forward client_death(killer, victim, wpnindex, hitplace, TK);
attacker | Attacker client index |
victim | Victim client index |
wpnindex | Weapon id |
hitplace | Body hitplace |
tk | If nonzero the death was a teamkill |
Called after a client death.
For a list of possible weapon ids see the CSW_* constants in amxconst.inc
For a list of possible body hitplaces see the HIT_* constants in amxconst.inc
This forward ignores the return value.
This documentation was automatically generated using pawn-docgen made by xPaw for AlliedMods.