nothing */ forward goomba_stomp(attacker, victim, Float:damage, bool:lethal) /** * Returns a key value set in the plugin's configuration file. * * @param key Key to search for * @param value Buffer to store the value in * @param len Maximum buffer length * @return True if the key was found, false otherwise */ native bool:get_goomba_setting(key[], value[], len)
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